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Decompiled source of IyeQs Suit Pack v1.0.4
IyeQ's Suits.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("collect my suits")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("collect my suits")] [assembly: AssemblyTitle("collect my suits")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MRAOONI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "aooni"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBEAUTIFUL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "beautiful"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCRASHBANDICOOT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "crashbandicoot"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MREGGMAN : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "eggman"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MREVILCRASH : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "evilcrash"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGARF : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "garf"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGLEP : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "glep"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRGROMIT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "gromit"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMASTERCHIEF : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "masterchief"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMETALSONIC : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "metalsonic"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "mx"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRNBDFETUS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "nbdfetus"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRIPTO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ripto"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSEEKER : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "seeker"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWALLACE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "wallace"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.iyeq.iyeqssuitpack", "IyeQ's Suit Pack", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Wallace", typeof(MRWALLACE)); ModelReplacementAPI.RegisterSuitModelReplacement("Gromit", typeof(MRGROMIT)); ModelReplacementAPI.RegisterSuitModelReplacement("MX", typeof(MRMX)); ModelReplacementAPI.RegisterSuitModelReplacement("Seeker", typeof(MRSEEKER)); ModelReplacementAPI.RegisterSuitModelReplacement("Ripto ETD", typeof(MRBEAUTIFUL)); ModelReplacementAPI.RegisterSuitModelReplacement("Ripto", typeof(MRRIPTO)); ModelReplacementAPI.RegisterSuitModelReplacement("Ao Oni", typeof(MRAOONI)); ModelReplacementAPI.RegisterSuitModelReplacement("Master Chief", typeof(MRMASTERCHIEF)); ModelReplacementAPI.RegisterSuitModelReplacement("Eggman", typeof(MREGGMAN)); ModelReplacementAPI.RegisterSuitModelReplacement("Metal Sonic", typeof(MRMETALSONIC)); ModelReplacementAPI.RegisterSuitModelReplacement("Evil Crash", typeof(MREVILCRASH)); ModelReplacementAPI.RegisterSuitModelReplacement("Crash Bandicoot", typeof(MRCRASHBANDICOOT)); ModelReplacementAPI.RegisterSuitModelReplacement("NBD Face", typeof(MRNBDFETUS)); ModelReplacementAPI.RegisterSuitModelReplacement("Garfield", typeof(MRGARF)); ModelReplacementAPI.RegisterSuitModelReplacement("Glep", typeof(MRGLEP)); Harmony val = new Harmony("com.iyeq.iyeqssuitpack"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.iyeq.iyeqssuitpack is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "olafbundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }