Decompiled source of RemoteMineDetonation v1.0.0

RemoteMineDetonation.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("RemoteMineDetonation")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Replaces the ship terminal's ability to disable landmines with the ability to\r\n\t\t\tinstead detonate them.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RemoteMineDetonation")]
[assembly: AssemblyTitle("RemoteMineDetonation")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RemoteMineDetonation
{
	[BepInPlugin("com.jacksonb-cs.RemoteMineDetonation", "RemoteMineDetonation", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "com.jacksonb-cs.RemoteMineDetonation";

		public const string PLUGIN_NAME = "RemoteMineDetonation";

		public const string PLUGIN_VERSION = "1.0.0";

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("com.jacksonb-cs.RemoteMineDetonation");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RemoteMineDetonation is loaded!");
		}
	}
	[HarmonyPatch(typeof(Landmine))]
	[HarmonyPatch("ToggleMine")]
	public class LandmineTogglePatch
	{
		[HarmonyPrefix]
		public static void Prefix(Landmine __instance)
		{
			__instance.TriggerMineOnLocalClientByExiting();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RemoteMineDetonation";

		public const string PLUGIN_NAME = "RemoteMineDetonation";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}