Decompiled source of MaybeMaskedMasked v1.0.0

BepInEx/plugins/MaybeMaskedMasked.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using MaybeMaskedMasked.Integrations;
using MaybeMaskedMasked.Networking;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MaybeMaskedMasked")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Adds a configurable chance that a Masked will spawn without a mask.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+916db4c2ef23f449d97294f2f1f26435f0b63716")]
[assembly: AssemblyProduct("MaybeMaskedMasked")]
[assembly: AssemblyTitle("MaybeMaskedMasked")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MaybeMaskedMasked
{
	public enum ModEnum
	{
		None,
		First,
		Second,
		Third
	}
	public class ModConfig
	{
		public SyncedEntry<int> MaskChance;

		public ModConfig(ConfigFile config)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			config.SaveOnConfigSet = false;
			MaskChance = config.BindSynced("General", "MaskChance", 50, new ConfigDescription("Percent chance for a Masked to be wearing a mask.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			((Dictionary<ConfigDefinition, string>)AccessTools.Property(typeof(ConfigFile), "OrphanedEntries").GetValue(config)).Clear();
			config.Save();
			config.SaveOnConfigSet = true;
		}
	}
	[BepInPlugin("MaybeMaskedMasked", "MaybeMaskedMasked", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger { get; private set; }

		public static Plugin Instance { get; private set; }

		public static ModConfig ModConfig { get; private set; }

		internal void Awake()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Instance != (Object)null))
			{
				Instance = this;
				Logger = ((BaseUnityPlugin)this).Logger;
				ModConfig = new ModConfig(((BaseUnityPlugin)this).Config);
				InitSoftDependencyIntegrations();
				new Harmony("MaybeMaskedMasked").PatchAll();
				Logger.LogInfo((object)"MaybeMaskedMasked loaded successfully.");
			}
		}

		private void InitSoftDependencyIntegrations()
		{
			if (Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig"))
			{
				LethalConfigIntegration.Initialize();
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MaybeMaskedMasked";

		public const string PLUGIN_NAME = "MaybeMaskedMasked";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace MaybeMaskedMasked.Patches
{
	[HarmonyPatch]
	internal class MaskedPatch
	{
		[CompilerGenerated]
		private sealed class <HideMasks>d__3 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public MaskedPlayerEnemy entity;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <HideMasks>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_003b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					GameObject[] maskTypes = entity.maskTypes;
					for (int i = 0; i < maskTypes.Length; i++)
					{
						maskTypes[i].SetActive(false);
					}
					<>2__current = (object)new WaitForEndOfFrame();
					<>1__state = 1;
					return true;
				}
				case 1:
				{
					<>1__state = -1;
					GameObject[] maskTypes = entity.maskTypes;
					for (int i = 0; i < maskTypes.Length; i++)
					{
						maskTypes[i].SetActive(false);
					}
					return false;
				}
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <ShowMask>d__2 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public MaskedPlayerEnemy entity;

			public int maskId;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ShowMask>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_0022: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForEndOfFrame();
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					try
					{
						if (entity.maskTypes.All((GameObject x) => !x.activeSelf))
						{
							entity.maskTypes[maskId].SetActive(true);
							entity.maskTypeIndex = maskId;
						}
					}
					catch
					{
						Plugin.Logger.LogWarning((object)"Unable to verify mask status. This may be caused by an incompatible version of the game, or another mod.");
					}
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private static Random random;

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "Start")]
		[HarmonyPrefix]
		public static void MaskedSpawnPatch(MaskedPlayerEnemy __instance)
		{
			int value = Plugin.ModConfig.MaskChance.Value;
			int num = random.Next(0, 100);
			if (value > num)
			{
				try
				{
					int maskId = Math.Max(0, Array.FindIndex(__instance.maskTypes, (GameObject x) => x.activeSelf));
					((MonoBehaviour)__instance).StartCoroutine(ShowMask(__instance, maskId));
					return;
				}
				catch
				{
					Plugin.Logger.LogWarning((object)"Unable to verify mask status. This may be caused by an incompatible version of the game.");
					return;
				}
			}
			((MonoBehaviour)__instance).StartCoroutine(HideMasks(__instance));
		}

		[IteratorStateMachine(typeof(<ShowMask>d__2))]
		private static IEnumerator ShowMask(MaskedPlayerEnemy entity, int maskId)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ShowMask>d__2(0)
			{
				entity = entity,
				maskId = maskId
			};
		}

		[IteratorStateMachine(typeof(<HideMasks>d__3))]
		private static IEnumerator HideMasks(MaskedPlayerEnemy entity)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <HideMasks>d__3(0)
			{
				entity = entity
			};
		}

		[HarmonyPatch(typeof(RoundManager), "ResetEnemySpawningVariables")]
		[HarmonyPostfix]
		public static void StartOfRoundRandomizer(RoundManager __instance)
		{
			random = new Random(__instance.playersManager.randomMapSeed + 3708);
		}
	}
}
namespace MaybeMaskedMasked.Networking
{
	public interface ISyncable
	{
		int GetSize();

		void ResetValue();

		void SetFromReader(FastBufferReader reader);

		void WriteToWriter(FastBufferWriter writer);
	}
	[HarmonyPatch]
	public static class PlayerConnectionPatch
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static HandleNamedMessageDelegate <>9__1_0;

			internal void <ConnectClientToPlayerObject>b__1_0(ulong clientId, FastBufferReader reader)
			{
				SyncedEntries.SendAllToClient(clientId);
			}
		}

		private const string MessageName = "MaybeMaskedMasked.Connect";

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void ConnectClientToPlayerObject()
		{
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
			if (NetworkManager.Singleton.IsServer)
			{
				SyncedEntries.ResetToLocalConfig();
				object obj = <>c.<>9__1_0;
				if (obj == null)
				{
					HandleNamedMessageDelegate val = delegate(ulong clientId, FastBufferReader reader)
					{
						SyncedEntries.SendAllToClient(clientId);
					};
					<>c.<>9__1_0 = val;
					obj = (object)val;
				}
				customMessagingManager.RegisterNamedMessageHandler("MaybeMaskedMasked.Connect", (HandleNamedMessageDelegate)obj);
				return;
			}
			SyncedEntries.BeginListening();
			FastBufferWriter val2 = default(FastBufferWriter);
			((FastBufferWriter)(ref val2))..ctor(0, (Allocator)2, -1);
			try
			{
				customMessagingManager.SendNamedMessage("MaybeMaskedMasked.Connect", 0uL, val2, (NetworkDelivery)3);
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val2)).Dispose();
			}
		}

		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		[HarmonyPostfix]
		public static void PlayerLeave()
		{
			SyncedEntries.StopListening();
		}
	}
	public static class SyncedEntries
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static HandleNamedMessageDelegate <0>__ReadPayload;
		}

		[CompilerGenerated]
		private sealed class <Broadcast>d__8 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <Broadcast>d__8(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSecondsRealtime(0.05f);
					<>1__state = 1;
					return true;
				case 1:
				{
					<>1__state = -1;
					if (!Object.op_Implicit((Object)(object)NetworkManager.Singleton) || !NetworkManager.Singleton.IsServer || NetworkManager.Singleton.ConnectedClientsList.Count <= 1)
					{
						_isBroadcasting = false;
						return false;
					}
					KeyValuePair<byte, ISyncable>[] payload = AllEntries.Where((KeyValuePair<byte, ISyncable> x) => UnsyncedEntries.Contains(x.Key)).ToArray();
					SendPayload("MaybeMaskedMasked.ConfigSync", payload, NetworkManager.Singleton.ConnectedClientsIds);
					UnsyncedEntries.Clear();
					_isBroadcasting = false;
					return false;
				}
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private static byte _idGen = 0;

		private const string SyncMessage = "MaybeMaskedMasked.ConfigSync";

		private static readonly Dictionary<byte, ISyncable> AllEntries = new Dictionary<byte, ISyncable>();

		private static readonly HashSet<byte> UnsyncedEntries = new HashSet<byte>();

		private static bool _isBroadcasting = false;

		private static SyncedEntry<T> Add<T>(SyncedEntry<T> item)
		{
			byte id = _idGen++;
			AllEntries.Add(id, item);
			item.Entry.SettingChanged += delegate
			{
				ConfigEntryChanged(id, item);
			};
			return item;
		}

		private static void ConfigEntryChanged<T>(byte key, SyncedEntry<T> item)
		{
			if (!Object.op_Implicit((Object)(object)NetworkManager.Singleton) || !NetworkManager.Singleton.IsConnectedClient)
			{
				item.Value = item.Entry.Value;
			}
			else if (NetworkManager.Singleton.IsServer)
			{
				ScheduleBroadcastFor(key, item);
			}
		}

		private static void ScheduleBroadcastFor<T>(byte id, SyncedEntry<T> item)
		{
			item.Value = item.Entry.Value;
			if (NetworkManager.Singleton.ConnectedClientsList.Count > 1)
			{
				UnsyncedEntries.Add(id);
				if (!_isBroadcasting)
				{
					_isBroadcasting = true;
					((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(Broadcast());
				}
			}
		}

		[IteratorStateMachine(typeof(<Broadcast>d__8))]
		private static IEnumerator Broadcast()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <Broadcast>d__8(0);
		}

		public static void SendAllToClient(ulong clientId)
		{
			SendPayload("MaybeMaskedMasked.ConfigSync", AllEntries, new <>z__ReadOnlySingleElementList<ulong>(clientId));
		}

		private static void SendPayload(string messageName, IEnumerable<KeyValuePair<byte, ISyncable>> payload, [ParamCollection] IEnumerable<ulong> clients)
		{
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			int num = payload.Sum((KeyValuePair<byte, ISyncable> item) => 1 + item.Value.GetSize());
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
			try
			{
				foreach (KeyValuePair<byte, ISyncable> item in payload)
				{
					((FastBufferWriter)(ref val)).WriteByteSafe(item.Key);
					item.Value.WriteToWriter(val);
				}
				foreach (ulong client in clients)
				{
					if (client != NetworkManager.Singleton.LocalClientId)
					{
						NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(messageName, client, val, (NetworkDelivery)3);
					}
				}
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		public static bool BeginListening()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			NetworkManager singleton = NetworkManager.Singleton;
			if (((singleton != null) ? singleton.CustomMessagingManager : null) == null)
			{
				return false;
			}
			CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
			object obj = <>O.<0>__ReadPayload;
			if (obj == null)
			{
				HandleNamedMessageDelegate val = ReadPayload;
				<>O.<0>__ReadPayload = val;
				obj = (object)val;
			}
			customMessagingManager.RegisterNamedMessageHandler("MaybeMaskedMasked.ConfigSync", (HandleNamedMessageDelegate)obj);
			return true;
		}

		private static void ReadPayload(ulong clientId, FastBufferReader reader)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)NetworkManager.Singleton) && !NetworkManager.Singleton.IsServer)
			{
				byte key = default(byte);
				while (((FastBufferReader)(ref reader)).TryBeginRead(1))
				{
					((FastBufferReader)(ref reader)).ReadByteSafe(ref key);
					AllEntries[key].SetFromReader(reader);
				}
			}
		}

		public static void ResetToLocalConfig()
		{
			foreach (ISyncable value in AllEntries.Values)
			{
				value.ResetValue();
			}
		}

		public static void StopListening(bool resetToLocalConfig = true)
		{
			if (resetToLocalConfig)
			{
				ResetToLocalConfig();
			}
			UnsyncedEntries.Clear();
			NetworkManager singleton = NetworkManager.Singleton;
			if (((singleton != null) ? singleton.CustomMessagingManager : null) != null)
			{
				NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("MaybeMaskedMasked.ConfigSync");
			}
		}

		public static SyncedEntry<int> BindSynced(this ConfigFile config, string section, string key, int value, ConfigDescription description)
		{
			return Add(new SyncedEntry<int>(config.Bind<int>(section, key, value, description), (int _) => 4, delegate(FastBufferReader reader)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				int result = default(int);
				((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref result, default(ForPrimitives));
				return result;
			}, delegate(FastBufferWriter writer, int value)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				((FastBufferWriter)(ref writer)).WriteValueSafe<int>(ref value, default(ForPrimitives));
			}));
		}

		public static SyncedEntry<float> BindSynced(this ConfigFile config, string section, string key, float value, ConfigDescription description)
		{
			return Add(new SyncedEntry<float>(config.Bind<float>(section, key, value, description), (float _) => 4, delegate(FastBufferReader reader)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				float result = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref result, default(ForPrimitives));
				return result;
			}, delegate(FastBufferWriter writer, float value)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				((FastBufferWriter)(ref writer)).WriteValueSafe<float>(ref value, default(ForPrimitives));
			}));
		}

		public static SyncedEntry<bool> BindSynced(this ConfigFile config, string section, string key, bool value, ConfigDescription description)
		{
			return Add(new SyncedEntry<bool>(config.Bind<bool>(section, key, value, description), (bool _) => 1, delegate(FastBufferReader reader)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				bool result = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref result, default(ForPrimitives));
				return result;
			}, delegate(FastBufferWriter writer, bool value)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				((FastBufferWriter)(ref writer)).WriteValueSafe<bool>(ref value, default(ForPrimitives));
			}));
		}

		public static SyncedEntry<string> BindSynced(this ConfigFile config, string section, string key, string value, ConfigDescription description)
		{
			return Add(new SyncedEntry<string>(config.Bind<string>(section, key, value, description), (string value) => FastBufferWriter.GetWriteSize(value, false), delegate(FastBufferReader reader)
			{
				string result = default(string);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref result, false);
				return result;
			}, delegate(FastBufferWriter writer, string value)
			{
				((FastBufferWriter)(ref writer)).WriteValueSafe(value, false);
			}));
		}

		public static SyncedEntry<T> BindSynced<T>(this ConfigFile config, string section, string key, T value, ConfigDescription description) where T : Enum
		{
			return Add(new SyncedEntry<T>(config.Bind<T>(section, key, value, description), (T _) => 4, delegate(FastBufferReader reader)
			{
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				int num2 = default(int);
				((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num2, default(ForPrimitives));
				return (T)(object)num2;
			}, delegate(FastBufferWriter writer, T value)
			{
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				int num = Convert.ToInt32(value);
				((FastBufferWriter)(ref writer)).WriteValueSafe<int>(ref num, default(ForPrimitives));
			}));
		}
	}
	public class SyncedEntry<T> : ISyncable
	{
		private readonly Func<FastBufferReader, T> read;

		private readonly Action<FastBufferWriter, T> write;

		public ConfigEntry<T> Entry;

		public Action<T, T> OnChanged;

		public readonly Func<T, int> calcSize;

		public T Value
		{
			get
			{
				return <Value>k__BackingField;
			}
			set
			{
				T arg = <Value>k__BackingField;
				<Value>k__BackingField = value;
				OnChanged?.Invoke(arg, value);
			}
		}

		public SyncedEntry(ConfigEntry<T> entry, Func<T, int> calcSize, Func<FastBufferReader, T> read, Action<FastBufferWriter, T> write)
		{
			Entry = entry;
			Value = entry.Value;
			this.calcSize = calcSize;
			this.read = read;
			this.write = write;
		}

		public int GetSize()
		{
			return calcSize(Value);
		}

		public void ResetValue()
		{
			Value = Entry.Value;
		}

		public void SetFromReader(FastBufferReader reader)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			Value = read(reader);
		}

		public void WriteToWriter(FastBufferWriter writer)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			write(writer, Value);
		}
	}
}
namespace MaybeMaskedMasked.Integrations
{
	internal static class LethalConfigIntegration
	{
		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void Initialize()
		{
			Plugin.Logger.LogInfo((object)"LethalConfig detected — integrating MaybeMaskedMasked config.");
			RegisterAll();
		}

		private static void RegisterAll()
		{
			RegisterSlider(Plugin.ModConfig.MaskChance.Entry);
		}

		private static void RegisterInput(ConfigEntry<int> entry)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			IntInputFieldOptions val = new IntInputFieldOptions
			{
				RequiresRestart = false
			};
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(entry, val));
		}

		private static void RegisterSlider(ConfigEntry<int> entry)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			IntSliderOptions val = new IntSliderOptions
			{
				RequiresRestart = false
			};
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(entry, val));
		}

		private static void RegisterSlider(ConfigEntry<float> entry)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			FloatSliderOptions val = new FloatSliderOptions
			{
				RequiresRestart = false
			};
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatSliderConfigItem(entry, val));
		}

		private static void RegisterCheckbox(ConfigEntry<bool> entry)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(entry, false));
		}

		private static void RegisterDropdown(ConfigEntry<ModEnum> entry)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			EnumDropDownOptions val = new EnumDropDownOptions
			{
				RequiresRestart = false
			};
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)new EnumDropDownConfigItem<ModEnum>(entry, val));
		}

		private static void RegisterTextInput(ConfigEntry<string> entry)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(entry, false));
		}
	}
}
[CompilerGenerated]
internal sealed class <>z__ReadOnlySingleElementList<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T>
{
	private sealed class Enumerator : IDisposable, IEnumerator, IEnumerator<T>
	{
		object IEnumerator.Current => _item;

		T IEnumerator<T>.Current => _item;

		public Enumerator(T item)
		{
			_item = item;
		}

		bool IEnumerator.MoveNext()
		{
			if (!_moveNextCalled)
			{
				return _moveNextCalled = true;
			}
			return false;
		}

		void IEnumerator.Reset()
		{
			_moveNextCalled = false;
		}

		void IDisposable.Dispose()
		{
		}
	}

	int ICollection.Count => 1;

	bool ICollection.IsSynchronized => false;

	object ICollection.SyncRoot => this;

	object IList.this[int index]
	{
		get
		{
			if (index != 0)
			{
				throw new IndexOutOfRangeException();
			}
			return _item;
		}
		set
		{
			throw new NotSupportedException();
		}
	}

	bool IList.IsFixedSize => true;

	bool IList.IsReadOnly => true;

	int IReadOnlyCollection<T>.Count => 1;

	T IReadOnlyList<T>.this[int index]
	{
		get
		{
			if (index != 0)
			{
				throw new IndexOutOfRangeException();
			}
			return _item;
		}
	}

	int ICollection<T>.Count => 1;

	bool ICollection<T>.IsReadOnly => true;

	T IList<T>.this[int index]
	{
		get
		{
			if (index != 0)
			{
				throw new IndexOutOfRangeException();
			}
			return _item;
		}
		set
		{
			throw new NotSupportedException();
		}
	}

	public <>z__ReadOnlySingleElementList(T item)
	{
		_item = item;
	}

	IEnumerator IEnumerable.GetEnumerator()
	{
		return new Enumerator(_item);
	}

	void ICollection.CopyTo(Array array, int index)
	{
		array.SetValue(_item, index);
	}

	int IList.Add(object value)
	{
		throw new NotSupportedException();
	}

	void IList.Clear()
	{
		throw new NotSupportedException();
	}

	bool IList.Contains(object value)
	{
		return EqualityComparer<T>.Default.Equals(_item, (T)value);
	}

	int IList.IndexOf(object value)
	{
		if (!EqualityComparer<T>.Default.Equals(_item, (T)value))
		{
			return -1;
		}
		return 0;
	}

	void IList.Insert(int index, object value)
	{
		throw new NotSupportedException();
	}

	void IList.Remove(object value)
	{
		throw new NotSupportedException();
	}

	void IList.RemoveAt(int index)
	{
		throw new NotSupportedException();
	}

	IEnumerator<T> IEnumerable<T>.GetEnumerator()
	{
		return new Enumerator(_item);
	}

	void ICollection<T>.Add(T item)
	{
		throw new NotSupportedException();
	}

	void ICollection<T>.Clear()
	{
		throw new NotSupportedException();
	}

	bool ICollection<T>.Contains(T item)
	{
		return EqualityComparer<T>.Default.Equals(_item, item);
	}

	void ICollection<T>.CopyTo(T[] array, int arrayIndex)
	{
		array[arrayIndex] = _item;
	}

	bool ICollection<T>.Remove(T item)
	{
		throw new NotSupportedException();
	}

	int IList<T>.IndexOf(T item)
	{
		if (!EqualityComparer<T>.Default.Equals(_item, item))
		{
			return -1;
		}
		return 0;
	}

	void IList<T>.Insert(int index, T item)
	{
		throw new NotSupportedException();
	}

	void IList<T>.RemoveAt(int index)
	{
		throw new NotSupportedException();
	}
}