MaybeMaskedMasked is a small mod that adds a configurable chance for the Masked enemy to spawn without wearing a mask.
The mod is configured using BepInEx's configuration system. You can modify the settings in the BepInEx/config/MaybeMaskedMasked.cfg file.
If LethalConfig is installed, you can also configure the mod in-game through the LethalConfig menu.
General
| Option | Value | Default | Description |
|---|---|---|---|
| MaskChance | Integer |
50 |
Percent chance between 0-100 that a Masked will be wearing a mask. |
The base game equivalent would be setting MaskChance to 100 to always spawn Masked enemies with masks.
The following mods also modify Masked enemies. They've been tested for compatibility with MaybeMaskedMasked using Lethal Company v73.
| Mod | Version | Notes | |
|---|---|---|---|
| 🟢 | DramaMask | 2.1.4 | |
| 🟢 | MaskedEnemyOverhaulFork | 3.4.0 | Overrides Remove Mask From Masked Enemy, works with Reveal Mask When Attacking |
| 🟢 | MaskedInvisFix | 0.0.2 | |
| 🟢 | MaskFixes | 1.5.2 | Works with Tragedy Chance |
| 🟢 | Mirage | 1.28.0 | Overrides Mirage's Enable mask textures setting |
| 🟢 | TooManyEmotes | 2.3.13 | |
| 🟠 | TakeThatMaskOff | 2.1.6 | Masks always drop on death, even when visually removed |
| 🔴 | Masked Mask | 1.1.2 | Multiple issues; do not use these mods together |
It's recommended to install from Thunderstore using a mod manager such as Gale.
See CONTRIBUTING.md for information on how to contribute to the mod.