using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using LethalChungus.Patches;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using TerminalApi;
using TerminalApi.Classes;
using UnityEngine;
using UnityEngine.AI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("jantepyan.lethalchungus")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalChungus")]
[assembly: AssemblyTitle("jantepyan.lethalchungus")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalChungus
{
[BepInPlugin("jantepyan.lethalchungus", "LethalChungus", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class LethalChungus : BaseUnityPlugin
{
public static LethalChungus Instance { get; private set; }
private void Awake()
{
Instance = this;
((BaseUnityPlugin)this).Logger.LogDebug((object)"Patching...");
TerminalTeleport.Init(((BaseUnityPlugin)this).Logger);
TerminalKill.Init(((BaseUnityPlugin)this).Logger);
CustomOutsideObjects.Init(((BaseUnityPlugin)this).Logger, ((BaseUnityPlugin)this).Info);
((BaseUnityPlugin)this).Logger.LogInfo((object)"jantepyan.lethalchungus v1.0.0 has loaded!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "jantepyan.lethalchungus";
public const string PLUGIN_NAME = "LethalChungus";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LethalChungus.Patches
{
internal static class CustomOutsideObjects
{
private const string AssetName = "chungus";
public static void Init(ManualLogSource logger, PluginInfo info)
{
try
{
string text = Path.Combine(Path.GetDirectoryName(info.Location), "chungus");
logger.LogInfo((object)("Loading Asset: " + text));
AssetBundle assetBundle = AssetBundle.LoadFromFile(text);
foreach (SpawnableOutsideObjectDef item in CreateOutsideObjectDefinitions(assetBundle))
{
logger.LogInfo((object)("Loading object: " + ((Object)item.spawnableMapObject.spawnableObject.prefabToSpawn).name));
MapObjects.RegisterOutsideObject(item, (LevelTypes)(-1), (Func<SelectableLevel, AnimationCurve>)((SelectableLevel level) => AnimationCurve.Linear(0f, 8f, 1f, 30f)));
}
}
catch (Exception ex)
{
logger.LogError((object)ex);
}
}
private static List<SpawnableOutsideObjectDef> CreateOutsideObjectDefinitions(AssetBundle assetBundle)
{
return new List<SpawnableOutsideObjectDef> { CreateOutsideObjectWithRarityDef(assetBundle.LoadAsset<GameObject>("chungusOutside")) };
}
private static SpawnableOutsideObjectDef CreateOutsideObjectWithRarityDef(GameObject prefab)
{
SpawnableOutsideObjectDef val = ScriptableObject.CreateInstance<SpawnableOutsideObjectDef>();
val.spawnableMapObject = CreateOutsideObjectWithRarity(prefab);
((Object)val).name = ((Object)val.spawnableMapObject.spawnableObject).name;
return val;
}
private static SpawnableOutsideObjectWithRarity CreateOutsideObjectWithRarity(GameObject prefab)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
return new SpawnableOutsideObjectWithRarity
{
spawnableObject = CreateOutsideObject(prefab)
};
}
private static SpawnableOutsideObject CreateOutsideObject(GameObject prefab)
{
SpawnableOutsideObject val = ScriptableObject.CreateInstance<SpawnableOutsideObject>();
((Object)val).name = ((Object)prefab).name + "_so";
val.objectWidth = 3;
val.spawnFacingAwayFromWall = true;
val.prefabToSpawn = prefab;
val.spawnableFloorTags = new string[3] { "Grass", "Gravel", "Snow" };
return val;
}
}
internal class TerminalKill
{
public static void Init(ManualLogSource logger)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
try
{
CommandInfo val = new CommandInfo();
val.DisplayTextSupplier = EndGame;
TerminalApi.AddCommand("fuckit", val, (string)null, true);
val = new CommandInfo();
val.DisplayTextSupplier = KillPlayer;
TerminalApi.AddCommand("kill", val, (string)null, true);
}
catch (Exception ex)
{
logger.LogError((object)ex.Message);
}
}
private static string EndGame()
{
int[] endgameStatsInOrder = StartOfRound.Instance.GetEndgameStatsInOrder();
StartOfRound.Instance.FirePlayersAfterDeadlineClientRpc(endgameStatsInOrder, true);
return "lol ok\n\n";
}
private static string KillPlayer()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)StartOfRound.Instance.mapScreen == (Object)null || (Object)(object)StartOfRound.Instance.mapScreen.targetedPlayer == (Object)null)
{
return "Couldn't find targeted player...";
}
PlayerControllerB targetedPlayer = StartOfRound.Instance.mapScreen.targetedPlayer;
if (targetedPlayer.isPlayerDead)
{
return "already dead :p";
}
targetedPlayer.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 0, default(Vector3));
return "lol rip\n\n";
}
}
internal static class TerminalTeleport
{
private static readonly Random Random = new Random();
public static void Init(ManualLogSource logger)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
try
{
CommandInfo val = new CommandInfo();
val.DisplayTextSupplier = WrapLineEnding(HandleTeleportCommand);
TerminalApi.AddCommand("teleport", val, (string)null, false);
val = new CommandInfo();
val.DisplayTextSupplier = WrapLineEnding(HandleInverseTeleportKeyword);
TerminalApi.AddCommand("invteleport", val, (string)null, false);
}
catch (Exception ex)
{
logger.LogError((object)ex.Message);
}
}
private static Func<string> WrapLineEnding(Func<string> action)
{
Func<string> action2 = action;
return delegate
{
try
{
return action2() + "\n\n";
}
catch (Exception ex)
{
return ex.Message;
}
};
}
private static string HandleInverseTeleportKeyword()
{
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
if (!ShipTeleporter.hasBeenSpawnedThisSessionInverse)
{
return "uh oh need to buy an inverse teleporter";
}
ShipTeleporter teleporter = GetTeleporter(isInverseTeleport: true);
if ((Object)(object)teleporter == (Object)null)
{
return "couldn't find inverse teleporter :(";
}
PlayerControllerB targetedPlayer = StartOfRound.Instance.mapScreen.targetedPlayer;
if ((Object)(object)targetedPlayer.deadBody != (Object)null)
{
return "nah they dead";
}
int num = (int)targetedPlayer.playerClientId;
Vector3 randomPosition = GetRandomPosition();
MethodInfo method = ((object)teleporter).GetType().GetMethod("TeleportPlayerOutWithInverseTeleporter", BindingFlags.Instance | BindingFlags.NonPublic);
method.Invoke(teleporter, new object[2] { num, randomPosition });
teleporter.TeleportPlayerOutServerRpc(num, randomPosition);
return "good luck :)";
}
private static Vector3 GetRandomPosition()
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = RoundManager.Instance.insideAINodes[Random.Next(0, RoundManager.Instance.insideAINodes.Length)].transform.position;
return RoundManager.Instance.GetRandomNavMeshPositionInBoxPredictable(position, 10f, default(NavMeshHit), Random, -1);
}
private static string HandleTeleportCommand()
{
if (!ShipTeleporter.hasBeenSpawnedThisSession)
{
return "uh oh need to buy a teleporter";
}
ShipTeleporter teleporter = GetTeleporter(isInverseTeleport: false);
if ((Object)(object)teleporter == (Object)null)
{
return "couldn't find teleporter :(";
}
if (teleporter.cooldownTime > 0f)
{
return $"Gotta wait: {(int)teleporter.cooldownTime + 1} secs";
}
teleporter.PressTeleportButtonOnLocalClient();
return "ok fine";
}
private static ShipTeleporter GetTeleporter(bool isInverseTeleport)
{
ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>();
foreach (ShipTeleporter val in array)
{
if (val.isInverseTeleporter == isInverseTeleport)
{
return val;
}
}
return null;
}
}
}