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Decompiled source of LethalChungus v1.1.0
jantepyan.lethalchungus.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalChungus.Patches; using LethalLib.Extras; using LethalLib.Modules; using Microsoft.CodeAnalysis; using TerminalApi; using TerminalApi.Classes; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("jantepyan.lethalchungus")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0+9c25642bcfff0f8fa0214ef4405620d0805dbb2e")] [assembly: AssemblyProduct("LethalChungus")] [assembly: AssemblyTitle("jantepyan.lethalchungus")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalChungus { [BepInPlugin("jantepyan.lethalchungus", "LethalChungus", "1.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class LethalChungus : BaseUnityPlugin { private readonly Harmony _harmony = new Harmony("1.1.0"); private void Awake() { ((BaseUnityPlugin)this).Logger.LogDebug((object)"Patching..."); TerminalTeleport.Init(((BaseUnityPlugin)this).Logger); TerminalKill.Init(((BaseUnityPlugin)this).Logger); CustomOutsideObjects.Init(((BaseUnityPlugin)this).Logger, ((BaseUnityPlugin)this).Info); _harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"jantepyan.lethalchungus v1.1.0 has loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "jantepyan.lethalchungus"; public const string PLUGIN_NAME = "LethalChungus"; public const string PLUGIN_VERSION = "1.1.0"; } } namespace LethalChungus.Patches { internal static class CustomOutsideObjects { private const string AssetName = "chungus"; public static void Init(ManualLogSource logger, PluginInfo info) { try { string text = Path.Combine(Path.GetDirectoryName(info.Location), "chungus"); logger.LogInfo((object)("Loading Asset: " + text)); AssetBundle assetBundle = AssetBundle.LoadFromFile(text); foreach (SpawnableOutsideObjectDef item in CreateOutsideObjectDefinitions(assetBundle)) { logger.LogInfo((object)("Loading object: " + ((Object)item.spawnableMapObject.spawnableObject.prefabToSpawn).name)); MapObjects.RegisterOutsideObject(item, (LevelTypes)(-1), (Func<SelectableLevel, AnimationCurve>)((SelectableLevel level) => AnimationCurve.Linear(0f, 8f, 1f, 30f))); } } catch (Exception ex) { logger.LogError((object)ex); } } private static List<SpawnableOutsideObjectDef> CreateOutsideObjectDefinitions(AssetBundle assetBundle) { return new List<SpawnableOutsideObjectDef>(1) { CreateOutsideObjectWithRarityDef(assetBundle.LoadAsset<GameObject>("chungusOutside")) }; } private static SpawnableOutsideObjectDef CreateOutsideObjectWithRarityDef(GameObject prefab) { SpawnableOutsideObjectDef val = ScriptableObject.CreateInstance<SpawnableOutsideObjectDef>(); val.spawnableMapObject = CreateOutsideObjectWithRarity(prefab); ((Object)val).name = ((Object)val.spawnableMapObject.spawnableObject).name; return val; } private static SpawnableOutsideObjectWithRarity CreateOutsideObjectWithRarity(GameObject prefab) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown return new SpawnableOutsideObjectWithRarity { spawnableObject = CreateOutsideObject(prefab) }; } private static SpawnableOutsideObject CreateOutsideObject(GameObject prefab) { SpawnableOutsideObject val = ScriptableObject.CreateInstance<SpawnableOutsideObject>(); ((Object)val).name = ((Object)prefab).name + "_so"; val.objectWidth = 3; val.spawnFacingAwayFromWall = true; val.prefabToSpawn = prefab; val.spawnableFloorTags = new string[3] { "Grass", "Gravel", "Snow" }; return val; } } [HarmonyPatch(typeof(SprayPaintItem))] internal class SprayPaintColor { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch(ref SprayPaintItem __instance) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) if (!__instance.isWeedKillerSprayBottle) { __instance.sprayCanMatsIndex = 0; Color color = default(Color); ((Color)(ref color))..ctor(1f, 0.4117647f, 0.7058824f); __instance.sprayCanMats[0].color = color; __instance.particleMats[0].color = color; ((Renderer)((Component)__instance.sprayParticle).GetComponent<ParticleSystemRenderer>()).material = __instance.particleMats[0]; ((Renderer)((Component)__instance.sprayCanNeedsShakingParticle).GetComponent<ParticleSystemRenderer>()).material = __instance.particleMats[0]; } } } internal class TerminalKill { public static void Init(ManualLogSource logger) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Expected O, but got Unknown try { CommandInfo val = new CommandInfo(); val.DisplayTextSupplier = EndGame; TerminalApi.AddCommand("fuckit", val, (string)null, true); val = new CommandInfo(); val.DisplayTextSupplier = KillPlayer; TerminalApi.AddCommand("kill", val, (string)null, true); } catch (Exception ex) { logger.LogError((object)ex.Message); } } [ServerRpc(RequireOwnership = false)] private static string EndGame() { int[] endgameStatsInOrder = StartOfRound.Instance.GetEndgameStatsInOrder(); StartOfRound.Instance.FirePlayersAfterDeadlineClientRpc(endgameStatsInOrder, true); return "lol ok\n\n"; } private static string KillPlayer() { //IL_0064: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)StartOfRound.Instance.mapScreen == (Object)null || (Object)(object)StartOfRound.Instance.mapScreen.targetedPlayer == (Object)null) { return "Couldn't find targeted player..."; } PlayerControllerB targetedPlayer = StartOfRound.Instance.mapScreen.targetedPlayer; if (targetedPlayer.isPlayerDead) { return "already dead :p"; } int num = (int)StartOfRound.Instance.localPlayerController.playerClientId; targetedPlayer.DamagePlayerFromOtherClientServerRpc(int.MaxValue, Vector3.zero, num); return "lol rip\n\n"; } } internal static class TerminalTeleport { private static readonly Random Random = new Random(); public static void Init(ManualLogSource logger) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown try { CommandInfo val = new CommandInfo(); val.DisplayTextSupplier = WrapLineEnding(HandleTeleportCommand); TerminalApi.AddCommand("teleport", val, (string)null, false); val = new CommandInfo(); val.DisplayTextSupplier = WrapLineEnding(HandleInverseTeleportKeyword); TerminalApi.AddCommand("invteleport", val, (string)null, false); } catch (Exception ex) { logger.LogError((object)ex.Message); } } private static Func<string> WrapLineEnding(Func<string> action) { Func<string> action2 = action; return delegate { try { return action2() + "\n\n"; } catch (Exception ex) { return ex.Message; } }; } private static string HandleInverseTeleportKeyword() { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) if (!ShipTeleporter.hasBeenSpawnedThisSessionInverse) { return "uh oh need to buy an inverse teleporter"; } ShipTeleporter teleporter = GetTeleporter(isInverseTeleport: true); if ((Object)(object)teleporter == (Object)null) { return "couldn't find inverse teleporter :("; } PlayerControllerB targetedPlayer = StartOfRound.Instance.mapScreen.targetedPlayer; if ((Object)(object)targetedPlayer.deadBody != (Object)null) { return "nah they dead"; } int num = (int)targetedPlayer.playerClientId; Vector3 randomPosition = GetRandomPosition(); MethodInfo method = ((object)teleporter).GetType().GetMethod("TeleportPlayerOutWithInverseTeleporter", BindingFlags.Instance | BindingFlags.NonPublic); method.Invoke(teleporter, new object[2] { num, randomPosition }); teleporter.TeleportPlayerOutServerRpc(num, randomPosition); return "good luck :)"; } private static Vector3 GetRandomPosition() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) Vector3 position = RoundManager.Instance.insideAINodes[Random.Next(0, RoundManager.Instance.insideAINodes.Length)].transform.position; return RoundManager.Instance.GetRandomNavMeshPositionInBoxPredictable(position, 10f, default(NavMeshHit), Random, -1); } private static string HandleTeleportCommand() { if (!ShipTeleporter.hasBeenSpawnedThisSession) { return "uh oh need to buy a teleporter"; } ShipTeleporter teleporter = GetTeleporter(isInverseTeleport: false); if ((Object)(object)teleporter == (Object)null) { return "couldn't find teleporter :("; } if (teleporter.cooldownTime > 0f) { return $"Gotta wait: {(int)teleporter.cooldownTime + 1} secs"; } teleporter.PressTeleportButtonOnLocalClient(); return "ok fine"; } private static ShipTeleporter GetTeleporter(bool isInverseTeleport) { ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>(); foreach (ShipTeleporter val in array) { if (val.isInverseTeleporter == isInverseTeleport) { return val; } } return null; } } }