Lethal Company
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Date Uploaded
last year
Downloads
136
Size
98KB
Dependency string
joshua_ray56-Murderous_Company-1.1.0

Required mods (129)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Compatibility mod for custom enemy skins.
Version:1.5.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
Adds a funny little easter man to your game. Spawns outside with variants.
Version:2.5.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds several ghost enemies to the game.
Version:1.3.23
Adds VOODOO to the game as an enemy. Find, scan and read its entry in the bestiary for more information.
Version:2.1.0
Adds Trevor Henderson's Siren Head to Lethal Company
Version:2.0.4
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Allows basic content mods to integrate with Custom Boombox Music
Version:1.2.5
Play as the monsters found in Lethal Company and scare your friends!
Version:1.3.3
Filter out servers where the host is using ControlCompany
Version:1.0.0
Changes when the Bracken/Flower man gets angered it will play a short version of Shattered Gardens by LeoDragon1.
Version:1.0.0
Changes the NutCracker's sounds to some Ultrakill ones and the music to a custom song i made called Automated Annihilation by LeoDragon1.
Version:1.0.1
This mod puts the full songs for each mod I made on the boombox as custom music.
Version:1.0.1
Jumpscare enemy that puts a bomb on your chest.
Version:0.0.7
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.12.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
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