Decompiled source of ImmediatelyEnterHostedGame v1.0.0

BepInEx/plugins/ImmediatelyEnterHostedGame.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TeleportRevamp")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Revamp teleportation")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TeleportRevamp")]
[assembly: AssemblyTitle("TeleportRevamp")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Skippa
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "TeleportRevamp";

		public const string PLUGIN_NAME = "TeleportRevamp";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace TeleportRevamp
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ImmediatelyEnterHostedGame";

		public const string PLUGIN_NAME = "ImmediatelyEnterHostedGame";

		public const string PLUGIN_VERSION = "1.0.0";
	}
	[BepInPlugin("ImmediatelyEnterHostedGame", "ImmediatelyEnterHostedGame", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private class Skip_Patches
		{
			private static void Step1(ref PreInitSceneScript __instance)
			{
				__instance.ChooseLaunchOption(true);
			}

			private static void Step2(ref MenuManager __instance)
			{
				GameNetworkManager.Instance.StartHost();
			}
		}

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			Harmony val = new Harmony("ImmediatelyEnterHostedGame");
			val.Patch((MethodBase)typeof(PreInitSceneScript).GetMethod("Start", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), (HarmonyMethod)null, new HarmonyMethod(typeof(Skip_Patches).GetMethod("Step1", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)typeof(MenuManager).GetMethod("Awake", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), (HarmonyMethod)null, new HarmonyMethod(typeof(Skip_Patches).GetMethod("Step2", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
}