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Decompiled source of ImmediatelyEnterHostedGame v1.0.0
BepInEx/plugins/ImmediatelyEnterHostedGame.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TeleportRevamp")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Revamp teleportation")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TeleportRevamp")] [assembly: AssemblyTitle("TeleportRevamp")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Skippa { public static class PluginInfo { public const string PLUGIN_GUID = "TeleportRevamp"; public const string PLUGIN_NAME = "TeleportRevamp"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace TeleportRevamp { public static class PluginInfo { public const string PLUGIN_GUID = "ImmediatelyEnterHostedGame"; public const string PLUGIN_NAME = "ImmediatelyEnterHostedGame"; public const string PLUGIN_VERSION = "1.0.0"; } [BepInPlugin("ImmediatelyEnterHostedGame", "ImmediatelyEnterHostedGame", "1.0.0")] public class Plugin : BaseUnityPlugin { private class Skip_Patches { private static void Step1(ref PreInitSceneScript __instance) { __instance.ChooseLaunchOption(true); } private static void Step2(ref MenuManager __instance) { GameNetworkManager.Instance.StartHost(); } } private void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Expected O, but got Unknown Harmony val = new Harmony("ImmediatelyEnterHostedGame"); val.Patch((MethodBase)typeof(PreInitSceneScript).GetMethod("Start", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), (HarmonyMethod)null, new HarmonyMethod(typeof(Skip_Patches).GetMethod("Step1", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); val.Patch((MethodBase)typeof(MenuManager).GetMethod("Awake", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic), (HarmonyMethod)null, new HarmonyMethod(typeof(Skip_Patches).GetMethod("Step2", BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } }