Lethal Company
Install

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Dependency string
keeo-FacilityOvercharge-1.1.0
Dependants

FacilityOvercharge

A panic button on the ship wall. One press dumps reserve power into the facility grid — every light flares to blinding intensity, indoor creatures get stunned, then the grid collapses into total blackout.

The Sequence

Phase What happens
Surge (1s) Lights flicker violently, electrical buzzing ramps up
Overcharge (5s) Max brightness, deep hum, indoor creatures stunned
Collapse (1s) Lights pop and die erratically
Blackout (30s) Total darkness, ship dims to emergency lighting, night vision killed
Recovery (3s) Lights stutter back to normal

The ground team gets no HUD warning — they learn to read the flicker as "the operator hit the button, move NOW during the bright phase, then find cover."

Configuration

Setting Default Description
OverchargeDuration 5 Seconds at max brightness
BlackoutDuration 30 Seconds of total darkness
CooldownSeconds 180 Minimum seconds between uses
SingleUsePerMoon false If true, only one overcharge per landing
CreatureStun true Whether the overcharge stuns indoor creatures
CreatureStunDuration 2 Seconds creatures remain stunned

Config file is generated at BepInEx/config/keo.lethalcompany.facilityovercharge.cfg after first launch.

Installation

  1. Install BepInEx 5 if you haven't already.
  2. Install StaticNetcodeLib.
  3. Place FacilityOvercharge.dll in your BepInEx/plugins folder.
  4. Launch the game.
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