keve modpack
modpack i made for my friends :3Required mods (321)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.2.0
The Company decided to give you some bonus credits for surviving.
Version:1.0.2
TZP makes you run faster and jump higher,it can also heal you.Infinite TZP is configurable. All version compatible.
Version:1.1.1
Changes the position of the magnet switch, support for the Wider Ship Mod!
Version:1.2.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.5.7
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.2
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
