using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using EmotesAPI;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Lethal Company CustomEmotesAPI Template Mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lethal Company CustomEmotesAPI Template Mod")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("199912ba-43b6-4276-b420-7bfaa3eedbe5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyInformationalVersion("1.0.0+d4464ddc78d4797b1d40b96e3a32edbb0d7bd338")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Glizzy
{
public static class Assets
{
internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>();
private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>();
public static void LoadAssetBundlesFromFolder(string folderName)
{
folderName = Path.Combine(Path.GetDirectoryName(GlizzyEmoteMod.PInfo.Location), folderName);
string[] files = Directory.GetFiles(folderName);
foreach (string text in files)
{
AssetBundle val = AssetBundle.LoadFromFile(text);
int count = AssetBundles.Count;
AssetBundles.Add(val);
string[] allAssetNames = val.GetAllAssetNames();
for (int j = 0; j < allAssetNames.Length; j++)
{
string text2 = allAssetNames[j].ToLowerInvariant();
if (text2.StartsWith("assets/"))
{
text2 = text2.Remove(0, "assets/".Length);
}
AssetIndices[text2] = count;
}
DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text)));
}
}
public static T Load<T>(string assetName) where T : Object
{
try
{
assetName = assetName.ToLowerInvariant();
if (assetName.Contains(":"))
{
assetName = assetName.Split(':')[1].ToLowerInvariant();
}
if (assetName.StartsWith("assets/"))
{
assetName = assetName.Remove(0, "assets/".Length);
}
int index = AssetIndices[assetName];
return AssetBundles[index].LoadAsset<T>("assets/" + assetName);
}
catch (Exception arg)
{
DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}");
return default(T);
}
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.kidkool.glizzyemotes", "GlizzyEmotes", "1.0.1")]
public class GlizzyEmoteMod : BaseUnityPlugin
{
public const string PluginGUID = "com.kidkool.glizzyemotes";
public const string PluginName = "GlizzyEmotes";
public const string PluginVersion = "1.0.1";
public static GlizzyEmoteMod instance;
public static PluginInfo PInfo { get; private set; }
public void Awake()
{
instance = this;
PInfo = ((BaseUnityPlugin)this).Info;
Assets.LoadAssetBundlesFromFolder("assetbundles");
AddAnimation("wormintro", "wormloop", "worm_music", "", looping: true, dimAudio: true, sync: false, (LockType)1, "Worm", "worm_music", "", DMCA: false, 0.5f);
AddAnimation("FlairLoop", "Flair", "", looping: true, dimAudio: true, sync: false, (LockType)3, "Flair", "FlairDMCA", "", DMCA: true, 0.5f);
AddAnimation("TPoseIntro", "TPoseLoop", "TPoseIntro", "TPoseLoop", looping: true, dimAudio: true, sync: false, (LockType)1, "TPose", "TPoseIntro", "TPoseLoop", DMCA: false, 0.5f);
AddAnimation("SquatKickIntro", "SquatKickLoop", "SquatKickIntro", "SquatKickLoop", looping: true, dimAudio: true, sync: false, (LockType)1, "SquatKick", "SquatKickIntro", "SquatKickLoop", DMCA: false, 0.5f);
AddAnimation("LivingLarge", "livinglarge_music", "", looping: true, dimAudio: true, sync: true, (LockType)1, "Living Large", "livinglarge_music", "", DMCA: false, 0.5f);
AddAnimation("LunarParty", "lunar_music", "", looping: true, dimAudio: true, sync: true, (LockType)1, "Lunar Party", "lunar_music", "", DMCA: false, 0.5f);
AddAnimation("JayWalking", "JayWalking", "", looping: true, dimAudio: true, sync: true, (LockType)1, "JayWalking", "JayWalking", "", DMCA: false, 0.5f);
AddAnimation("Boneless", "Boneless", "", looping: true, dimAudio: true, sync: true, (LockType)1, "Boneless", "Boneless", "", DMCA: false, 0.5f);
AddAnimation("Breakin", "Breakin", "", looping: true, dimAudio: true, sync: true, (LockType)3, "Breakneck", "Breakin", "", DMCA: false, 0.5f);
AddAnimation("BillyBounce", "BillyBounce", "", looping: true, dimAudio: true, sync: true, (LockType)1, "BillyBounce", "BillyBounce", "", DMCA: false, 0.5f);
AddAnimation("Wiggle", "Wiggle", "", looping: true, dimAudio: true, sync: true, (LockType)1, "Wiggle", "Wiggle", "", DMCA: false, 0.5f);
AddAnimation("Eagle", "Eagle", "", looping: true, dimAudio: true, sync: true, (LockType)3, "Eagle", "Eagle", "", DMCA: false, 0.5f);
AddAnimation("StarPower", "StarPower", "", looping: true, dimAudio: true, sync: true, (LockType)3, "StarPower", "StarPower", "", DMCA: false, 0.5f);
AddAnimation("RideThePony", (AudioClip[])(object)new AudioClip[2]
{
Assets.Load<AudioClip>("assets/glizzysound/Pony1.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/Pony2.ogg")
}, null, looping: true, dimAudio: false, sync: false, (LockType)1, "Ride The Pony", (AudioClip[])(object)new AudioClip[2]
{
Assets.Load<AudioClip>("assets/glizzysound/Pony1.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/Pony2.ogg")
}, null, DMCA: false, 0.5f);
AddAnimation("Reanimated", (AudioClip[])(object)new AudioClip[4]
{
Assets.Load<AudioClip>("assets/glizzysound/Reanimated.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/Reanimated.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/Reanimated.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/OldReanimated.ogg")
}, null, looping: true, dimAudio: true, sync: false, (LockType)1, "Reanimated", (AudioClip[])(object)new AudioClip[4]
{
Assets.Load<AudioClip>("assets/glizzysound/Reanimated.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/Reanimated.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/Reanimated.ogg"),
Assets.Load<AudioClip>("assets/glizzysound/OldReanimated.ogg")
}, null, DMCA: false, 0.5f);
}
internal void AddAnimation(string AnimClip, AudioClip[] startClips, AudioClip[] loopClips, bool looping, bool dimAudio, bool sync, LockType lockType, string customName, AudioClip[] dmcaStartClips, AudioClip[] dmcaLoopClips, bool DMCA, float audio)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
AnimationClipParams val = new AnimationClipParams();
val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("@GlizzyEmoteMod_GlizzyEmotes:assets/glizzyemote/" + AnimClip + ".anim") };
val.looping = looping;
val._primaryAudioClips = startClips;
val._secondaryAudioClips = loopClips;
val.dimWhenClose = dimAudio;
val.syncAnim = sync;
val.syncAudio = sync;
val.lockType = lockType;
val.customName = customName;
val._primaryDMCAFreeAudioClips = dmcaStartClips;
val._secondaryDMCAFreeAudioClips = dmcaLoopClips;
val.willGetClaimedByDMCA = DMCA;
val.audioLevel = audio;
CustomEmotesAPI.AddCustomAnimation(val);
}
internal void AddAnimation(string AnimClip, string startClip, string loopClip, bool looping, bool dimAudio, bool sync, LockType lockType, string customName, string dmcaStartClip, string dmcaLoopClip, bool DMCA, float audio)
{
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Expected O, but got Unknown
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_0124: Unknown result type (might be due to invalid IL or missing references)
AudioClip[] primaryAudioClips = (AudioClip[])(object)((startClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + startClip + ".ogg") });
AudioClip[] secondaryAudioClips = (AudioClip[])(object)((loopClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + loopClip + ".ogg") });
AudioClip[] primaryDMCAFreeAudioClips = (AudioClip[])(object)((dmcaStartClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + dmcaStartClip + ".ogg") });
AudioClip[] secondaryDMCAFreeAudioClips = (AudioClip[])(object)((dmcaLoopClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + dmcaLoopClip + ".ogg") });
AnimationClipParams val = new AnimationClipParams();
val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("@GlizzyEmoteMod_GlizzyEmotes:assets/glizzyemote/" + AnimClip + ".anim") };
val.looping = looping;
val._primaryAudioClips = primaryAudioClips;
val._secondaryAudioClips = secondaryAudioClips;
val.dimWhenClose = dimAudio;
val.syncAnim = sync;
val.syncAudio = sync;
val.lockType = lockType;
val.customName = customName;
val._primaryDMCAFreeAudioClips = primaryDMCAFreeAudioClips;
val._secondaryDMCAFreeAudioClips = secondaryDMCAFreeAudioClips;
val.willGetClaimedByDMCA = DMCA;
val.audioLevel = audio;
CustomEmotesAPI.AddCustomAnimation(val);
}
internal void AddAnimation(string AnimClip, string AnimClip2, string startClip, string loopClip, bool looping, bool dimAudio, bool sync, LockType lockType, string customName, string dmcaStartClip, string dmcaLoopClip, bool DMCA, float audio)
{
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Expected O, but got Unknown
//IL_0149: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
AudioClip[] primaryAudioClips = (AudioClip[])(object)((startClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + startClip + ".ogg") });
AudioClip[] secondaryAudioClips = (AudioClip[])(object)((loopClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + loopClip + ".ogg") });
AudioClip[] primaryDMCAFreeAudioClips = (AudioClip[])(object)((dmcaStartClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + dmcaStartClip + ".ogg") });
AudioClip[] secondaryDMCAFreeAudioClips = (AudioClip[])(object)((dmcaLoopClip == "") ? null : new AudioClip[1] { Assets.Load<AudioClip>("assets/glizzysound/" + dmcaLoopClip + ".ogg") });
AnimationClipParams val = new AnimationClipParams();
val.animationClip = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("@GlizzyEmoteMod_GlizzyEmotes:assets/glizzyemote/" + AnimClip + ".anim") };
val.secondaryAnimation = (AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("@GlizzyEmoteMod_GlizzyEmotes:assets/glizzyemote/" + AnimClip2 + ".anim") };
val.looping = looping;
val._primaryAudioClips = primaryAudioClips;
val._secondaryAudioClips = secondaryAudioClips;
val.dimWhenClose = dimAudio;
val.syncAnim = sync;
val.syncAudio = sync;
val.lockType = lockType;
val.customName = customName;
val._primaryDMCAFreeAudioClips = primaryDMCAFreeAudioClips;
val._secondaryDMCAFreeAudioClips = secondaryDMCAFreeAudioClips;
val.willGetClaimedByDMCA = DMCA;
val.audioLevel = audio;
CustomEmotesAPI.AddCustomAnimation(val);
}
}
}