Decompiled source of ShotGunMissFireFix v1.0.2

MissFireFix.dll

Decompiled 9 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("MissFireFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("MissFireFix")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MissFireFix")]
[assembly: AssemblyTitle("MissFireFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MissFireFix
{
	[BepInPlugin("MissFireFix", "MissFireFix", "1.0.0")]
	public class MissFireFix : BaseUnityPlugin
	{
		private const string modGUID = "MissFireFix";

		private const string modName = "MissFireFix";

		private const string modVersion = "1.0.0";

		private static MissFireFix Instance;

		private readonly Harmony harmony = new Harmony("MissFireFix");

		public void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			if ((Object)Instance == (Object)null)
			{
				Instance = this;
			}
			harmony.PatchAll();
		}
	}
	internal class MissFireFixPatch
	{
		[HarmonyPatch(typeof(ShotgunItem), "Update")]
		public class ShotgunItem_Update_Patch
		{
			public static void Postfix(ShotgunItem __instance)
			{
				__instance.misfireTimer = 9999f;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MissFireFix";

		public const string PLUGIN_NAME = "MissFireFix";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}