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Decompiled source of LC Masked Fix v0.0.2
BepInEx/plugins/LC_Masked_Fix.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LC_MIMICFIX.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("LC_MIMICFIX")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LC_MIMICFIX")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("52a8c306-f1df-46d3-a634-8db137e227d7")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace LC_MIMICFIX { [BepInPlugin("kuba6000.LC_MimicFixMod", "LC_Masked_Fix", "0.0.2")] public class LC_MimicFixMod : BaseUnityPlugin { private const string ModGUID = "kuba6000.LC_MimicFixMod"; private const string ModName = "LC_Masked_Fix"; private const string ModVersion = "0.0.2"; private readonly Harmony harmony = new Harmony("kuba6000.LC_MimicFixMod"); public static LC_MimicFixMod instance; internal ManualLogSource log; private void Awake() { instance = this; log = Logger.CreateLogSource("kuba6000.LC_MimicFixMod"); log.LogInfo((object)"Mimic Fix Awaken!"); log.LogInfo((object)"V47/48/49 - Fixes red screen overlay / vomit screen after the kill is inturrupted"); log.LogInfo((object)"V45 - Fixes stuck screen after interrupting the kill animation"); log.LogInfo((object)"Patching MaskedPlayerEnemy"); harmony.PatchAll(typeof(LC_MimicFixMod)); harmony.PatchAll(typeof(MaskedPlayerEnemyPatch)); } } } namespace LC_MIMICFIX.Patches { [HarmonyPatch(typeof(MaskedPlayerEnemy))] internal class MaskedPlayerEnemyPatch { [HarmonyPatch("CancelSpecialAnimationWithPlayer")] [HarmonyPrefix] private static bool CancelSpecialAnimationWithPlayerPatch(MaskedPlayerEnemy __instance) { if ((Object)(object)((EnemyAI)__instance).inSpecialAnimationWithPlayer == (Object)(object)GameNetworkManager.Instance.localPlayerController) { LC_MimicFixMod.instance.log.LogInfo((object)"Removing biohazardDamage animation"); HUDManager.Instance.HUDAnimator.SetBool("biohazardDamage", false); HUDManager.Instance.HideHUD(true); HUDManager.Instance.HideHUD(false); } __instance.FinishKillAnimation(false); ((EnemyAI)__instance).inSpecialAnimationWithPlayer = null; return false; } } }