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Decompiled source of Joke sound testJP v1.17.0
SoundFixTestMod.dll
Decompiled 2 months agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LCSoundTool; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ClassLibrary1")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ClassLibrary1")] [assembly: AssemblyCopyright("Copyright © 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("40c3129d-0f3f-4c7b-8649-723ef22a00e2")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace SoundFixTest; [BepInPlugin("Joke_sound_testJP", "Joke_sound_testJP", "1.9.5")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class SoundFixBase : BaseUnityPlugin { private const string modGUID = "Joke_sound_testJP"; private const string modName = "Joke_sound_testJP"; private const string modVersion = "1.9.5"; private readonly Harmony harmony = new Harmony("Joke_sound_testJP"); private static SoundFixBase Instance; private AudioClip SoundDog; private AudioClip SoundGiant; internal ManualLogSource mls; private void Awake() { mls = Logger.CreateLogSource("Joke_sound_testJP"); mls.LogInfo((object)"The test mod has awaken."); harmony.PatchAll(typeof(SoundFixBase)); SoundDog = SoundTool.GetAudioClip("leonthe2ndtest-Joke_sound_testJP", "Roar.mp3"); SoundGiant = SoundTool.GetAudioClip("leonthe2ndtest-Joke_sound_testJP", "0800. Roar.mp3"); SoundTool.ReplaceAudioClip("Roar", SoundDog, "VoiceAudio"); SoundTool.ReplaceAudioClip("Roar", SoundGiant, "CloseWideSFX"); mls.LogInfo((object)"Changed the sound."); } }