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Lethal Enhanced Party Edition
[LC v72] Experience one of the best High Quality modpacks out there! Dive into 248 carefully chosen mods, containing moons, interiors, cosmetics, and gameplay/performance improvements. (CHECK README)
| Date uploaded | 7 months ago |
| Version | 11.5.0 |
| Download link | lethal_coder-Lethal_Enhanced_Party_Edition-11.5.0.zip |
| Downloads | 6892 |
| Dependency string | lethal_coder-Lethal_Enhanced_Party_Edition-11.5.0 |
This mod requires the following mods to function
lethal_coder-Lethal_Enhanced_Party_Edition_EXTRA
This mod is meant to be used with Lethal Enhanced Party Edition.
Preferred version: 11.9.1lethal_coder-Lethal_Enhanced_Party_Edition_CORE
This mod is meant to be used with Lethal Enhanced Party Edition.
Preferred version: 11.9.1lethal_coder-Lethal_Enhanced_Party_Edition_COSMOS
This mod is meant to be used with Lethal Enhanced Party Edition.
Preferred version: 11.9.1lethal_coder-Lethal_Enhanced_Party_Edition_COSMETICS
This mod is meant to be used with Lethal Enhanced Party Edition.
Preferred version: 11.9.1README
Lethal Enhanced Party Edition

Welcome to Lethal Enhanced Party Edition
This groundbreaking modpack isn't just your average enhancement - it's a game-changer. Packed with exciting new mechanics and features, this modpack revolutionizes your gaming experience. With over 248 carefully selected mods, get ready to embark on an unforgettable journey with your friends.
This is made possible through a fairly well-optimized and organized modpack, ensuring smooth and enjoyable gameplay.
Join our Discord to report bugs, give feedback, and suggest new features for the modpack.
Top Features
-
Lobby Limit:
Enjoy smooth multiplayer gameplay with support for up to 32 players in a single lobby! -
High Quality Moons:
Discover over 100 stunning moons and uncover 32 hidden secret moons waiting to be explored. -
Intense Encounters:
Face off against 61 spine-chilling monsters that will put your survival skills to the test. -
Interiors:
Dive into 14 hauntingly detailed interiors full of mystery and danger. -
Unique Scrap:
Scavenge and collect over 100 unique scrap items to boost your resources. -
Dynamic Weather & Effects:
Weather that changes everything — each condition affects how you play:- Blizzard: Heavy snow and freezing winds.
- Cloudy: A moody, overcast atmosphere.
- Heatwave: Extreme temperatures that test your endurance.
- Blackout: Pitch-black moons that heighten the fear factor.
- Snowfall: Quiet and serene, but deceptively dangerous.
- Solar Flare: Electronic glitches from sudden bursts.
- Dust Clouds: Thick desert fog that limits visibility.
-
Cinematic Spectating:
Switch between floating and fixed camera modes with the C key for a cinematic view of the action.
And So Much More...
Cosmic Logbook
Click to Expand
SECTOR: Orchard
- Experimentation — ▮0
- Experimentation is an abandoned industrialized moon. It features rough landscapes and dead soil. Various old machinery and decaying structures can be found all around the moon. In front of the main entrance is a train track and an old train stretching across the whole moon. Due to the elevation of the plateau the train track is built on, it serves as a great escape spot from enemies and floods, as neither can reach it.
- Assurance — ▮0
- Assurance is a desert moon. It has a lot of steep hills and monstrous rocks. Like on Experimentation and Offense, abandoned machinery can be found scattered around the map, indicating that there once was some kind of industry present on this moon.
- Vow — ▮0
- Assurance is a desert moon. It has a lot of steep hills and monstrous rocks. Like on Experimentation and Offense, abandoned machinery can be found scattered around the map, indicating that there once was some kind of industry present on this moon.
- Offense — ▮0
- Offense shares many similarities with Assurance. They are both similar in appearance and the weather they support. Offense has a larger map with more machinery scattered around. This could indicate that the industry on this moon was once thriving. It is uncertain, though, what kind of industry such a crude environment could provide.
- March — ▮0
- Much like Vow, March has a lush forest landscape. It does not support rainy weather but instead is under constant rain, most likely due to its moisture-saturated atmosphere. Quicksand spots on March are always in the same locations instead of spawning randomly like on Vow. March's terrain is rather hilly, and a bunch of trees are scattered all around the map.
- Adamance — ▮0
- Adamance has a large valley between the main entrance and the ship, as well as a lot of steep slopes. Traversing the valley is quite time-consuming and gets dangerous later in the day when monsters start to spawn, like Baboon Hawks and Forest Keepers, which can spot you from very far away or block a path. The moon has a lot of shortcuts to avoid these and make transferring scrap a lot safer.
- Rend — ▮550
- Rend's exterior sports numerous dead-trees, rocks, and hills, with large sections of map that employees will never need to traverse. The map is surrounded by numerous large drop-offs that will kill the player if they happen to fall into them, with similar cliffs spotted around the map; however, a shallower hole located near the largest hill will lead to the moon's only fire exit. From exiting the ship, a series of lamps connected by a swaying rope will lead employees to the main entrance, with a small cottage located at around the halfway point of this trail.
- Dine — ▮600
- Dine has many large protrusions on its surface that are decorated with rocks and trees. The ground has darker areas, most likely a pseudo-path, that could be mistaken for quicksand if the moon were to be rainy. There are a dangerous number of cliffs and holes that will either kill or trap employees; if trapped in a hole, an Extension Ladder or a Teleporter could be used to escape. Near the center of the map, there is a pipe that protrudes from the ground and follows a chain-link fence before both of them disappear into a nearby hill.
- Titan — ▮700
- Titan is a moon in Lethal Company and has a difficulty rating of Hard. It is a difficult but very lucrative moon. While the outside is very small, Outdoor entities start spawning earlier on this moon. However, due to it consistently spawning a massive 30 scrap parts and its huge loot table, this moon is very popular among employees who are willing to take a risk for a generous paycheck.
- Artifice — ▮1500
- Artifice is a strangely empty and eerie moon. Everything around looks decayed and abandoned. Employees will descend upon a fenced-in complex with four garages being dominating within the fenceline. Each garage is different than the last, having different interior aspects. They all have large bay doors that can be operated by a switch inside.
- Embrion — ▮150
- Embrion is a desolate, abandoned moon with enormous rocks littering its surface, many of which reach high into the sky. Aside from these rocks, though, the landscape is barren and empty. The moon's surface is pure amethyst, giving your footsteps a crunchy sound as you walk. The lack of other life, vegetation, or sound present outside gives the moon an eerie atmosphere.
SECTOR: Briar
- Kiri — ▮0
- 42-Kiri is a foggy Japanese moon where staying together is key to not get lost. The fog engulfs, what the eye can't see doesn't exist.
- Maritopia — ▮0
- Maritopia was once a bustling hub of civilization until rising sea levels claimed it, leaving only echoes of its former glory.
- Recede — ▮0
- Recede appears to have been a testing site, not intended for housing. The time machine cannot be turned off because the two Tesla coils powering it will zap almost anything that gets near them. The coils always retain a charge from reserved solar power. There is no remote way to turn the machine off other than getting close to it.
- Landslide — ▮0
- A large and open swamp.
- Divide — ▮0
- A mountainous snowy moon.
- Fray — ▮0
- Heavily forested, severely overgrown. The landing spot is located near the site of an old nature reserve.
- Solace — ▮0
- Normally tranquil, extreme weather has recently become more common. Abandoned, yet a large villa still stands. The company has received reports of both large and small dogs.
- IceBound — ▮0
- An easy tier moon with a frozen lake surrounded by mountains.
- Arcadia — ▮125
- Varied introduced species, some showing signs of rapid evolution.
- Deadlock — ▮225
- A gas giant, with a massive factory built on top of it.
- Triskelion — ▮350
- A deteriorating mining platform situated above a gas giant.
- Nimbus — ▮360
- Nimbus is an enigmatic flying island, detached from its home moon. Its origins and nature remain shrouded in mystery. The history of Nimbus is unknown, its existence a puzzling anomaly in the cosmos.
- Bilge — ▮500
- An oceanic moon, where high tides wash away any remains of life
- Orion — ▮750
- The church structure may exhibit compromised integrity, necessitating cautious exploration. Dim lighting within the church may impede operations, requiring specialized visibility aids. Reports suggest the presence of individuals, taken over by a mysterious mask, posing an unforeseen threat during scrap retrieval.
- Auralis — ▮850
- A large facility nestled within the mountains that once mass-produced general goods. Its true function was to act as a facade for the Company's ethically questionable experiments. Surviving salvage teams have reported that the facility seems to shift each day, as if in constant flux.
- ᔑ リ 𝙹 ᒲ ᔑ ꖎ || — ▮????
- DATA CORRUPTED
SECTOR: Mortis
- Selen — ▮0
- A bitter, blizzard-swept moon — near-constant whiteouts, frozen plains, and mineral-packed ice. Short, dangerous.
- Aquatis — ▮0
- Aquatis, primarily a water moon with scattered islands, offers a relatively safe environment compared to other company-issued landing locations. The island features greenery in the form of bushes and palm trees. A beached ship and hatches around the island mark points of interest for exploration.
- Acheron — ▮0
- Located on the far edge of the Thistle Nebula, 303-Acheron was primarily used for research and mining operations due to its rich underground resources, hidden beneath its Obsidian surface.
- Noctis — ▮0
- A mysterious moon, enshrouded in perpetual darkness...
- Collateral — ▮0
- An easy tier moon with hoarding bugs and outdoor scrap.
- Hydro — ▮0
- A mid to late tier forest marsh like moon. Fits around the three intermediate moons.
- Azure — ▮0
- Azure resembles an ancient Aztec civilization, with weathered temples and intricate carvings.
- Egypt — ▮60
- The moon exterior does not spawn giants or trees. Desert worms and spiders are much more likely to spawn on this moon. Lethal Company uses weighted spawns, so increased weight does not mean guaranteed chances.
- Submersion — ▮250
- A flooded moon that requires you to find levers to get to the main entrance.
- Integrity — ▮250
- A red mesa moon.
- Synthesis — ▮300
- Synthesis is an intriguing moon with lush, Earth-like landscapes featuring verdant forests and varied topography. The dynamic terrain includes numerous holes and unstable ground, making exploration treacherous, especially when crossing the perilous, breakable bridge. Adventurers must also contend with diverse enemies, including the formidable Old Bird, while accessing a mysterious facility via an elevator.
- PsychSanctum — ▮340
- PsychSanctum was once a place of refuge for the mentally ill, a sanctuary where they could seek solace from a world that had cast them aside. But as the years passed, it became a prison, its patients subjected to cruel treatments in the name of science.
- Corrosion — ▮550
- A moon covered in acid.
- Vertigo — ▮600
- A moon covered in acid.
- Brutality — ▮700
- An ocean moon with a military bunker.
- ⍊ ᔑ !¡ 𝙹 ∷ ╎ ⨅ ᔑ ℸ ̣ ╎ 𝙹 リ — ▮????
- DATA CORRUPTED
SECTOR: Creevan
- Eden — ▮0
- 127 Eden, a small subsection of the whole of 127 Eve, consists of two mining outposts deemed Eve-M1 and Eve-M2, respectively. Long ago, around the year 1950, the colonizers of 127 Eve arrived in these areas, eventually going missing only a couple of years later. The outposts that housed mining operations and facilities pose as the basis of the Company’s business here. Collect the scrap from these abandoned outposts and report back to the Company building.
- Haul — ▮0
- Halden Electronics's former storehouse, all low-level appliances are kept here. Be it air conditioning, toilets, showers, or washing machines. Cruisers line the parking lots.
- Tunere — ▮0
- A very ancient and large moon that can be confused with a gas giant at times due to its sulfur stripes. Once was impacted by a smaller satellite moon, which formed 59 Affliction. Secrets lie here, it is advised to take caution.
- Sierra — ▮0
- Mountainous, arid. Fractured by large-scale mining operations over valuable minerals commonly found beneath the surface.
- Affliction — ▮0
- Formerly a popular storage facility and shipment port, 59-Affliction was subjected to an infestation of an insect deemed the "hoarding bug", moving many people away. As a last ditch effort to eradicate the infestation, the Company armed a powerful type of explosive and lit the fuse. In the end, this explosive was too powerful and knocked 59-Affliction into a freefall into a larger moon.
- Atlas Abyss — ▮200
- A moon of dark secrets, jagged terrain, and carved stone. Below the surface, the Masked Men have broken free. The abyss below extends redacted meters, and none have survived the fall.
- Spectralis — ▮290
- Spectralis stands as a relic of bygone eras, preserving the memories of the departed
- Kanie — ▮300
- A lush, green moon, previously known for its cultivating properties of Cannabis sativa.
- Zenit — ▮470
- Zenit Subterrane was constructed as a refuge from the inhospitable conditions of the moon's surface, a sanctuary for those seeking shelter from the icy wilderness above. Yet, as communication with the surface was lost, the bunker became a tomb, its halls haunted by the ghosts of those who once sought solace within its walls.
- Ichor — ▮575
- A very ancient and large moon that can be confused with a gas giant at times due to its sulfur stripes. Once was impacted by a smaller satellite moon, which formed 59 Affliction. Secrets lie here, it is advised to take caution.
- Summit — ▮675
- After a solar flare activated a mysterious robotic creature deemed the A16-L3, otherwise known as the Old Birds, the English Military wanted to redevelop them for their own goals. 290 Summit, only known as a desolate mountain, was a perfect place to put a research post in the English Military's eyes. Today, the mountainous moon is known for its incredible cold weather and its large amounts of A16-L3. Grab old parts swiftly and make your way back to the Company Building.
- Terra — ▮750
- A jagged moon, with its massive stone forests as its most recognizable landscape.
- Feign — ▮800
- Halden's prodigy moon, hosting its grand manufacturing products. From cruisers to mechs, Halden specializes in everything electronic, and this is a testament to its strength.
- Wither — ▮800
- Small regions of habitable forest surrounded by mountains and barren deserts. The moon's surface is dotted by bizarre architecture.
- p ᒷ リ ⚍ ᒲ ʖ ∷ ᔑ — ▮????
- RECOVERED DATA:[⎓╎リ↸ ꖎ𝙹⊣ᓭ ℸ ̣ 𝙹 ∷𝙹⚍ℸ ̣ ᒷ]
- ╎ ↸ ╎ 𝙹 ᓭ || リ — ▮????
- RECOVERED DATA:[⎓╎リ↸ ꖎ𝙹⊣ᓭ ℸ ̣ 𝙹 ∷𝙹⚍ℸ ̣ ᒷ]
- s 𝙹 ∷ ᒷ ᔑ ꖎ — ▮????
- RECOVERED DATA:[⎓╎リ↸ ꖎ𝙹⊣ᓭ ℸ ̣ 𝙹 ∷𝙹⚍ℸ ̣ ᒷ]
SECTOR: Nethis
- Galetry — ▮0
- The museum
SECTOR: Gorath
- Attenuation — ▮0
- Weathered and mountainous terrain. Its canyons were previously mined for resources.
- Viscera — ▮0
- 32-Viscera is a volcanic moon strangely composed entirely of organic, fleshy material. It is said to be "Hibernating", and that it occasionally wakes up to feed on stars. The extreme heat on the moon is likely a result of its immense body heat.
- Retinue — ▮0
- Arid and enveloped in a thick haze, the air is further tainted by the lingering effects of previous locomotive activity.
- Humidity — ▮250
- An oasis.
- Echelon — ▮180
- Abandoned under mysterious circumstances, its secrets remain hidden.
- EchoReach — ▮200
- Once a vital communications outpost, EchoReach fell into disuse after a catastrophic system failure. Now, it stands as a silent monument to technological ambition and subsequent abandonment.
- Celest — ▮350
- Celest, a moon with a distinct red forest surrounding a vast valley, presents a visually striking but hazardous environment. The designated landing spot is within the valley, providing a relatively sheltered area for operations. However, the red forest's dense foliage and the rugged terrain within the valley demand careful navigation.
- Volition — ▮450
- Synthesis is an intriguing moon with lush, Earth-like landscapes featuring verdant forests and varied topography. The dynamic terrain includes numerous holes and unstable ground, making exploration treacherous, especially when crossing the perilous, breakable bridge. Adventurers must also contend with diverse enemies, including the formidable Old Bird, while accessing a mysterious facility via an elevator.
- Argent — ▮510
- Argent's history is veiled in mystery, its abandonment a puzzle yet to be solved by those who dare to uncover its secrets.
- Sanguine — ▮520
- Initial scans revealed a seemingly abandoned moon, yet the structures are well-maintained despite that. Technology has a habit of going haywire near these structures (especially GPSs), and as such, explorers seldom visit. The ones that do visit and survive the expeditions have become world famous, including but not limited to Rachel, Melissa, and Samantha.
- Celestria — ▮600
- Initially established as a planetary outpost, Celestria served as a military stronghold during an interstellar conflict. Unbeknownst to many, it became a hub for clandestine experiments on harnessing extraterrestrial energies. Survivors recount tales of structures morphing, evolving with an alien intelligence.
- Chronos — ▮800
- As a mostly unknown moon, Chronos gained its nickname thanks to its time altercating properties, which occur on its surface.
- Budapest — ▮800
- Former vibrant city, now reclaimed by nature after space war.
- Burrow — ▮1500
- A moon alternative to Devastation and Artifice. Easier but less profitable.
- ↸ ᒷ ℸ ̣ ∷ ╎ ℸ ̣ ⚍ ᓭ — ▮????
- DATA CORRUPTED
SECTOR: Voidreth
- Zeranos — ▮0
- Unearth the first pieces of lore, giving insight into the mysterious history of "7510 Zeranos" and the enigmatic facility, Kranotsk-5.
- Taldor — ▮0
- 476-Taldor is a lush and humid exoplanet with vast lakes were territorial creatures lurk, a vanilla flavoured planet that used to be the base of operations for Taldor Industries, now just a few cities remain where the long lost relatives of former workers still live.
- Parallax — ▮0
- Parallax appears to have been used as a storage facility to protect valueables and as a refuge for several colonies. It's parallel dimensions are suggested to have been created artificially due to prevent thefts. It seems to have been abandonded around the time rifts started showing up on it's surface.
- Nyx — ▮0
- Nyx is a desolate realm; its landscape dominated by the haunting remains of a crumbling castle and the bleak expanse of a grim desert. The ruins stand as silent sentinels, bearing witness to the passage of ages.
- Vacuity — ▮150
- Welcome to 35 Vacuity, an exciting new S-ranked moon mod for Lethal Company. This mod introduces a dynamic seasonal system, where Vacuity randomly alternates between a canyon desert or winter moon environment each time you land. Whether you're enduring the scorching heat of the desert or the brutal cold of a frozen wasteland, survival is a constant challenge. Alongside these changing landscapes, 6 unique cutscenes provide an immersive narrative that evolves every time you land, giving each playthrough a fresh experience.
- Dejection — ▮150
- 13-Dejection is a lush and foggy forest moon that once had highly populated cities, now it's nothing more than abandoned buildings and streets. The roads seem to be the safest path. Dejection is a 150 cost moon that aims to be an A tier moon.
- Crystallum — ▮150
- Cryphteria features a surreal underground environment: lava at its core, water in some caverns, and glittering crystals everywhere.
- Cambrian — ▮240
- Oceanic, few landmasses poke out through the waves.
- Ascension — ▮300
- 84-Ascension is a cold, mountainous and dangerous moon that, despite those conditions, grew to be one of the most populated in the system so far. Be careful, the creatures tend to go out at night.
- Temper — ▮650
- Constant blizzards, rocky cliffs, and dead forests. Surviving foliage has hallucinogenic properties.
- Prominence — ▮900
- Dying marshland. Abandoned shipping freighter crashed on surface.
- Harloth — ▮910
- 93 Harloth, once a thriving industrial hub, fell victim to unchecked pollution and reckless exploitation of its resources. The relentless pursuit of profit led to the collapse of its ecosystem, leaving behind a barren wasteland where life struggles to endure amidst the toxic remnants of its past.
- CaltPrime — ▮1000
- Calt Prime is dominated by a colossal supercomplex with advanced technology and industrial infrastructure.
- Kast — ▮1000
- Enemy spawns are high and ramp up fast throughout the day. The facility is very large, and the scrap is plentiful. It is recommended to use this mod with other late-game mods for the best experience and to get the most out of this moon.
- Ooblterra — ▮1700
- Ooblterra features a unique Fire Exit, made inaccessible by a body of purple, acidic water. Taking a dip means taking some damage; can you find a creative way to reach this alternate entrance?
- Devastation — ▮1850
- A hard moon made to fit right after Titan.
- l⚍ᔑ — ▮1200
- 01-l⚍ᔑ ╎ᓭ ᔑ ⎓ᔑᒲ╎ꖎ╎ᔑ∷ ᓵᒷꖎᒷᓭℸ ̣ ╎ᔑꖎ ʖ𝙹↸||, ℸ ̣ ⚍∷リᒷ↸ ╎リℸ ̣ 𝙹 ℸ ̣ ⍑ᒷ ⍑ᒷᔑ↸ᑑ⚍ᔑ∷ℸ ̣ ᒷ∷ᓭ 𝙹⎓ ℸ ̣ ⍑ᒷ ╎リ⎓ᔑᒲ𝙹⚍ᓭ tᔑꖎ↸𝙹∷ iリ↸⚍ᓭℸ ̣ ∷╎ᒷᓭ. Oリᒷ ᓵᔑリ 𝙹リꖎ|| ╎ᒲᔑ⊣╎リᒷ ∴⍑ᔑℸ ̣ ℸ ̣ ⍑ᒷ|| ∴ᒷ∷ᒷ ↸𝙹╎リ⊣ ℸ ̣ ⍑ᒷ∷ᒷ.
Bestiary
Click to Expand
Threat Level: Low
- Immortal Snail
The Immortal Snail looks like a regular snail, but it's special because it can't be killed. It has a shiny shell and leaves a slimy trail just like any other snail. No matter what you do to it—smash it, burn it, or squish it—it doesn't die. People have tried to get rid of it, but it just keeps on going, making it a real head-scratcher for everyone.
- Rats
Each rat will either defend the nest or scout the dungeon. If a player gets too close to the nest, they will damage the player.
- Cutie Fly
Delicate and graceful, these butterflies have wings akin to glass. Be careful not to step on them or to injure them. Help us preserve nature's beauty.
- Snail Cat
Small docile creature, feline in nature. This curious friend will follow crewmates around and even allow themselves to be picked up. And no, you can't keep them.
- Guardsman
In the event of mass entity activity, a loyal guardsman may be sent down to clear the moons. Armed with giant shoulder cannons, strong claws and a robust frame, these units can tank and crush even the mightiest foes. Truly the pinnacle of war engineering.
- Aloe
Aloe emerges from the shadows, drawn to weakened players, her hunger growing as their health dwindles.
- BellCrab
BellCrab is an unassuming creature that hides among the remnants of bell scrap, its shiny shell reflecting the light as it waits for unsuspecting players. At first glance, its playful demeanor and harmless appearance lure adventurers closer, but once they draw near, BellCrab strikes with surprising speed, dragging them into its metallic lair, where the true danger of this seemingly innocuous crab reveals itself.
- Peeper
The Peeper are adorable, harmless aliens resembling spherical creatures with endearing features. They waddle around joyfully, their cute appearance captivating those who encounter them. However, their innocence is deceptive; upon contact, they latch onto unsuspecting individuals. Once attached, they gradually make their host feel increasingly heavy, burdening them with an unexplained weight. Despite their playful demeanor, the Peepers' ability to transfer a heavy load upon their victims serves as a dangerous ability, reminding others of the hidden dangers that lurk within their seemingly harmless exterior.
- Horseshoe Crab
The horseshoe Crab is a unique land-dwelling creature with an ancient-looking exoskeleton. While it appears harmless as it slowly roams the terrain, stepping on this quirky creature triggers a surprising reaction—it launches the player far into the air! This unexpected boost can provide an exhilarating experience, but caution is advised, as the sudden flight may lead to unpredictable landings. The HorseShoe Crab’s peculiar behavior adds a fun twist to encounters in its habitat.
- Manor Lord
The Manor Lord Puppeteer is a shadowy enemy in the facility that strikes quickly, stabbing you before disappearing. It leaves behind a puppet linked to you—any damage to the puppet directly hurts you. Protect the puppet to survive while staying vigilant for its next attack.
- Mantis Shrimps
Don't let their small size fool you; these little guys pack a punch! Docile, these inside creatures roam around the facility until a player walks too close. Once a player gets too close, they stop moving and warn the player, and if the player persists in their approach... the player becomes history. They spawn in small groups.
- Cleaning Drone
Cleaning drones are small, aerial machines that were built to handle infestation within the facilities. They slowly roam around the building, dispensing a fog of highly concentrated TZP chemicals. The purpose of this fog was to kill invasive insects, however, they seem to have long since grown resistant to it, even using it to their advantage at times as a place to hide. There seems to be no evidence of who made these devices.
- Moving Turret
It patrols the halls of the facilities, beaming a red spotlight from the tip of its barrel. It aimlessly roams around until it spots a person. Once it gets within a short range of its target, it stops moving, aims, then starts firing. Thankfully, it’s much weaker in damage and slower to lock on than a normal turret. However, the turret also seems to have a tighter, longer range than its stationary counterpart, able to gun down an entire hallway. It seems to stop attempting to aim once it begins firing, just shooting indiscriminately in that direction. However, still keep your guard up around this thing, for if you underestimate it, your life may come to an end quickly.
- Redwood Forest Giant
In the depths of the dark forest dwell the mighty Redwood Forest Giants. Towering over the trees, they usually pose no threat. However, be wary of their colossal steps, which could inadvertently kill you.
Threat Level: Medium
- BigMouth
Be careful; sometimes, an item can hide a monster...
Threat Level: Medium
- Cabinet
It can be found commonly in Mansions, hiding amongst the furniture...
- Chair
You walk into the facility after a tiring chase outside. Through the darkness of the facility, you see a chair. You don't think anything about it at the time, but as you explore, the chair seems to follow you. You feel it creep up behind you while you are in a corner, without you realizing you had stepped onto the chair. A noose wraps around your neck in your last moments.
- The Doctor
One of the great scientifics at Playtime Co. Now reduced to brains stored and kept alive within Vital System Centers scattered across various facilities throughout the universe.
- Peace Keeper
Robust and deadly, do not fret, these big robots are here to keep the peace. Once used during war, now they serve as loyal guardians. They are totally harmless so long as crewmates show no suspicious or aggressive behavior towards others.
- Rabbit Magician
An old child's doll roaming the halls of the manor. Once it picks a crewmate, do not let anybody else see it.
- Driftwood Menace
Stay away from this creature. Its violence and rage knows no bounds. Its strong arms crush any foes, its scream is deafening.
- Cactus Budling
Don't let its cute appearance fool you. This giant, while small compared to its peers, is even more dangerous than the others. Its cactus appendages can reach far and wide to strike its prey.
- Monarch
Nobody knows where they come from, a shattering and then a rumble. King of the skies, wings shimmering bright. strikes with a vengeance of blinding light.
- SCP-3166
A monstrous, bloated parody of a cartoon cat, stitched from real fur and filled with hot lasagna. It appears during times of silence—when laughter fades, or nostalgia dies. It hunts those who mock, forget, or abandon what it once was. Gorefield speaks in garbled meows and screeches, force-feeding victims with lasagna torn from its own body. Feeding it may buy time… but it never stops being hungry.
- BigEyes
Don't look if he's awake...
- Bruce The Flying Shark
Bruce is a docile outside enemy that likes to spawn during the midday. He only attacks players who are injured near him. The more a player is injured, the further away Bruce will be able to smell them. Only one can spawn at once.
- Roller
It's a spiky creature that likes to hide in its shell. From time to time, it will search for any nearby dangers using its big eye. If endangered, it will show its spikes and roll towards threats!
- Ogopogo
The Ogopogo are hostile entities reminiscent of Earth's legendary leviathans. They lurk at the bottom of Vow, March, and Adamance's bodies of water, never straying from these depths. When a player ventures too close, they are swiftly targeted and dragged underwater, where the Ogopogo's young, known as Vermin, will begin to feast on them. To effectively counter the Ogopogo, players must either flee immediately upon hearing its warning signal or hold onto an active stun device while being snatched, as these tactics are crucial for survival against this formidable foe.
- Locker
Appearing as an ordinary locker, this creature hides in plain sight. When approached, it springs into action, its metal doors snapping open to reveal rows of sharp, metallic teeth. With surprising speed, it lunges at its prey, aiming to consume it whole. Despite its camouflaged appearance, this predatory locker is a serious threat, ready to strike when least expected.
- Country Road Creature
The Country Road Creature prowls the landscape, searching for players with unsettling grace. Upon spotting a target, it pauses before charging; a collision means instant death. Its anger gauge rises with each encounter, boosting its speed, and while players can stun it temporarily, this maxes out its anger. A well-timed strike during an attack can free a captured player, offering a fleeting chance of escape.
- Don't Touch Me
Don't Touch Me introduces a mysterious entity that appears as a button, spawning randomly in the facility to tempt players. It can be used to clear monsters, but teamwork is essential, as it may also disguise itself as scrap to trick you!
- Rolling Giant
The Rolling Giant is a unique and fascinating entity that has been brought to life.
Threat Level: High
- Herobrine
Herobrine is a mysterious figure from a place we can't understand, always on the hunt with fierce determination. You might catch glimpses of him, but he's hard to pin down. With each move you make, he gets closer, his eyes full of evil intent. He's not from around here, and his only job seems to be stalking and killing anyone who crosses his path. No hiding spot is safe from Herobrine; he's a constant reminder of the fear waiting just beyond what we know.
- Mistress
The Mistress
- Fiend
The Fiend, a towering black figure with a chilling red glow on its face, is a terrifying entity you do not want to confront. This deadly creature is known for its bone-chilling jump scares that can make you freeze in fear. Beware, for if it grabs you, your head will explode in a gruesome display of its demonic power.
- Soul Devourer
The Soul Devourer is a creepy skeleton giant that crawls on all fours. Its big skull has empty eye holes and a huge mouth full of sharp teeth. It drags itself with long arms and claws, making loud scraping sounds. It only shows up at night and hunts for people to grab and eat their souls.
- Carnivorous Plant
SCP-2187, known as the Carnivorous Plant, is an anomalous flora that exhibits predatory behavior, actively seeking out living organisms as sustenance. This plant has the ability to lure prey using brightly colored flowers and sweet-smelling nectar, which attracts various animals and insects. Once a creature comes too close, SCP-2187 uses its specialized tendrils to ensnare and digest the prey.
- SCP1507
SCP-1507 is the collective designation given to thirty plastic lawn flamingos of unknown make or manufacturer. Instances of SCP-1507 bear no notable behavioral differences from the average American Flamingo, save for an increase in territorial behavior and lack of vocalization. Said behavior often results in attacks targeted towards Foundation staff. The only individual known to circumvent their behaviors is PoI-1507, otherwise known as Leroy Day.
- Men Stalker
A rare monster with a power level of 3 that can only spawn once per day. It takes the appearance of a tall, slender, rough-looking human. When it finds a player, it will begin to stalk him from a distance while trying to hide from scavengers as much as possible. However, it can be killed, and you can lose it during the stalking phase by running far enough from it.
- Shy Guy
Shy Guy may seem harmless, sitting and crying, but don't be fooled. Even if you glimpse at him for less than a second, he unleashes a piercing scream and charges at you with alarming speed. His sudden transformation from sorrowful to aggressive makes encounters with him terrifying and unpredictable. Approach with caution, as glancing at him could mean the difference between life and death.
- Faceless Stalker
The Faceless Stalker is a mysterious figure famous for having no face. It lurks in the shadows, silently observing its prey from a distance. When alone, it emerges with chilling intent, it charges at its prey, its arms sprouting tentacles as it transforms into a terrifying monster.
- Football
Football is a charming, fox-like girl who loves playing Simon Says. With her cute appearance and playful nature, she forces others to join her game. However, failure to follow her commands precisely results in a deadly consequence—Football swiftly turns from playful to lethal, ensuring that mistakes come with a heavy price.
- Haunted Harpist
The Haunted Harpist is an enemy that initially roams the map while playing its haunting melody on the harp. If provoked during its performance—whether by excessive noise, stunning, or direct attack—the Haunted Harpist will cease its serene music, dropping its harp to engage aggressively with anyone it perceives.
- Phantom Piper
The Phantom Piper plays the bagpipes. Unlike the Haunted Harpist, the Phantom Piper is scared of players and will run away, bagpipes in hand, when provoked. Although, luckily for him, he is always escorted by his Ethereal Enforcers.
- The Thing
The Thing is a creature that lurks in the darkness, observing players quietly and strategically. It doesn’t rush its prey; instead, it follows them subtly, keeping itself hidden and waiting for the right moment. Each time it appears, it’s only a fleeting glimpse—a shadow slipping out of sight, just enough to be noticed and trigger a sense of dread. The creature has a unique pattern: it watches multiple players, as if it’s studying them, but it only acts after observing a specific number. Once it has its eyes set, The Thing abducts the last player it saw. It doesn’t simply chase them; instead, it pulls them suddenly into a dark, ominous room. In this room, the abducted player is trapped and must play a game to escape. The rules of this game are unknown at first, and the player has no choice but to play to survive. The Thing watches them the entire time from the shadows, observing each struggle and mistake. If they manage to escape, The Thing releases them, but it leaves a lasting feeling of being watched, as if it may one day return for another game. The room game is simple, when a player comes into the room, a shovel spawns next to him. The player need to find and hit with the shovel a certain amount of monster in the room in a certain amount of time. If the time is running out, the monster comes to the player and kills him with a jumpscare.
Company Facilities
Click to Expand
- Fractured Complex
An old dormant factory.
- Greenhouse
Something in the corn.
- Office
The abandoned office sits in silent disarray. Dust coats empty desks and forgotten paperwork while the air hangs heavy with neglect. Amidst the quiet, whispers of movement suggest an unseen presence still lingering, waiting to be discovered by those daring enough to explore its halls.
- Art Gallery
His ropes slither through the walls.
- Rubber Rooms
Rats made me crazy.
- PlayZone
PlayZone is an expansive indoor amusement center featuring activities like playgrounds, cosmic bowling, laser tag, a trampoline park, and more!
- Halls Of Flesh
The Company's influence has spread across the stars.
- Vehicle Hangar
The vehicle hangar is a large interior that takes place in a vehicle storage facility. It has fans that can be used to float the player through the air.
- Atlantean Citadel
Beware the cursed gold.
- Pool Rooms
In the pool room, the air is laced with chlorine, echoing laughter and the splash of water. Soft lighting illuminates the shimmering pool and broken lockers. It's a place of relaxation and peace, where worries dissolve in the tranquil ambiance.
- Backrooms
Fluorescent lights buzz overhead, casting pale shadows across endless yellow corridors. Musty carpet and peeling wallpaper evoke a warped nostalgia, while faint, echoing footsteps seem to circle without ever drawing near. Here, every turn promises the same unsettling scenery—and no escape in sight.
- Toy Store
The Toy Store is an eclectic fusion of abandoned factory grit and playful charm. Scattered amidst rusted machinery and forgotten scrap, colorful monsters emerge, turning the space into a whimsical wonderland.
- GrandArmory
Grand Armory features chains suspended from the ceiling, holding up walkways that create a dramatic, industrial atmosphere. Scattered throughout the facility, old robots stand as relics of the past, their rusting metal bodies frozen in time and echoing the facility's former vibrancy.
- Oobl Laboratory
The Oobl Laboratory is a vibrant yet dangerous facility teeming with high-value alien scrap and hostile creatures. As you navigate its colorful tiles, beware of lurking monsters and the relentless Eye Security robots, which will stop at nothing to protect their precious resources.

Installation Guide
Click to Expand
✅ Installing via GaleModManager (Recommended)
- Download GaleModManager.
- Launch the mod manager and select Lethal Company as your game.
- Click “Browse Thunderstore mods.”
- Search for "Lethal Enhanced Party Edition" and click Install.
- Once the download finishes, click “Launch game” to start your adventure.
🔄 Updating the Modpack
- Create a new profile, name it anything you like, and select it.
- Click “Browse Thunderstore mods.”
- Search for "Lethal Enhanced Party Edition" and click Install.
- After the download completes, click “Launch game.”
🖥️ System Requirements
Minimum:
- OS: Windows 10
- Processor: Intel Core i3-9100 / AMD Ryzen 3 3200G
- Memory: 15 GB RAM
- Graphics: NVIDIA GTX 1050 / AMD Radeon RX 560
- Storage: 10 GB available space
Favorite Mods
- (LethalRichPresence) #1
- (GeneralImprovements) #2
- (LethalSponge) #3
- (Herobrine) #4
- (EladsHUD) #5
Special Thanks
Unluckyjori
- Updating Modpack.
- Adding new features.
- Making the modpack.
Borker
- Background on start screen
Easyidle123
- Helping recreate the tag sheet and suggesting tweaks that balance the game
Tori_tigerstalestudios
- Making Banners.
- Making "Lethal Enhanced" text.
- Created Lethal Enhanced Package Updater
- Created Lethal Enhanced Rarity Changer
- Created Lethal Enhanced Moon Section Replacer
Mi6k
- Formating
Paradox75831004
- Pictures
Pengucc
- Helping with the live player count
CHANGELOG
11.9.1
Overall Updates
- Updated mods
- v81 Compatibility
v81 Removals
- TestAccountFixes - Removed because its broken in v81
- Haunted Harpist - Removed because its broken in v81
- Immortal Snail - Removed because its broken in v81
- Scaled Fall Damage - Removed because its broken in v81
- Lethal Elements Theta - Removed because its broken in v81
- Soul Devourer Enemy - Removed because its broken in v81
- Heavy Items SCP - Removed because its broken in v81
- Rolling Giant - Removed because its broken in v81
- Biodiversity - Removed because its broken in v81
- Rats - Removed because its broken in v81
- Diversity - Removed because its broken in v81
- Diversity no floppy - Removed because its broken in v81
- Surfaced - Removed because its broken in v81
- Wesley Interiors Addon - Removed because its broken in v81
- Wesley Moons - Removed because its broken in v81
- Wesley Interiors - Removed because its broken in v81
- Welcome to Ooblterra - Removed because its broken in v81
- LC Office - Removed because its broken in v81
- FacilityMeltdown - Removed because got replaced with updated version, different developer
- BetterSprayPaint - Removed because its broken in v81
- Recede - Removed because it was broken
- Raven Saga - Removed because it was broken
- 607 Tunere - Removed because it was broken
- Anomaly Saga - Removed because it was broken
- 93 Ichor - Removed because it was broken
- 59 Affliction - Removed because it was broken
- Zeranos Moon - Removed because it was broken
- NotezyLib - Removed because the mod using the dependency was removed
- LegaFusionCore - Removed because the mod using the dependency was removed
- Parallax - Removed because it was broken
- FacelessStalker - Removed because it was broken
- DynamicQuotaCap - Removed because it was broken
- Mirage - Removed because it was broken
- SolidLib - Removed because it was broken
v81 Additions
- ImmortalSnailFork - Added because its a forked version of the other mod
- FacilityMeltdown - Added because its a updated version of the original mod
- BetterSprayPaintForkColors - Added because its a forked version of the other mod
- Casino v81 Patch - Added to fix casino in v81
- Mirage v81 - Added because its a forked version of the other mod
Normal Additions
- Scandals Tweaks - Added because it fixes some things
- LCLocalFixes - Added because it fixes some things
- DestroyItemInSlotFix - Added because it fixes some things
- LethalCasinoTweaks - Added because it gives more balance
- Thistle Nebula Archive Scrap - Added because it adds some cool scrap
- Observer - Added because its a unique enemy that fits in the game
- RoundManagerObjectReferenceFix - Added because it fixes some things
- 74 Veld - Added because its a vanilla friendly moon
- 23 Symbiosis - Added because its a vanilla friendly moon
- NikkisMysteriousMoons - Added because its a vanilla friendly moon
- LethalCasinoAtmFix - Added because it fixes a issue
- SpawnCycleFixes - Added because it fixes a issue
- DunGenReferenceFixer - Added because it fixes a issue
- Celestria - Added as a standalone moon
- Maritopia - Added as a standalone moon
- EchoReach - Added as a standalone moon
- PsychSanctum - Added as a standalone moon
- Harloth - Added as a standalone moon
- Zenit - Added as a standalone moon
- Crystallum - Added as a standalone moon
- Argent - Added as a standalone moon
- Azure - Added as a standalone moon
- Nimbus - Added as a standalone moon
- CaltPrime - Added as a standalone moon
- Orion - Added as a standalone moon
- Celest - Added as a standalone moon
- Aquatis - Added as a standalone moon
- E Gypt Moon - Added as a standalone moon
- View Extention - Added because its a dependency
- NicheTweaks - Added because it adds some tweaks
Normal Removals
- Spiner - Removed because mod does not have much animations
- Dont Touch Me - Removed because it does not fit vanilla and similar enemy already exists
- TheDoctor - Removed because it does not fit vanilla
- StrangerThings - Removed because it does not fit vanilla
- LethalBestiary - Removed because its not needed
- LCBetterClock - Removed because its not needed
- Loadstone - Removed because its not needed
- RagdollDesyncFix - Removed because its not needed
- CrossHair - Removed because it helps make the horror atmosphere stronger
- Tolian Moons - Removed because some individual moons were removed
11.9.0
Updates
- Updated mods
Additions
- WeatherInjector - Added because the other got replaced
- MonkeyInjectionLibrary - Added because the other got replaced
- PiggyVarietyModFixed - Added because the other got replaced
- FacilityMeltdown - Added because the other got replaced
- LunarConfig - Added because the other got replaced
- StrangerThings - Added because its a cool mod
- Spiner - Added because its a cool mod
- WesleysInteriorsAddon - Added because its a cool mod
- ImprovedLethalThings - Added because its a cool mod
- ReviveDesyncPatch - Added because it fixes a lot of issues
- YPlayBoombox - Added because its a cool mod
Removals
- Dusted - Removed because it got replaced
- Piggys Variety Mod Fork - Removed because it got replaced
- FacilityMeltdownExperimental - Removed because it got replaced
- TerminalConflictFix - Removed because it got replaced
- CompanyCruiserFix - Removed because it got replaced
- CentralConfig - Removed because it got replaced
11.8.4
Updates
- Updated mods
Additions
- CentralConfig - Added because the other one does not work
- SCP1507 - Added because it got fixed
- AdditionalNetworking Experimental - Added because its needed
- LethalBestiary - Added because its a dependency
Removals
- LunarConfig - Removed because its not working right now
- AdditionalNetworking - Removed because it got replaced by a newer one
11.8.3
Updates
- Updated mods
- Fixed a issue with lethallevelloader
11.8.2
Updates
- Updated mods
Additions
- LunarConfig - Added because its better
- LethalLevelLoader - Added because it got fixed
- Generic Doorscript - Added because its needed
- Beanie Lib - Added because its neeeded
Removals
- CentralConfig - Removed because it got replaced
- LethalLevelLoaderUpdated - Removed because it got replaced
11.8.1
Updates
- Updated mods
- Fixed some configs thing
11.8.0
Updates
- Updated mods
Additions
- Beanies Furniture - Added because its good
- Abandonedcompanyassetsfork - Added because its working
- Zeranos Moon - Added because its updated
- BetterSprayPaint - Added because it got updated
- Diversity - Added because its working
- DiversityNoFloppy - Added to have diversity not break
- LethalScrollFix - Added to fix some issues
- Surfaced - Added because it got fixed
- NeedyCats - Added because it is working now
- GraphicsAPI - Added because its a dependency
- Vacuity Moon - Added because its updated now
Removals
- BetterSprayPaintFork - Removed because it got replaced with a better version
11.7.0
Updates
- Updated mods
Additions
- ChuxiaFixes - Added because it got merged
- Biodiversity - Added because it got fixed
- Rats - Added because it got fixed
Removals
- UnityMDK - Removed because its not needed
- LethalMDK - Removed because its not needed
- RoseLib - Removed because its not needed
- LethalBestiary - Removed because its not needed
- NetworkMetricsFix - Removed because its not needed
- v73ncfix - Removed because its not needed
11.6.1
Updates
- Updated readme
- Updated lethallevelloader configs
- Updated atlas configs
- Updated interior values to work with wesley lore interior
11.6.0
Additions
- Kenjis Moons - Added because it includes some moons that were already added
- Blue - Added because its a cool mod
- Combined Weathers Toolkit - Added because it helps make new weathers
- BetterSprayPaintFork - Added because its a better fork
- Piggys Variety Mod Fork - Added because it got fixed
- RollingGiant for v73 - Added because it got fixed
- Atlas - Added for more variety
- The Fiend Fork - Added because it got fixed
- LethalThings - Added because its a better version
Removals
- BetterSprayPaintFIXED - Removed because a better fork was added
- LethalThingsFork - Removed because a better version was added
- Taldor Saga - Removed because moons are in kenjis moons
- Kiri - Added because moon is in kenjis moons
11.5.2
Updates
- Updated readme to say v73
11.5.1
Updates
- Updated mods
- Added lethalrichpresence for all weathers
- Added lethalrichpresence for all moons
Normal Additions
- LCGoldScrapMod - Added because its a cool mod
- Mystery Button - Added because its a cool mod
- ScannableTools - Added because its a cool mod
- GoodItemScan - Added because its a cool mod
- Company Globes - Added because its a cool mod
- LegendWeathers - Added because its a cool mod
- LethalError - Added because it fixes some issues
- LoadingInfo - Added because it fixes some issues
- SimpleCompany - Added because its a cool mod
- FashionableCompany - Added because its a cool mod
- WaterAssetRestorer - Added because its a dependency
- TypeLoadExceptionFixer - Added because its a dependency
- UniqueItemSounds - Added because its a cool mod
- LethalAnomalies - Added because its a cool mod
- Harbringer - Added because its a cool moon
v73 Addition fixes
- BetterSprayPaintFIXED - Added because its a fixed version of the broken mod
- FacilityMeltdownExperimental - Added because its a fixed version of the broken mod
- PizzaProbabilityUpdated - Added because its a fixed version of the broken mod
- LethalLevelLoaderUpdated - Added because its a fixed version of the broken mod
- LethalElementsTheta - Added because its a fixed version of the broken mod
- 31Arcadia_UPDATED - Added because its a fixed version of the broken mod
- LethalThingsFork - Added because its a fixed version of the broken mod
- v73ncfix - Added to fix some issues
Normal Removals
- ScanTweaks - Removed because it got replaced by a better mod
v73 Removals broken
- BigMouth - Removed because not v73 compatible
- DiscJockey - Removed because not v73 compatible
- abandonedcompanyassets - Removed because not v73 compatible
- CompanyCreatures - Removed because not v73 compatible
- BetterSprayPaint - Removed because not v73 compatible
- NeedyCats - Removed because not v73 compatible
- The Fiend - Removed because not v73 compatible
- FacilityMeltdown - Removed because not v73 compatible
- RollingGiant - Removed because not v73 compatible
- Surfaced - Removed because not v73 compatible
- SCP1507 - Removed because not v73 compatible
- Piggys Variety Mod - Removed because not v73 compatible
- Biodiversity - Removed because not v73 compatible
- Rats - Removed because not v73 compatible
- SCP3166 - Removed because not v73 compatible
- PizzaProbability - Removed because not v73 compatible
- Synthesis Moon - Removed because not v73 compatible
- Vacuity Moon - Removed because not v73 compatible
- Zeranos Moon - Removed because not v73 compatible
- LethalLevelLoader - Removed because not v73 compatible
- DisableLethalThingsDartScanNodes - Removed because not v73 compatible
- LethalLevelLoader - Removed because not v73 compatible
- LethalThings - Removed because not v73 compatible
- Arcadia - Removed because not v73 compatible
11.5.0
Updates
- Updated mods
- New wesley moons and interiors
Additions
UsualScrap - Added because it has some cool items CoronerIntegrations - Added for more intergration Fairer Fire Exits - Added for more balance Wesleys Weathers - Added for more weathers Wesleys Ememy Variants - Added because its a dependency Kenjis Moons Taldor Saga - Added for more lore 42 Kiri - Added because its a cool moon 32 Viscera - Added because its a cool moon
11.4.0
- Updated mods
- Selen Moon - Added because its a good moon
- DawnLib - Added because its a dependency
- HeavyItemSCPs - Added because it got fixed
11.3.0
- Updated mods
- Zaggy1024-SmartEnemyPathfinding-0.0.3 - Added for better gameplay
- NotezyTeam-Recede-0.0.6 - Added because its cool
- Ccode_lang-The_Rolling_Chair-1.0.2 - Added because its good
- NotezyTeam-NotezyLib-0.1.3 - Added because its a dependency
11.2.5
- Updated mods
- Fixed a issue with weather registry
11.2.4
- Updated mods
- Updated lethallevelloader config
11.2.3
- Updated mods
Additions
- Parallax - Added because its a cool moon
- SkelaahsWildMoons - Added because the moons are good
- HarvestMoons - Added because the moons got fixed
Removals
- Lunar Lights - Removed because its outdated
11.2.2
- Updated mods
- Added Dynamic Quota Cap
Changelog for Version 11.2.1
Updates
- Updated mods
Additions
- TwoRadarMaps - Added because it fixes the desyncs on the monitor
Removals
- SelfSortingStorage - Removed because its broken
- V70PoweredLights Fix - Removed because it was added into another mod
Changelog for Version 11.2.0
Updates
- Updated mods
- Config poltergeist
Additions
- Zeranos - Added because its fixed
- LevelMusicLib - Added because its a dependency
- NetworkMetricsFix - Added because it fixes some things
Removals
- Lobby Compatibility - Removed because its not needed
Changelog for Version 11.1.1
Updates
- Updated mods
- Added doctor to readme
Changelog for Version 11.1.0
Updates
- Fixed weather config being messed up
Additions
- The Doctor - Added because its a cool enemy
- LegaFusionCore - Added because its a dependency
Changelog for Version 11.0.0
Updates
- Updated readme to add new monsters
- Updated configs for CodeRebirth and Wesleys moons updates
Additions
- CodeRebirthLib - Added because its a dependency
- ReXuvination - Added because its a dependency
- V70PoweredLightsFix - Added because it fixes a bug
Removals
- AlwaysHearActiveWalkies - Removed because it was causing some issues
- YesFox - Removed because its no longer needed
- LethalStats - Removed because its not used often
Changelog for Version 10.0.8
Updates
- Updated mods
- Lowered Scp3166 monsters spawn rate
Additions
- Scopophobia - Added because this is the new version thats being maintained
- TheCabinet - Added because this is a vanilla type monster
- Advance Features - Added because this fixes the performance report UI when having more than 4 players
Removals
- Scopophobia - Removed because it was replaced by a new author maintained
Changelog for Version 10.0.7
Updates
- Updated mods
- Forgot to add lethallevelloader updated config
Changelog for Version 10.0.6
Updates
- Updated mods
- Forgot to update central config
Changelog for Version 10.0.5
Updates
- Updated mods
- Updated terminal text to be more vanilla
Removals
- Zeranos Moon - Removed because it breaks
- LevelMusicLib - Removed because it was a dependency of zeranos and it got removed
Changelog for Version 10.0.4
Updates
- Updated mods
Additions
- Arcadia - Added because its the standalone
Removals
- Voxx moons - Removed becaused derelict was broken so I added the standalone for arcadia
Changelog for Version 10.0.3
Updates
- Updated mods
Additions
- Added Universal Radar - Added for more detail in map
Changelog for Version 10.0.2
Updates
- Updated mods
- Tweaked some things
Removals
- Natural_selection - Removed because its not needed
- NaturalSelectionLib - Removed because its a dependency
- Gnomes - Removed because its broken
- DiscountSync - Removed because its broken
- Black Mesa Half Life Moon Interior - Removed because it was crashing the game
Additions
- DisableLethalThingsDartScanNodes - Added to improve performance
- MonoDetour - Added because its a dependency
- MonoDetour BepInEx - Added because its a dependency
- DiFFoZ-DiFFoZTweaks - Added to fix the compass issue
Changelog for Version 10.0.0
Updates
- Updated mods
- Updated readme
- v70 compatibility
- Removed changelog button from main menu
- Removed a lot of mods that don't fit with Lethal Company. The reason for this is, I feel that as I continued development of this modpack, I lost sight of the main vision, to make Lethal Company more enhanced. Over the updates, I've been adding mods that don't really fit in Lethal Company and were just for fun. For example, take Ship Windows. Ship Windows is a great and cool mod, but it has one flaw-the ship windows open up the ship and remove the feeling of being cramped in there. One of the reasons Lethal Company is great is because you feel like you are underpaid, working for a corporation that does not care about you and takes the cheapest option, like having no windows in a spaceship. Another thing that has not been good was the enemies. Most enemies don't fit the Lethal Company feeling, like the giant Mario enemy, this is not at all similar to the other enemies. Of course, I will still keep the OG enemies like Herobrine, Football, and Immortal Snail, but some I have removed. I hope you like these new changes I have made, and feedback is greatly appreciated.
Removals
- HeavyItemSCPs - Not working in v70 and also enemies dont fit (kind of open to adding it back)
- Eternal Void - Interior does not fit
- WearableItemsAPI - Dependency not needed
- BaldiEnemy - Mod does not fit (2d enemy breaks rules of physics)
- WhoVoted - Does not work when having someone join
- IntroTweaks - Skips some things that break other things
- SirenHead - Does not fit (already have similar mods)
- OpenBodyCams - Removed for now, lethal company added there own face cam (open to adding back)
- ShipWindows - Removed because it opens up the ship too much (left config in there if anyone wants to add it back)
- Celestial Tint - Removed because ship windows is gone (left config in there if anyone wants to add it back)
- Vehicle Hangar - Removed because the interior is too open
- Scp 049 The Plague Doctor - Removed because its broke
- PjonkGoose - Removed because lethal company has its own enemy that does the same thing
- EliteFlashlight - Removed for now because having more then 2 flashlights is too much
- EnhancedRadarBooster - Removed because I feel like its not needed
- HarvestMoons - Removed because it was causing mirage to break, will add back once fixed
- UniTask - Removed because its a dependency not needed
- ModelReplacementAPI - Removed because it was breaking the game when dieing to the new enemy
- ExtraThiccSuits - Removed because ModelReplacementApi is no longer in the game
Additions
- SoftMaskKiller - Added because its needed to make the game not break
- RagdollDesyncFix - Added for better performance
- itolib - Added because its a dependency
- PlayZone - Added because it fits the game
Changelog for Version 9.0.15
Updates
- Updated mods
- Fixed zap gun not being able to open heavy doors in facility
Changelog for Version 9.0.14
Updates
- Updated mods
Removals
- Removed CysPosters
- Removed LethalPosters
Additions
- Added PizzaProbability - Added for chance facility meltdown
- Added ButteRyBalance - Added for more balance
- Added WeedKillerFixes - Added because its a dependency
- Added YesFox - Added because its a dependency
Changelog for Version 9.0.13
Updates
- Updated mods (last time it did not update)
- Allowed unloading ammo
Removals
- Removed LCAmmoCheck - Removed because it conflicted with science birds unload ammo option
Changelog for Version 9.0.12
Updates
- Updated mods
- Should have fixed the 5 player lobby limit bug
Additions
- EntranceTeleportOptimizations - Added for more performance
- LoadingScreen - Added so that the user can track what mod is loading and how long until the loading is finished
Changelog for Version 9.0.11
Updates
- Updated mods
- Added a live player count on readme
Changelog for Version 9.0.10
Updates
- Updated mods
Balances and Tweaks
- Lowered combination and transitioning weathers
- Increased Clear weather chance
- Redid enemy system with enemy percent factors and tag multipler
README
- Added installation section
- Changed all shield bages to blue
- Grammer Corrected the whole readme
- Fixed SCP-427-1 having the wrong description
- Moved system requirements to the installation section
- Added Soul Devourer Enemy to monster listing
- Added Blue Gnome enemy to monster listing
- Added SCP-3166 enemy to monster listing
- Added Vehicle Hanger to interior listing
- Added Tower to interior listing
- Added Divide moon to moon listing
- Added Wither moon to moon listing
- Re formatted key features section
Additions
- SCP3166 - Added because its a good enemy
- Vehicle Hangar - Added because its a good interior
- Wither - Added because its a good moon
- Soul Devourer Enemy - Added because its a good enemy
- LostEnemyFix - Added because it helps fix errors
- No Console Spam - Added because it helps reduce console spam
Changelog for Version 9.0.9
Updates
- Updated mods (piggy variety was causing issues but was fixed in a new version)
Changelog for Version 9.0.8
Updates
- Updated mods
- Fixed some weather values being put in wrong
Removals
- CozyOffice - Removed because there is already a office mod
Changelog for Version 9.0.7
Updates
- Updated mods
- Redid weather system using fixed chances instead of weather to weather and using tags to configure weather weights
- Changed some monster difficulty level in Enhanced Monster
- Disabled the "Remove posterization shader" in LethalSponge
- Added command for discord link and thunderstore page in the terminal, "discord" and "thunderstore"
- Made Dust Cloud weather harder to see in
- Disabled renaming big bolt to big screw in ScienceBirdTweaks
- Enabled LLL Unlock syncing in ScienceBirdTweaks
- Disabled bigger catwalk collider in ScienceBirdTweaks
- Updated readme
- Added more tips
Additions
- LethalSponge - Added for more performance
- ScienceBird Tweaks - Added to fix some things
- Dusted - Added so that the Dust Cloud weather would work
Changelog for Version 9.0.6
Updates
- Updated mods
- Changed flooded whitelist to blacklist
Changelog for Version 9.0.5
Updates
- Changed 331 to 231 mods in modpack
Changelog for Version 9.0.4
Updates
- Updated mods
- Redid interior spawn chances based on new tag system
- Disabled moving scrap
- Changed prices of some of code rebirths robots
- Disabled Gnome scrap
- Fixed Puppet enemy not spawning
- Lowered hazard configs
- Snowfall weather can now spawn on most moons except deserts
Additions
- AutoScroll - Added because its a dependency
- Enhanced Monsters - Added because its a better version of sell bodies
- LoadingTips - Added because it adds more immersion
- WhoVoted - Added because it gives more insight for who voted
- OuijaBoard - Added because it allows a way for the dead to communicate
- MaskFixes - Added because its a dependency
- LCAmmoCheck - Added because its a way to view ammo without shooting and reloading
- SelfSortingStorage - Added for being more neat
Removals
- Fast Climbing - Removed because its features got added to another mod
- SellBodiesFixed - Removed because it got replaced by another mod
Changelog for Version 9.0.3
Removals
- Atlas - Removed because it was breaking the game
Changelog for Version 9.0.2
Updates
- Updated mods
- Redid enemy spawns (again)
- Lowered redwood spawing
- Lowered masked spawning
- Lowered sea mine max limit
- Decreased bear traps
- Decreased mushroom rarity
- Decreased snow globe
- Enabled shutters during moon transition
- Disabled duck enemy
- Decreased blood
- Added new weathers, Snowfall, Blizard
- Added new weather system, Markov Chain
- Made lethal phones need a upgrade to use
- Reduced bomb collar spawning in facility
- Changed Elite Flashlight to 50 > 60 credits
- Made the dropship land in different spots
- You cannot hear your own voice coming from a masked anymore
- Removed lethal things ship upgrade (causes issues)
- Made ship door unable to kill enemies
- Made the terminal return to home after exiting the sectors command
Additions
- SoundAPI_LethalCompany - Added because its a dependency
- LethalElementsBeta - Added because the new snow weathers are stable enough
- EliteFlashlight - Added because a new tier seems good
- Atlas - Added because a new sky is more immersive
- ProblematicPilotry - Added because it makes the gameplay more dynamic
- LethalPhones - Added because it adds a alternative to walkies
- SellBodiesFixed - Added because its too hard to progress with out it
- TerraMesh - Added because its a dependency
- AudibleHydraulics - Added to make dogs more aware
- MaskedInvisFix - Added because its the same mod as maskedfixes except a different name
Removals
- DisableLethalThingsDartScanNodes - Removed because it is not needed anymore
- LethalElements - Removed because it got replaced by the beta version
- LostEnemyFix - Removed because it was causing issues
- MaskedFixes - Removed because it got replaced by another mod
- LethalToolbox - Removed because its not needed
- EnumUtils - Removed because its not needed
Changelog for Version 9.0.1
Updates
- Updated mods
- Changed the default moon on one of the sectors so that it does not break
Changelog for Version 9.0.0
Updates
- Updated mods
- Redid interiors
- Redid the sector moon listings so hidden moons and their clues are in the same sector
- Lowered sector prices
- Blacklisted heatwave weather from spawning on snowy moons
- Wesleys Journey?
Additions
- ScaledFallDamage - Added because it's a better version of dynamic fall damage
- PathfindingLib - Added because it's a dependency
- LETHALRESONANCE - Added because it enhances the game
- LCCutscene - Added because it's a dependency
- Lunar Lights - Added because it has high quality moons
- Eternal Void - Added because it has a good interior
- MaskedFixes - Added because it's a dependency
- Moon Day Speed Multiplier Patcher - Added because it's a dependency
Removals
- BetterMenuSong - Removed because it was conflicting with Lethal Resonance
- DynamicFallDamage - Removed because a better alternative was found
- LethalWeight - Removed because it is not needed
- Tranquillity - Removed because it is outdated
- SawTapes - Removed because it was buggy
- PizzaProbability - Removed because it was causing meltdown issues
- SellBodiesFixed - Removed because it gives the player a advantage and causes them to not need to go in the facility
- SmartItemSaving - Removed because it's not needed
Changelog for Version 8.0.20
Updates
- Updated mods
- Removed sector 0 because it conflicts with sectors command
- Redid enemy config (Hopefully last time)
- Turned off meltdown on synthesis
- Added scrap amount and value multipler for special weather
Additions
- Raven Saga - Added so that rosies moons could be added except sector 0
- Tunere - Added so that rosies moons could be added except sector 0
- Anomaly Saga - Added so that rosies moons could be added except sector 0
- Ichor - Added so that rosies moons could be added except sector 0
- Affliction - Added so that rosies moons could be added except sector 0
- WeatherTweaks - Added because it was moved back to the stable version
Removals
- Rosies Moons - Removed so that sector 0 could be removed
- ImmersiveScrap - Removed because I forgot to remove it in the last version
- Forest Giant Motionsense - Removed because it causes crashes
- BetaWeatherTweaksBeta - Removed because it was moved back to the stable version
Changelog for Version 8.0.19
Updates
- Updated mods
- Redid monster values
Additions
- Orbits - Added for more immersion
- TerrasScrap - Added for more dynamic play
- TooManySuits - Added for more dynamic play
- LethalFashion - Added for more dynamic play
- CozyOffice - Added for more dynamic play
Removals
- LittleCompany - Removed because it was too buggy
- ImmersiveScrap - Removed because it does not fit in with other vanilla scrap
- Rosies Interiors - Removed because it was too dark and did not fit in with other vanilla interiors
Changelog for Version 8.0.18
Updates
- Updated mods
- Fixed item clipping in ship
- Fixed cruiser causing shrinking issues
Additions
- SawTapes - Added for more dynamic play
Changelog for Version 8.0.17
Updates
- Updated mods
- Tweaked some configs
Changelog for Version 8.0.16
Updates
- Updated mods
- Tweaked some configs
Additions
- Cruiser_Radio_Classics - Added for more music in the cruiser
- CruiserTunes - Added for more music in the cruiser
- CruiserVolumeControl - Added for more music in the cruiser
Changelog for Version 8.0.15
Teleporters
- Inversing will not allow you to keep items anymore
- Turned inverse up to 10 seconds > 30 seconds cooldown
Bag
- Bag will no longer hold scrap
Cruiser
- Turned off Handsfree Doors
Additions
- RevisitStingers - Added because the stingers should play multiple times
Removals
- BagConfig - Removed since its no longer needed
- ReservedFlashlightSlot - Removed because it does not fit the game
- ReservedWalkieSlot - Removed because it does not fit the game
- ReservedItemSlotCore - Removed because its a dependency
- Touchscreen - Removed because it does not fit the game
- TerrasRebalance - Removed because it did not fit the game
Changelog for Version 8.0.14
Updates
- Reuploading to see if this works
Changelog for Version 8.0.13
Updates
- Updated mods
- Tweaked some more configs
Additions
- PizzaProbability - Added to disable meltdown on Zeranos
Removals
- Full Darkness - Removed because it was too dark
Changelog for Version 8.0.12
Updates
- Updated mods
- Tweaked some configs
Additions
- DiscountSync - Added for more sync
- Lategame Company Cruiser Upgrades - Added for more customization
Changelog for Version 8.0.11
Updates
- Updated mods
- Changed "Route to Sector (Sector name)" > "Route to the (Sector name) sector"
Additions
- EnhancedRadarBooster - Added because the radar booster is kind of weak
- TerrasRebalance - Added for more balance
- HexiBetterShotgunFixed - Added for more balance
- HexiShotgunTweaks - Added to make the shotgun still look vanilla
Changelog for Version 8.0.10
Updates
- Updated mods
- Revamped enemy interior spawns
- Disabled microwaves
Additions
- Zeranos Moon - Added because it fits the game
- LevelMusicLib - Added because it was a dependency
Removals
- LETHALRESONANCE - Removed because it was causing lag
- RuntimeIcons - Removed because some objects would look weird
- Mental Hospital - Removed because it did not fit the game
- Slaughterhouse - Removed because it did not fit the game
- NightmareFoxy - Removed because it did not fit the game
- PremiumScraps - Removed because it did not fit the game
- ChillaxScraps - Removed because it did not fit the game
- JPOGTrex - Removed because it did not fit the game
- LethalPlaytime - Removed because it did not fit the game
- SmilingCritters - Removed because it did not fit the game
- Immersive Visor - Removed because it did not fit the game
- StarlancerEnemyEscape - Removed because it did not fit the game
- SCP173 - Removed because it did not fit the game
- SCP106 - Removed because it did not fit the game
Changelog for Version 8.0.9
Updates
- Updated mods
- Revamped interior values
- Disabled ACUnit cannon
- Changed jetpack logic
Additions
- MoreBlood - Added because vanilla blood conflicts with the new models so there is no point of having it removed
- MrovWeathers - Added because its a dependency
- BetterEXP - Added for better levels
Removals
- DynamicInteriorVariety - Removed because it was messing with the set interior values
Changelog for Version 8.0.8
Updates
- Updated mods
- Changed planets to sectors
- Lowered view distance
- Cleaned up configs
Removals
- MoreBlood - Removed because it had incompatibilites with some custom models and scrap
- LethalSnap - Removed because it was causing desyncs
- StarlancerWarehouse - Removed because it did not fit the game
- LethalApertureDunGen - Removed because it did not fit the game
Changelog for Version 8.0.7
Updates
- Forgot to remove lc shrimp last version
Changelog for Version 8.0.6
Updates
- Updated Mods
Removals
- LC Shrimp – Removed because its broken
Changelog for Version 8.0.5
Updates
- Updated Mods
- Updated Configs
- Redid moon system so that all wesleys moons orbit one planet
Additions
- LC Shrimp – Added because it was removed from the office mod
- BetaWeatherTweaksBeta – Added because its mostly stable
- FinallyCorrectKeys – Added for bug fixes
Removals
- WeatherTweaks – Removed because it was replaced
Changelog for Version 8.0.4
Updates
- Updated Mods
- Updated Configs
Removals
- MoreDeathNotes – Removed because causing issues
Changelog for Version 8.0.3
Updates
- Updated Mods
- Updated Configs
Additions
- Rats – Added because of poll
Changelog for Version 8.0.2
Updates
- Updated Mods
- Updated Configs
Additions
- Loadstone – Added for better performance
Removals
- LoadstoneNightly – Removed for better performance
- Hallucinoceps – Removed for better performance
Changelog for Version 8.0.1
Updates
- Updated Mods
- Updated Configs
- Updated readme images in bestiary
Additions
- LoadstoneNightly – Added for better performance
- BarberFixes – Added for better performance
- JetpackFixes – Added for better performance
- MeleeFixes – Added for better performance
- DisableLethalThingsDartScanNodes – Added for better performance
- LETHALRESONANCE – Added for more immersion
- BetterMenuSong – Added for more immersion
- VentSpawnFix – Added for better performance
- ClaySurgeonOverhaul – Added for more immersion
- BagConfig – Added so you can put scrap in the bag
- Hallucinoceps – Added for more immersion
- SoundAPI – Added because its a dependency
- UniTask – Added because its a dependency
- EnemySoundFixes – Added because its a dependency
Removals
- Loadstone – Removed for better performance
- DontBlink – Removed for better performance
- Diversity – Removed for better performance
- GraphicsAPI – Removed for better performance
- LCCutscene – Removed for better performance
Changelog for Version 8.0.0
Updates
- Updated Mods
- Updated Configs
- Updated readme images in bestiary
Additions
- ReservedWalkieSlot – Added because of poll
- ReservedFlashlightSlot – Added because of poll
- AlwaysHearActiveWalkies – Added for more immersion
- TheThing – Added because its cool
- LethalStats – Added so you can track your stats
- Coroner – Added because its a dependency
- ReservedItemSlotCore – Added because its a dependency
- Immersive_Visor – Added for more immersion
Changelog for Version 7.0.8
Updates
- Updated Mods
- Updated Configs
Additions
- LostEnemyFix – Added for better performance
- Matty Fixes – Added for better performance
- ReverbTriggerFix – Added for better performance
- LethalFixes – Added for better performance
- ButteryFixes – Added for better performance
- TerminalConflictFix – Added for better compatibility
Removals
- AubPiggybackAPI – Removed because its not needed
- UniTask – Removed because its not needed
- ItemClippingFix – Removed because its added by another mod
- SCP3199 – Removed because it does not fit the game
- Immersive Visor – Removed because it does not fit the game
Changelog for Version 7.0.7
Updates
- Updated Mods
Additions
- LethalRichPresenceExperimental – Added because there is a newer version
- NoJumpDelay – Added because there is a newer version
- NoMoreCompanyLogo – Added because the mc text on the bottom messes with the modpacks one
- Concentus – Added because its a dependency
- OpusDotNet – Added because its a dependency
- Rosies Interiors – Added because the inteiors were removed from the other moon pack
Removals
- LethalRichPresence – Removed because its replaced by a newer version
- JumpDelayPatch – Removed because its replaced by a newer version
- BetterFog – Removed because mod broke
- HyperionStation – Removed because it does not fit the game
- NAudioLame – Removed because its not needed
- LethalCompanyVR – Removed because its too buggy
Changelog for Version 7.0.6
Updates
- Updated Mods
- Updated interior values
Additions
- PremiumScraps – Added because it has funny scrap
- ChillaxScraps – Added because its no longer broken
- Natural_selection – Added for a more lethal company feeling
- Castellum_Carnis – Added because its funny
- NaturalSelectionLib – Added because its a dependency
Removals
- ExperimentalEnemyInteractions – Removed because this is no longer needed
Changelog for Version 7.0.5
Updates
- Updated Mods
- Updated interior values
- Removed Xen from readme
Additions
- LobbyCompatibility – Added for better compatibility
- LCBetterSavesFix – Added to fix data not saving
- LethalCompanyModding-RuntimeIcons – Added to for more immersive feeling
- LethalCompanyModding-VertexLibrary – Added because its a dependency
- HotbarPlus – Added because it replaces 2 mods
- LethalCompanyVR – Added because of a poll
Removals
- Quick_Drop – Removed because it has been replaced
- ItemQuickSwitch – Removed because it has been replaced
Changelog for Version 7.0.4
Updates
- Updated Mods
- Updated interior values
- Fixed readme moon prices
Additions
- Rosies_Moons – Removed because this got replaced
Removals
- Gordion_Saga – Removed because of dependency issue
- Summit – Removed because of dependency issue
- Eve – Removed because of dependency issue
- Xen – Removed because does not fit the game
- Xen interior – Removed because does not fit the game
Changelog for Version 7.0.2
Updates
- Updated Mods
- Updated inteior values
Additions
- Gordion_Saga – Added because of dependency issue
- Summit – Added because of dependency issue
- Eve – Added because of dependency issue
- Slaughterhouse – Added for a more immersive feeling
- DungeonGenerationPlus – Added because its a dependency
Removals
- Rosies_Moons – Removed because this got replaced
- PizzaTowerEscapeMusic – Removed because its not needed
Changelog for Version 7.0.1
Updates
- Updated Mods
Additions
- Full Darkness – Added for a more scary vibe
- Frailty – Added for a more immersive feeling
Removals
- SoundAPI – Not required
Changelog for Version 7.0.0
Updates
- Updated Mods
Removals
- HalloweenTheme – Removed due to it not being halloween anymore
- JesterBigDickRandy – Removed due to it not being halloween anymore
- CustomSounds – Removed because its broken
- LCSoundTool – Removed because its broken
- PizzaProbability – Removed because its broken
- MeltdownMusicCompilation – Removed because its broken
- LobbyCompatibility – Removed because its broken
- LETHALRESONANCE – Removed because its broken
6.0.5
- Updated mods
Changelog for Version 6.0.4
Updates
- Updated Mods
- Updated Readme
Additions
- BetterFog – Performance enhancement
- JesterBigDickRandy – Halloween-themed content
- Generic Interiors – Gameplay improvements
- CustomSounds – Dependency for other mods
- Emergency Dice Updated – Added per community poll
- BaldiEnemy – Added per community poll
- HalloweenTheme – Halloween-themed visuals and sounds
Removals
- ShipMeltdown – Removed due to causing meltdown issues
- TheGiantSpecimens – Redundant, already in CodeRebirth
- Sentinel_Mod – Content does not align with game theme
- ScannableCodes – Unnecessary feature
6.0.3
- Updated mods
- Updated readme
- Added TerminalFormatter
6.0.2
- Updated mods
- Updated configs
- Updated readme
- Added a pc requirements for readme
6.0.1
- Updated mods
- Updated interior values
- Removed FairGiants
- Removed TerminalApi
6.0.0
- Updated mods
- Fixed Planets Grouping bug
- Updated README
- Removed new speaker voice and added back old
- Added PizzaProbability
- Added CysPosters
- Added LethalPosters
- Added ShipMeltdown
- Added ExperimentalEnemyInteractions
- Added BepInEx Faster Load AssetBundles Patcher
- Added MeltdownMusicCompilation
- Added SpiderPositionFix
- Removed Emergency_Dice
- Removed UnlockableDefaults
- Removed LethalEmotesAPI
- Removed BarchLib
- Removed 2 story ship mod
- Removed TerminalConflictFix
- Removed SmoothReserves Decor
- Removed ClemsEscapeMusic
5.0.11
- Updated mods
- Added SmoothReserves Decor
- Added TerminaApi
5.0.10
- Updated mods
- Added NAudioLame
- Added LethalSettings
- Added DetourContext_Dispose_Fix
- Added MirageCore
- Added JLL
- Added MelanieMelicious_2_sToRy_ShIp__works_w_Wider_Ship_Mod
- Added TerminalConflictFix
- Removed AnomalousDucks
- Removed Tomb
- Removed Scoopys_Variety_Mod
- Removed BepInEx Faster Load AssetBundles Patcher
- Removed SawTapes
- Removed LethalPosters
- Removed CysPosters
5.0.9
- Updated mods
- Added lobbycontrol
- Added Hungrycompany
- Removed mcc
5.0.8
No more Advance Company
Advance company has been removed, so codes will work now.
- Updated mods
- Removed StrangerThingsMod
- Removed Arcadia
- Removed Derelict
- Removed UnityDebuggerAssistant
- Added CentralConfig
- Added Lategame Upgrades
- Added Chameleon
- Added SawTapes
- Added SCP106
- Added HeavyItemSCP
- Added Interactive Terminal API
- Added Atomics Cosmetics
- Added Vacuity Moon
- Added DistinctMoonVariety
- Added ModelReplacementAPI
- Added ExtraThiccSuits
5.0.7
- Updated mods
- Removed LethalHands
- Removed NightmareFreddy
- Removed MeteorShowerChance
- Removed ChocoQuota
- Added LobbyImprovements
5.0.6
- Updated mods
- Replaced BetterItemScan with ScanTweaks
5.0.5
- Updated mods
- Updated some configs
- Added MeteorShowerChance
- Updated moons in galaxies
5.0.4
- Updated mods
- Added new menu music
- Removed LC VEGA
- Removed TVLoader
- Removed Lethal Access Television
- Removed JigglePhysicsPlugin
- Removed MainMenuVersion
- Removed LCAmmoCheck
- Removed RecentlyPlayedWith
- Removed FearOverhauled
- Removed Giant Extension Ladders
- Removed CSync
- Removed VoiceRecognitionAPI
- Removed BetterBreakerBox
- Removed TerminalApi
- Removed QuickQuitToMenu
5.0.3
- Updated mods
- Added LC Office
- Added Piggys Variety Mod
- Added Biodiversity
- Removed Tera Space
- Updated Advance Company
- Updated Galaxies
5.0.2
- Updated mods
- Fixed joining issue
- Removed lc office
- Removed better lobbies
- Removed ghost birds from enemy list
5.0.1
- Forgot to update advance company link
5.0.0
- Updated mods
- Added v62 support
- Updated terminal
- Turned vega off by default (press t to toggle)\
- New Galaxies Update (Moons are split into different galaxies to get to a moon make sure you are in its galaxy, go to the galaxy list by typing in the terminal galaxies)
- Added LethalPosters
- Added CysPosters
- Added TVLoader
- Added Lethal Access Television
- Added Lethal Constellations
- Added Fashion Company
- Added UnityDebuggerAssistant
- Added ReindogAndFriends
- Added CountryRoadCreature
- Added LethalSnap
- Removed betterplayermodel
- Removed Bozoros
- Removed Crest
- Removed TerminalFormatter
- Replaced Emergency Dice Updated with Emergency Dice
4.0.25
- Updated mods
4.0.24
- Updated mods
- Changed fight keybind to j
- Changed vega disable kebind to t
4.0.23
- Updated mods
4.0.22
- Updated mods
- Added OpenLib
- Added Derelict
- Added LethalElements
- Changed fist keybind to g
- Made disable vega keybind m
4.0.21
- Updated mods
- Removed suits color mods
- Added BetterPlayerModel
4.0.20
- Updated mods
- Removed Piggys Variety Mod
- Fixed keybind for fight
4.0.19
- Updated mods
- Updated scrap list
- Added Piggys Variety Mod
- Added BigEyes
- Added BigMouth
4.0.18
- Updated mods
- PjonkGoose
- Fixed the inside enemy spawn rates
4.0.17
- Fixed a weird bug
4.0.16
- Updated mods
- Hopefully v56 compatible
- Added AnomalousDucks
- Added SCP3199
- Added Scp 049 The Plague Doctor
- Added SCP1507
- Added CruiserImproved
- Added LethalThings
- Added CompanyCruiserFix
- Added HarmonyXTranspilerFix
4.0.14
- Updated mods
- Added LethalPlaytime
- Added SmillingCritters
- Added LethalPerformance
- Added RollerEnemy
- Added Tomb
- Added TestAccountCore
- Added RoseLib
- Added Generic Moons
- Added Arcadia
- Added TeraSpace
- Added Surfaced
- Added WeatherRegistry
- Added SolidLib
- Removed ThiccCompanyModelReplacement
- Removed ModelReplacementAPI
- Removed AutomaticInventoryFixPlugin
- Removed KickWithoutBan
- Removed TooManySuitsInWorldButtons
- Removed LightsOut
- Removed BetterPayCheck
- Removed BuyRateSettings
- Removed DoorBreach
- Removed MoreCounterplay
- Removed SCP966
- Removed MoreInteriors
4.0.13
- Updated mods
- Added Xen Interior
- Added TooManySuits
- Added TooManySuitsInWorldButtons
- Added Emergency Dice
- Removed chainsaw basher
- Removed Ozone-BepInUtils
- Removed ImmovablePlayers
- Replaced Vega Beta with original Vega
- Updated Vega configs
- New loading screen
4.0.12
- Updated mods
- Added ChainsawBasher
- Added SCP966
- Added Tranquillity
- Added JPOGTrex
- Removed duplicate of shipwindows
- Added door shipwindow
- Changed price of shrink ray
4.0.11
- Updated mods
- Updated vega configs
4.0.10
- Added Rosies Moons (2 hidden moons CHECK README)
- Added Welcome To Ooblterra
- Interior config revamp
4.0.9
- Added RecentlyPlayedWith
- Added LethalApertureDunGen
- Added LittleCompany
- Added AdditionalNetworking
- Added ScannableCodes
- Added KickWithoutBan
- Removed ScanShipEverywhere
4.0.8
- Updated mods
- Forgot to add some mods in last version
4.0.7
- Updated mods
- Updated configs
- Added a changelog button to the main screen
- Downgraded resolution from (1920 x 1080) to (1280 x 720)
- Added back visor rim
- Added Xen
- Added LethalIntelligence
- Added HyperionStation
- Added Synthesis
- Added LethalHands (keybind is f)
- Added DynamicFallDamage
- Added ImmovablePlayers
- Added ChocoQuota
- Added LethalWeight
- Added CodeRebirth
- Added Giant Extension Ladders
4.0.6
- Updated mods
- Updated Vega configs
- Added NightmareFreddy
- Added RollingGiant
- Added FearOverhauled
4.0.5
- Updated mods
- Added VEGA
- Added BetterBreakerBox
4.0.4
- Updated mods
- Fixed ⍑╎↸↸ᒷリ ᒲ𝙹𝙹リᓭ raritys
- Made ᓵ 𝙹 ᓭ ᒲ 𝙹 ᓵ 𝙹 ᓭ not appear on moon list
- Updated configs
4.0.3
- Updated mods
- Removed Terbium
- ERROR DATA CORRUPTION DETECTED
- Recovered Data: [ CH_CK MO_N_IST IN TH_ REA_ME ]
4.0.2
- Updated mods
- Fixed mods not downloading latest version
- Updated config
4.0.1
- Updated mods
- Added wesleys moons
- Fixed readme
- Added wesleys new interior
4.0.0
- Updated inteior configs
- Better fps performance
3.0.13
- Attempt 4
3.0.12
- Attempt 3
3.0.11
- Adding dependencys back to attempt to fix mods not downloading newest version
3.0.10
- Removing dependencys to attempt to fix mods not downloading newest version
3.0.9
- Trying to fix mods not downloading newest version again
3.0.8
- Trying to fix mods not downloading newest version
3.0.7
- Updated mods
- Added Siabudabu
- Added Aerona
- Added Crest
- Added StarlancerWarehouse
- Added BetterSprayPaint
3.0.6
- Updated mods
- Lowered mod count
- Added new menu music
- Replaced HideChat with NiceChat
- Added StarshipDeliveryMod
- Added some perks
3.0.5
- Updated mods
- Added Fast Climbing
- Added LCLegDayMod
- Added Arachnophilia
- Added StarlancerEnemyEscape
- Removed perks
3.0.4
- Updated mods
- Removed Nimbus
- Removed MaskedAiRevamp
- Re enabled office inteior
3.0.3
- Updated mods
- Added Argent
- Added HarvestMoons
- Revamped inteior spawn rates
- Temporarily disabled office mod due to instability
3.0.2
- Removed lethal things
- Removed chillax scrap
- Removed toomanysuits
- Updated settings
3.0.1
- Reduced file size
3.0.0
General Stuff
- Updated mods
- Fixed readme
- Updated interior spawn value
v50 Support
- Fixed v50 interior monster spawn rates
- Fixed v50 scrap spawn rates
New Mods
- Added back thicc suits
- Added Facility Meltdown
- Added Borzoros
- Added Nimbus
- Added Azure
- Added Spectralis
- Added Crystallum
- Added Echelon
- Added Bomb Collar
- Added Music for Custom Facility Meltdown
- Added Sentinel
- Added Moonswept
- Added TerminalFormatter
- Added Men Stalker
- Added MoreCounterplay
- Added LCAmmoCheck
- Added Doms Basic Suit Colors
- Added TooManySuits
- Added TooManySuitsInWorldButtons
- Added Black Mesa Half Life Moon Interior
Removed
- lc masked fixed
- BetterPlayerModel
2.0.24
- Updated mods
- Updated README
- Added KeepEnemyPower
- Added DiscJockey
2.0.23
- Updated
- Fixed readme
- Made high quality suits as default
- Removed a useless mod
2.0.22
- Updated mods
- Updated readme
- Disabled floor ship window
- Replaced suits with high qaulity ones
- Added framerate slider
2.0.21
- Updated mods
- Updated readme
- Added version of modpack to main menu
- Removed modlist hash checker
- Added new crosshair
2.0.20
- Updated mods.
- Re did inside enemy spawn rate values.
- Replaced one of the suits mods.
2.0.19
- Updated mods
- Added DoorlessStorage
- Changed configs
- HUGE FPS PERFORMANCE INCREASE 20-40 MORE FPS
2.0.18
- Fixed the issue where some mods would not download the latest version
2.0.17
- Tries to fix some mods not downloading the latest version
2.0.16
- Updated mods
- Changed loadstone config (should load faster)
- Replaced hdlethal with ultrawide
- Added Celestial Tint Edit
- Added BuyRateSettings
- Added BetterPaycheck
- Added LightsOut
- Added LethalModDataLib
- Added LobbyCompatibility
- Added CudisRealisticSuits
2.0.15
- Updated mods
- Removed mods using csync only 3
- Added Sector0 Interior
2.0.14
- Fixed mods breaking with csync
- Updated mods
- Changed settings for more performance
2.0.13
- Updated mods
- Changed some config settings in InsanityRemastered
- Fixed backround
- Changed fps settings
2.0.12
- Updated mods
- Fixed terminal glitch
- Added waiting music when loading in to moon
2.0.11
- Fixed some configs
2.0.10
- Removed some mods
2.0.9
- Added infected company
- Added InsanityRemastered
- Changed oxygen config
2.0.8
- Updated Backround
- Updated Backround Music
- Changed menu colors
- Added Freddy Krueger
- Added Foxy
- Added Gnomes
2.0.7
- Fixed a ton of things
- Updated Backround
2.0.5
- Added AsyncLoggers
- Updated mods
- Updated interior spawn values
- Edited oxygen config to make oxygen decrease very slow
2.0.4
- Fixed LLL sorting moon list bug
- Updated mods
- Updated interior spawn values for each moon
2.0.3
- Added skip intro mod
- Fixed some of the configs
2.0.1
- Added Malfunctions
- Added Football
- Updated mods
2.0.0
- Fixed "most" scrap values being set to 0
- Updated total scrap value spawned on moons to better correspond with moon difficulty
- Added TheGiantSpecimens mod
- Updated LethalRichPresence phtotos for wesleys new moons



















































