LethalChumpany
A fun modpack for my fwends :3Required mods (23)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
Adds a few of terminal commands, each can be disabled in the config.
Version:1.5.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 200 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.0.5
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.1.6
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Version:1.5.1
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
Client-side tweaks for player username billboards. Voice activity speaking indicators, better visibility, etc.
Version:1.0.6
