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Decompiled source of LethalWidescreen v1.0.4
LethalWidescreen.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalWidescreen")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A plugin for Lethal Company to support widescreen/ultrawidescreen monitors")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("LethalWidescreen")] [assembly: AssemblyTitle("LethalWidescreen")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalWidescreen { [BepInPlugin("LethalWidescreen", "LethalWidescreen", "1.0.1")] public class LethalWidescreen : BaseUnityPlugin { internal static ManualLogSource mls; private readonly Harmony harmony = new Harmony("LethalWidescreen"); private static LethalWidescreen Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("LethalWidescreen"); mls.LogInfo((object)"Plugin LethalWidescreen is loaded!"); harmony.PatchAll(); } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalWidescreen"; public const string PLUGIN_NAME = "LethalWidescreen"; public const string PLUGIN_VERSION = "1.0.1"; } } namespace LethalWidescreen.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPostfix] [HarmonyPatch("OnEnable")] private static void OnEnable() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) RectTransform component = GameObject.Find("Panel").GetComponent<RectTransform>(); component.anchorMin = new Vector2(0f, 0f); component.anchorMax = new Vector2(1f, 1f); component.pivot = new Vector2(0f, 1f); component.anchoredPosition = Vector2.zero; component.sizeDelta = Vector2.zero; ManualLogSource mls = LethalWidescreen.mls; float num = (float)Screen.width / ((float)Screen.height * 1.7777778f); mls.LogInfo((object)("!!! " + num + " set to xScaleFactor!")); ((Transform)component).localScale = new Vector3(num + 0.1f, 1f, 1f); } [HarmonyPostfix] [HarmonyPatch("Update")] private static void LateUpdate(PlayerControllerB __instance) { Camera gameplayCamera = __instance.gameplayCamera; __instance.targetFOV = gameplayCamera.fieldOfView * 1.25f; } } }