Lethal Company
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Date Uploaded
2 years ago
Downloads
597
Size
233KB

Required mods (83)

This package requires the following packages to work.
Reduces stuttering during level loading
Version:0.1.12
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
A mod to allow players to join after the game starts.
Version:1.0.14
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.2
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.2
Adds a funny little easter man to your game. Spawns outside with variants.
Version:2.2.5
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
[v50 supported!] [TEST VERSION] This mod includes a custom Interior from Black Mesa (Half-Life Remake).
Version:0.2.0
[v50 supported!] This mod includes a custom Moon from the Half-Life universe. (And also try the test version of the new Xen interior)
Version:1.0.4
Custom quota algorithm that's more managable at higher levels. (fully configurable)
Version:1.0.6
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Makes start up loading time faster
Version:0.6.4
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.0.0
Optimizes the game by using Unity Jobs and Burst API
Version:0.0.9
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
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