CHANGELOG
Updates
v3.2.0
Added Nah I'd Win scrap
Updated README
Removed Mahoraga Wheel due to bugs (It will be added back later)
v3.1.5
Decreased grab collison for Nobara
Decreased spawn rates for all characters
Fixed audio not playing for Gojo variants
v3.1.0 Update
Fixed issue where you would hold models incorrectly
Gojo now has a different pose for each variant
Added audio for dropping items (may be bugged)
Gojo's model has been updated
v3.0.0 Update
Added 2 new misc scrap, Nanami's Glasses and Mahagora Wheel
Credit to https://sketchfab.com/3d-models/jujutsu-kaisen-kento-nanamis-glasses-394afa70469e4ee4b733014c564987ec for model
Fixed bug where scrap would show without normal scrap icon
All metal variants now have diffrerent weight values for each metal, getting progressively heavier.
Gold variants are now two handed, like the lamp.
Fixed bug where metal variants would not conduct lightning
Fixed bug where metal tags would not show in HUD prompts/collection of scrap
Bug fix above also removes bug where figures would sell as a duplicate even though they were different variants
v2.1.1 Update
Embedded the asset bundle into the DLL
Fixed bug where Megumi variants would all appear as "Megumi Fushiguro" with no tag listing what metal variant it was
v2.1.0 Update
Added Megumi as new scrap
All Characters now have the same spawn chance, (60%)
Updated Thunderstore Icon
All scrap now has a chance to spawn as a metallic variant and have more value
Chances of variants spawning are listed below
Default (Normal Model) - 60%
Bronze - 50%
Silver - 30%
Gold - 10%
Metallic figures will also conduct electricity
Normal (Default Model) figures will not
V2 Update
Fixed leftover debug error of mine that made Gojo spawn incredibly frequently
Added Nobara and Yuji as new scrap (Megumi will be added later)
Removed the free buyable Gojo from store (Leftover debug that I accidentally left in)