Bug Reporting

Updated 7 months ago

Bug Reporting

Steps before creating a bug report
  • Check the issues page of the repository and check if there's any already reported issue. If there is one, use that one instead of making a new one.
  • Ensure that the issue you are reporting is not an intended feature of this mod.
Steps when creating a bug report
  • Locate the LogOutput.log file in the BepInEx folder and post it in the bug report.
    • This file will always contain the logs of the last game instance.
    • It will help me find where the root of the issue might be.
  • Post the list of mods (or profile-code relevant to the modpack) if they are relevant to the issue
    • E.g a feature works without a mod, stops working when that mod is present. Also applies to the other mod's features.
    • If unsure if a certain feature is affected by some other mod, post the list regardless. Better to have more than less.
  • Try to be as descriptive as possible when creating the bug report.
    • Saying only that something isn't working might not always be sufficient. I might need more details about the state of the game or the configurations used when the issue occurs.
Optional Steps
  • List of steps to reproduce the issue if the issue is consistent

    • Having a list of steps can help further figuring the cause of the issue to resolve it.
    • This won't always be a case for inconsistent issues so try to be as descriptive when it happens
  • Suggestion to resolve the issue reported

    • This would require coding / game code knowledge
    • The suggestion has to be reasonable and objectively better or equivalent than the current implementation
    • You can make pull requests for these suggestions rather than make an issue and I will be able to review it and possibly accept it if it's all good.