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AdditionalNetworking Experimental
Use more Explicit networking for stuff like selected slot and inventory.
Last updated | 2 days ago |
Total downloads | 37187 |
Total rating | 9 |
Categories | Mods Client-side Server-side |
Dependency string | mattymatty-AdditionalNetworking_Experimental-2.2.1 |
Dependants | 38 other packages depend on this package |
This mod requires the following mods to function
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BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
This Releases are EXPERIMENTAL
Official Package
AdditionalNetworking
Towards a future with less de-syncs!
Use more Explicit networking for stuff like selected slot and inventory
Currently patched:
- Current Held Slot ( using explicit slot id instead of forward/backward)
- GrabbedObject slot ( streaming the entire inventory snapshot instead of relying on the other clients to guess where the objects are )
- Shotgun ammo ( Owner will broadcast the explicit ammo amount )
- Shotgun safety ( Owner will broadcast the explicit safety status instead of toggle )
- Shotgun status ( Clients will request shotgun status from Host upon spawn )
- Boombox playing ( Owner will broadcast the explicit track id and playing status )
- Boombox status ( Clients will request Boombox status from Host upon spawn )
- Player Username ( Owner will sync the name of his playerObject )
- Sync scrap value if value is missing ( Client will request values from server )
Planned:
- Television sync ( status / play time )
Done:
- Vanilla compatibility ( allow vanilla clients to join )
WARNING!
this mod will work only if both the host and the client have the mod
Installation
- Install BepInEx
- Unzip this mod into your
BepInEx/plugins
folder
Or use the mod manager to handle the installing for you.