using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AdditionalNetworking.Dependency;
using AdditionalNetworking.Networking;
using AsyncLoggers.DBAPI;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: AssemblyCompany("AdditionalNetworking")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.1.1.0")]
[assembly: AssemblyInformationalVersion("2.1.1+3f61828883cff24360fb8bc695b540a5db2aab2d")]
[assembly: AssemblyProduct("Additional Networking")]
[assembly: AssemblyTitle("AdditionalNetworking")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AdditionalNetworking
{
[BepInPlugin("mattymatty.AdditionalNetworking", "AdditionalNetworking", "2.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal class AdditionalNetworking : BaseUnityPlugin
{
internal static class PluginConfig
{
internal static class Inventory
{
internal static ConfigEntry<bool> SlotChange;
internal static ConfigEntry<bool> InventoryChange;
}
internal static class State
{
internal static ConfigEntry<bool> Shotgun;
internal static ConfigEntry<bool> Boombox;
}
internal static class Misc
{
internal static ConfigEntry<bool> Username;
}
internal static class Debug
{
internal static ConfigEntry<LogLevel> Verbose;
}
internal static void Init(BaseUnityPlugin plugin)
{
ConfigFile config = plugin.Config;
Inventory.SlotChange = config.Bind<bool>("Inventory", "SlotChange", true, "use explicit slot numbers when swapping slots");
Inventory.InventoryChange = config.Bind<bool>("Inventory", "InventoryChange", true, "broadcast the exact inventory order");
State.Shotgun = config.Bind<bool>("Item state", "Shotgun", true, "use explicit values for ammo/safety instead of toggle states");
State.Boombox = config.Bind<bool>("Item state", "Boombox", true, "sync state and track id");
Misc.Username = config.Bind<bool>("Misc", "Username", true, "broadcast the local username once it is assigned to the player object");
Debug.Verbose = config.Bind<LogLevel>("Debug", "Verbose", (LogLevel)0, "additional log lines");
PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
dictionary.Clear();
config.Save();
}
}
public const string GUID = "mattymatty.AdditionalNetworking";
public const string NAME = "AdditionalNetworking";
public const string VERSION = "2.1.0";
internal static ManualLogSource Log;
internal static void VerboseLog(LogLevel logLevel, Func<string> message)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
if (message != null && (PluginConfig.Debug.Verbose.Value & logLevel) != 0)
{
Log.Log(logLevel, (object)message());
}
}
private void Awake()
{
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
try
{
if (LobbyCompatibilityChecker.Enabled)
{
LobbyCompatibilityChecker.Init();
}
if (AsyncLoggerProxy.Enabled)
{
AsyncLoggerProxy.WriteEvent("AdditionalNetworking", "Awake", "Initializing");
}
Log.LogInfo((object)"Initializing Configs");
PluginConfig.Init((BaseUnityPlugin)(object)this);
Log.LogInfo((object)"Patching Methods");
Harmony val = new Harmony("mattymatty.AdditionalNetworking");
val.PatchAll();
Log.LogInfo((object)"AdditionalNetworking v2.1.0 Loaded!");
if (AsyncLoggerProxy.Enabled)
{
AsyncLoggerProxy.WriteEvent("AdditionalNetworking", "Awake", "Finished Initializing");
}
}
catch (Exception ex)
{
Log.LogError((object)("Exception while initializing: \n" + ex));
}
}
}
}
namespace AdditionalNetworking.Patches
{
[HarmonyPatch]
internal class NetworkManagerPatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(NetworkManager), "Initialize")]
private static void AfterInitialize()
{
AdditionalNetworking.Log.LogInfo((object)"Registering CustomMessages!");
PlayerControllerB.RegisterMessages();
GrabbableObject.RegisterMessages();
Shotgun.RegisterMessages();
Boombox.RegisterMessages();
}
}
[HarmonyPatch]
internal class RoundManagerPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
private static void OnNewLevel(RoundManager __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && (int)((NetworkBehaviour)__instance).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
__instance.AdditionalNetworking_spawnedScrapPendingSync = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(RoundManager), "SyncScrapValuesClientRpc")]
private static void AfterScrapValueSync(RoundManager __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && (int)((NetworkBehaviour)__instance).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
__instance.AdditionalNetworking_spawnedScrapPendingSync = false;
}
}
}
[HarmonyPatch]
internal class StartOfRoundPatch
{
[HarmonyFinalizer]
[HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")]
private static void AfterUnlockablesSync(StartOfRound __instance)
{
__instance.AdditionalNetworking_unlockablesSynced = true;
}
}
}
namespace AdditionalNetworking.Patches.State
{
[HarmonyPatch]
internal class BoomboxItemPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(BoomboxItem), "Start")]
private static void OnStart(BoomboxItem __instance)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
if (AdditionalNetworking.PluginConfig.State.Boombox.Value && !((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
Boombox.RequestSyncServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject));
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(BoomboxItem), "StartMusic")]
private static void OnMusicChange(BoomboxItem __instance)
{
if (AdditionalNetworking.PluginConfig.State.Boombox.Value && ((NetworkBehaviour)__instance).IsOwner)
{
__instance.AdditionalNetworking_dirtyStatus = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
private static void OnLateUpdate(GrabbableObject __instance)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
BoomboxItem val = (BoomboxItem)(object)((__instance is BoomboxItem) ? __instance : null);
if (!((Object)(object)val == (Object)null) && val.AdditionalNetworking_dirtyStatus)
{
val.AdditionalNetworking_dirtyStatus = false;
if (((NetworkBehaviour)__instance).IsOwner)
{
int track = Array.IndexOf(val.musicAudios, val.boomboxAudio.clip);
bool isPlayingMusic = val.isPlayingMusic;
Boombox.SyncStateServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject), isPlayingMusic, track);
}
}
}
}
[HarmonyPatch]
internal class GrabbableObjectPatch
{
[HarmonyPostfix]
[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
private static void CheckScrapHasValue(GrabbableObject __instance)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
if (__instance.itemProperties.isScrap && !__instance.AdditionalNetworking_isInitialized && !__instance.AdditionalNetworking_hasRequestedSync && (!StartOfRound.Instance.inShipPhase || StartOfRound.Instance.AdditionalNetworking_unlockablesSynced) && !RoundManager.Instance.AdditionalNetworking_spawnedScrapPendingSync)
{
GrabbableObject.RequestSyncServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject));
__instance.AdditionalNetworking_hasRequestedSync = true;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(GrabbableObject), "SetScrapValue")]
[HarmonyPatch(typeof(GrabbableObject), "LoadItemSaveData")]
private static void OnInitialize(GrabbableObject __instance)
{
__instance.AdditionalNetworking_isInitialized = true;
}
}
[HarmonyPatch]
internal class NutcrackerEnemyAiPatch
{
[HarmonyFinalizer]
[HarmonyPatch(typeof(NutcrackerEnemyAI), "ReloadGunClientRpc")]
private static void OnReload(NutcrackerEnemyAI __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && (int)((NetworkBehaviour)__instance).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkBehaviour)__instance).IsOwner && AdditionalNetworking.PluginConfig.State.Shotgun.Value)
{
Shotgun.SyncAmmoServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance.gun).NetworkObject), __instance.gun.shellsLoaded);
}
}
}
[HarmonyPatch]
internal class ShotgunItemPatch
{
[HarmonyPrefix]
[HarmonyPatch(typeof(ShotgunItem), "Start")]
private static void OnStart(ShotgunItem __instance)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
if (AdditionalNetworking.PluginConfig.State.Shotgun.Value && !((NetworkBehaviour)StartOfRound.Instance).IsServer)
{
Shotgun.RequestSyncServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject));
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(ShotgunItem), "ReloadGunEffectsServerRpc")]
private static void OnAmmoReload(ShotgunItem __instance, bool start)
{
if (AdditionalNetworking.PluginConfig.State.Shotgun.Value && !start && ((NetworkBehaviour)__instance).IsOwner)
{
__instance.AdditionalNetworking_dirtyAmmo = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(ShotgunItem), "ShootGun")]
private static void OnShot(ShotgunItem __instance)
{
if (AdditionalNetworking.PluginConfig.State.Shotgun.Value && ((NetworkBehaviour)__instance).IsOwner)
{
__instance.AdditionalNetworking_dirtyAmmo = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(ShotgunItem), "ItemInteractLeftRight")]
private static void OnSafetyToggle(ShotgunItem __instance, bool right)
{
if (AdditionalNetworking.PluginConfig.State.Shotgun.Value && ((NetworkBehaviour)__instance).IsOwner)
{
__instance.AdditionalNetworking_dirtySafety = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
private static void OnLateUpdate(GrabbableObject __instance)
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
ShotgunItem val = (ShotgunItem)(object)((__instance is ShotgunItem) ? __instance : null);
if ((Object)(object)val == (Object)null)
{
return;
}
if (val.AdditionalNetworking_dirtyAmmo)
{
val.AdditionalNetworking_dirtyAmmo = false;
if (((NetworkBehaviour)__instance).IsOwner)
{
Shotgun.SyncAmmoServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject), val.shellsLoaded);
}
}
if (val.AdditionalNetworking_dirtySafety)
{
val.AdditionalNetworking_dirtySafety = false;
if (((NetworkBehaviour)__instance).IsOwner)
{
Shotgun.SyncSafetyServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject), val.safetyOn);
}
}
}
}
}
namespace AdditionalNetworking.Patches.Inventory
{
[HarmonyPatch]
internal class PlayerControllerBPatch
{
internal static readonly Dictionary<PlayerControllerB, bool> DirtySlots = new Dictionary<PlayerControllerB, bool>();
internal static readonly Dictionary<PlayerControllerB, bool> DirtyInventory = new Dictionary<PlayerControllerB, bool>();
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerControllerB), "Start")]
private static void OnStart(PlayerControllerB __instance)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
if (AdditionalNetworking.PluginConfig.Misc.Username.Value && !((NetworkBehaviour)__instance).IsServer)
{
PlayerControllerB.RequestSyncUsernameServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject));
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
private static void OnSlotChange(PlayerControllerB __instance, int slot)
{
if (AdditionalNetworking.PluginConfig.Inventory.SlotChange.Value)
{
DirtySlots[__instance] = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
private static void OnItemGrabbed(PlayerControllerB __instance, bool grabValidated)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager;
if (!((Object)(object)networkManager == (Object)null) && networkManager.IsListening && (int)((NetworkBehaviour)__instance).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && AdditionalNetworking.PluginConfig.Inventory.InventoryChange.Value && grabValidated)
{
DirtyInventory[__instance] = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(PlayerControllerB), "DiscardHeldObject")]
private static void OnDiscardItem(PlayerControllerB __instance)
{
if (AdditionalNetworking.PluginConfig.Inventory.InventoryChange.Value)
{
DirtyInventory[__instance] = true;
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(PlayerControllerB), "DropAllHeldItems")]
private static void OnDropItem(PlayerControllerB __instance)
{
if (AdditionalNetworking.PluginConfig.Inventory.InventoryChange.Value)
{
DirtyInventory[__instance] = true;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
private static void OnPlayerConnected(PlayerControllerB __instance)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
if (AdditionalNetworking.PluginConfig.Misc.Username.Value && !((NetworkBehaviour)__instance).IsServer && ((NetworkBehaviour)__instance).IsOwner)
{
PlayerControllerB.SyncUsernameServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject), __instance.playerUsername);
}
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
private static void OnLateUpdate(PlayerControllerB __instance)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
if (DirtySlots.TryGetValue(__instance, out var value) && value)
{
DirtySlots[__instance] = false;
if (((NetworkBehaviour)__instance).IsOwner)
{
PlayerControllerB.SyncSelectedSlotServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject), __instance.currentItemSlot);
}
}
if (!(DirtyInventory.TryGetValue(__instance, out var value2) && value2))
{
return;
}
DirtyInventory[__instance] = false;
if (!((NetworkBehaviour)__instance).IsOwner)
{
return;
}
List<NetworkObjectReference> list = new List<NetworkObjectReference>();
List<int> list2 = new List<int>();
for (int i = 0; i < __instance.ItemSlots.Length; i++)
{
GrabbableObject val = __instance.ItemSlots[i];
if ((Object)(object)val != (Object)null && (Object)(object)((NetworkBehaviour)val).NetworkObject != (Object)null)
{
list.Add(NetworkObjectReference.op_Implicit(((NetworkBehaviour)val).NetworkObject));
list2.Add(i);
}
}
PlayerControllerB.SyncInventoryServerRpc(NetworkObjectReference.op_Implicit(((NetworkBehaviour)__instance).NetworkObject), list.ToArray(), list2.ToArray());
}
[HarmonyFinalizer]
[HarmonyPatch(typeof(PlayerControllerB), "OnDestroy")]
private static void OnDestroy(PlayerControllerB __instance)
{
DirtyInventory.Remove(__instance);
DirtySlots.Remove(__instance);
}
}
}
namespace AdditionalNetworking.Networking
{
public static class Boombox
{
[CompilerGenerated]
private static class <>O
{
public static HandleNamedMessageDelegate <0>__OnSyncStateServerRpc;
public static HandleNamedMessageDelegate <1>__OnSyncStateClientRpc;
public static HandleNamedMessageDelegate <2>__OnRequestSyncServerRpc;
}
private static readonly string BaseName = typeof(Boombox).FullName;
private static readonly string SyncStateServerRpcMessage = BaseName + "|SyncStateServerRpc";
private static readonly string SyncStateClientRpcMessage = BaseName + "|SyncStateClientRpc";
private static readonly string RequestSyncServerRpcMessage = BaseName + "|RequestSyncServerRpc";
internal static void RegisterMessages()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
string syncStateServerRpcMessage = SyncStateServerRpcMessage;
object obj = <>O.<0>__OnSyncStateServerRpc;
if (obj == null)
{
HandleNamedMessageDelegate val = OnSyncStateServerRpc;
<>O.<0>__OnSyncStateServerRpc = val;
obj = (object)val;
}
customMessagingManager.RegisterNamedMessageHandler(syncStateServerRpcMessage, (HandleNamedMessageDelegate)obj);
CustomMessagingManager customMessagingManager2 = NetworkManager.Singleton.CustomMessagingManager;
string syncStateClientRpcMessage = SyncStateClientRpcMessage;
object obj2 = <>O.<1>__OnSyncStateClientRpc;
if (obj2 == null)
{
HandleNamedMessageDelegate val2 = OnSyncStateClientRpc;
<>O.<1>__OnSyncStateClientRpc = val2;
obj2 = (object)val2;
}
customMessagingManager2.RegisterNamedMessageHandler(syncStateClientRpcMessage, (HandleNamedMessageDelegate)obj2);
CustomMessagingManager customMessagingManager3 = NetworkManager.Singleton.CustomMessagingManager;
string requestSyncServerRpcMessage = RequestSyncServerRpcMessage;
object obj3 = <>O.<2>__OnRequestSyncServerRpc;
if (obj3 == null)
{
HandleNamedMessageDelegate val3 = OnRequestSyncServerRpc;
<>O.<2>__OnRequestSyncServerRpc = val3;
obj3 = (object)val3;
}
customMessagingManager3.RegisterNamedMessageHandler(requestSyncServerRpcMessage, (HandleNamedMessageDelegate)obj3);
}
public static void SyncStateServerRpc(NetworkObjectReference boomboxReference, bool playing, int track)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref boomboxReference);
((FastBufferWriter)(ref val)).WriteValue<bool>(ref playing, default(ForPrimitives));
((FastBufferWriter)(ref val)).WriteValue<int>(ref track, default(ForPrimitives));
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncStateServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnSyncStateServerRpc(ulong senderId, FastBufferReader data)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference boomboxReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref boomboxReference);
bool playing = default(bool);
((FastBufferReader)(ref data)).ReadValue<bool>(ref playing, default(ForPrimitives));
int track = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref track, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref boomboxReference)).TryGet(ref val, (NetworkManager)null) && (senderId == 0L || val.OwnerClientId == senderId))
{
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.SyncStateServerRpc was called for {1}! track: {2}, playing: {3}", "Boombox", ((NetworkObjectReference)(ref boomboxReference)).NetworkObjectId, track, playing));
SyncStateClientRpc(boomboxReference, playing, track);
}
}
private static void SyncStateClientRpc(NetworkObjectReference boomboxReference, bool playing, int track, ulong[] targets = null)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref boomboxReference);
((FastBufferWriter)(ref val)).WriteValue<bool>(ref playing, default(ForPrimitives));
((FastBufferWriter)(ref val)).WriteValue<int>(ref track, default(ForPrimitives));
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(SyncStateClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncStateClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnSyncStateClientRpc(ulong senderId, FastBufferReader data)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference boomboxReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref boomboxReference);
bool playing = default(bool);
((FastBufferReader)(ref data)).ReadValue<bool>(ref playing, default(ForPrimitives));
int track = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref track, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (!((NetworkObjectReference)(ref boomboxReference)).TryGet(ref val, (NetworkManager)null) || senderId != 0L)
{
return;
}
BoomboxItem component = NetworkObjectReference.op_Implicit(boomboxReference).GetComponent<BoomboxItem>();
int oldTrack = Array.IndexOf(component.musicAudios, component.boomboxAudio.clip);
bool oldState = component.isPlayingMusic;
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.SyncStateClientRpc was called for {1}! track: {2}, playing: {3} was track: {4}, playing: {5}", "Boombox", ((NetworkObjectReference)(ref boomboxReference)).NetworkObjectId, track, playing, oldTrack, oldState));
if (((NetworkBehaviour)component).IsOwner)
{
return;
}
if (!playing)
{
if (oldState)
{
component.StartMusic(false, false);
}
}
else if (track != -1 && (!oldState || oldTrack != track))
{
component.isPlayingMusic = true;
((GrabbableObject)component).isBeingUsed = true;
component.boomboxAudio.Stop();
component.boomboxAudio.clip = component.musicAudios[track];
component.boomboxAudio.pitch = 1f;
component.boomboxAudio.Play();
}
}
public static void RequestSyncServerRpc(NetworkObjectReference boomboxReference)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref boomboxReference);
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(RequestSyncServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnRequestSyncServerRpc(ulong senderId, FastBufferReader data)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference boomboxReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref boomboxReference);
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref boomboxReference)).TryGet(ref val, (NetworkManager)null))
{
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.RequestSyncServerRpc was called for {1} by {2}!", "Boombox", ((NetworkObjectReference)(ref boomboxReference)).NetworkObjectId, senderId));
BoomboxItem component = NetworkObjectReference.op_Implicit(boomboxReference).GetComponent<BoomboxItem>();
int track = Array.IndexOf(component.musicAudios, component.boomboxAudio.clip);
bool isPlayingMusic = component.isPlayingMusic;
SyncStateClientRpc(boomboxReference, isPlayingMusic, track, new ulong[1] { senderId });
}
}
}
public static class GrabbableObject
{
[CompilerGenerated]
private static class <>O
{
public static HandleNamedMessageDelegate <0>__OnSyncValuesClientRpc;
public static HandleNamedMessageDelegate <1>__OnRequestSyncServerRpc;
}
private static readonly string BaseName = typeof(GrabbableObject).FullName;
private static readonly string SyncValuesClientRpcMessage = BaseName + "|SyncValuesClientRpc";
private static readonly string RequestSyncServerRpcMessage = BaseName + "|RequestSyncServerRpc";
internal static void RegisterMessages()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
string syncValuesClientRpcMessage = SyncValuesClientRpcMessage;
object obj = <>O.<0>__OnSyncValuesClientRpc;
if (obj == null)
{
HandleNamedMessageDelegate val = OnSyncValuesClientRpc;
<>O.<0>__OnSyncValuesClientRpc = val;
obj = (object)val;
}
customMessagingManager.RegisterNamedMessageHandler(syncValuesClientRpcMessage, (HandleNamedMessageDelegate)obj);
CustomMessagingManager customMessagingManager2 = NetworkManager.Singleton.CustomMessagingManager;
string requestSyncServerRpcMessage = RequestSyncServerRpcMessage;
object obj2 = <>O.<1>__OnRequestSyncServerRpc;
if (obj2 == null)
{
HandleNamedMessageDelegate val2 = OnRequestSyncServerRpc;
<>O.<1>__OnRequestSyncServerRpc = val2;
obj2 = (object)val2;
}
customMessagingManager2.RegisterNamedMessageHandler(requestSyncServerRpcMessage, (HandleNamedMessageDelegate)obj2);
}
private static void SyncValuesClientRpc(NetworkObjectReference grabbableReference, int scrapValue, int dataValue, ulong[] targets = null)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref grabbableReference);
((FastBufferWriter)(ref val)).WriteValue<int>(ref scrapValue, default(ForPrimitives));
((FastBufferWriter)(ref val)).WriteValue<int>(ref dataValue, default(ForPrimitives));
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(SyncValuesClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncValuesClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnSyncValuesClientRpc(ulong senderId, FastBufferReader data)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference grabbableReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref grabbableReference);
int scrapValue = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref scrapValue, default(ForPrimitives));
int dataValue = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref dataValue, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref grabbableReference)).TryGet(ref val, (NetworkManager)null) && senderId == 0L)
{
GrabbableObject component = NetworkObjectReference.op_Implicit(grabbableReference).GetComponent<GrabbableObject>();
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.SyncValuesClientRpc was called for {1}! scrap: {2}, data: {3}", "GrabbableObject", ((NetworkObjectReference)(ref grabbableReference)).NetworkObjectId, scrapValue, dataValue));
if (component.itemProperties.saveItemVariable)
{
component.LoadItemSaveData(dataValue);
}
component.SetScrapValue(scrapValue);
component.AdditionalNetworking_hasRequestedSync = false;
}
}
public static void RequestSyncServerRpc(NetworkObjectReference grabbableReference)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref grabbableReference);
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(RequestSyncServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnRequestSyncServerRpc(ulong senderId, FastBufferReader data)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference grabbableReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref grabbableReference);
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref grabbableReference)).TryGet(ref val, (NetworkManager)null))
{
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.RequestValuesServerRpc was called for {1} by {2}!", "GrabbableObject", ((NetworkObjectReference)(ref grabbableReference)).NetworkObjectId, senderId));
GrabbableObject component = NetworkObjectReference.op_Implicit(grabbableReference).GetComponent<GrabbableObject>();
SyncValuesClientRpc(grabbableReference, component.scrapValue, component.itemProperties.saveItemVariable ? component.GetItemDataToSave() : 0, new ulong[1] { senderId });
}
}
}
public static class PlayerControllerB
{
[CompilerGenerated]
private static class <>O
{
public static HandleNamedMessageDelegate <0>__OnSyncInventoryServerRpc;
public static HandleNamedMessageDelegate <1>__OnSyncInventoryClientRpc;
public static HandleNamedMessageDelegate <2>__OnThrowExtraItemsClientRpc;
public static HandleNamedMessageDelegate <3>__OnSyncSelectedSlotServerRpc;
public static HandleNamedMessageDelegate <4>__OnSyncSelectedSlotClientRpc;
public static HandleNamedMessageDelegate <5>__OnSyncUsernameServerRpc;
public static HandleNamedMessageDelegate <6>__OnSyncUsernameClientRpc;
public static HandleNamedMessageDelegate <7>__OnRequestSyncUsernameServerRpc;
}
private static readonly string BaseName = typeof(PlayerControllerB).FullName;
private static readonly string SyncInventoryServerRpcMessage = BaseName + "|SyncInventoryServerRpc";
private static readonly string SyncInventoryClientRpcMessage = BaseName + "|SyncInventoryClientRpc";
private static readonly string ThrowExtraItemsClientRpcMessage = BaseName + "|ThrowExtraItemsClientRpc";
private static readonly string SyncSelectedSlotServerRpcMessage = BaseName + "|SyncSelectedSlotServerRpc";
private static readonly string SyncSelectedSlotClientRpcMessage = BaseName + "|SyncSelectedSlotClientRpc";
private static readonly string SyncUsernameServerRpcMessage = BaseName + "|SyncUsernameServerRpc";
private static readonly string SyncUsernameClientRpcMessage = BaseName + "|SyncUsernameClientRpc";
private static readonly string RequestSyncUsernameServerRpcMessage = BaseName + "|RequestSyncUsernameServerRpc";
internal static void RegisterMessages()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Expected O, but got Unknown
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_013e: Unknown result type (might be due to invalid IL or missing references)
//IL_0144: Expected O, but got Unknown
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_016d: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Expected O, but got Unknown
CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
string syncInventoryServerRpcMessage = SyncInventoryServerRpcMessage;
object obj = <>O.<0>__OnSyncInventoryServerRpc;
if (obj == null)
{
HandleNamedMessageDelegate val = OnSyncInventoryServerRpc;
<>O.<0>__OnSyncInventoryServerRpc = val;
obj = (object)val;
}
customMessagingManager.RegisterNamedMessageHandler(syncInventoryServerRpcMessage, (HandleNamedMessageDelegate)obj);
CustomMessagingManager customMessagingManager2 = NetworkManager.Singleton.CustomMessagingManager;
string syncInventoryClientRpcMessage = SyncInventoryClientRpcMessage;
object obj2 = <>O.<1>__OnSyncInventoryClientRpc;
if (obj2 == null)
{
HandleNamedMessageDelegate val2 = OnSyncInventoryClientRpc;
<>O.<1>__OnSyncInventoryClientRpc = val2;
obj2 = (object)val2;
}
customMessagingManager2.RegisterNamedMessageHandler(syncInventoryClientRpcMessage, (HandleNamedMessageDelegate)obj2);
CustomMessagingManager customMessagingManager3 = NetworkManager.Singleton.CustomMessagingManager;
string throwExtraItemsClientRpcMessage = ThrowExtraItemsClientRpcMessage;
object obj3 = <>O.<2>__OnThrowExtraItemsClientRpc;
if (obj3 == null)
{
HandleNamedMessageDelegate val3 = OnThrowExtraItemsClientRpc;
<>O.<2>__OnThrowExtraItemsClientRpc = val3;
obj3 = (object)val3;
}
customMessagingManager3.RegisterNamedMessageHandler(throwExtraItemsClientRpcMessage, (HandleNamedMessageDelegate)obj3);
CustomMessagingManager customMessagingManager4 = NetworkManager.Singleton.CustomMessagingManager;
string syncSelectedSlotServerRpcMessage = SyncSelectedSlotServerRpcMessage;
object obj4 = <>O.<3>__OnSyncSelectedSlotServerRpc;
if (obj4 == null)
{
HandleNamedMessageDelegate val4 = OnSyncSelectedSlotServerRpc;
<>O.<3>__OnSyncSelectedSlotServerRpc = val4;
obj4 = (object)val4;
}
customMessagingManager4.RegisterNamedMessageHandler(syncSelectedSlotServerRpcMessage, (HandleNamedMessageDelegate)obj4);
CustomMessagingManager customMessagingManager5 = NetworkManager.Singleton.CustomMessagingManager;
string syncSelectedSlotClientRpcMessage = SyncSelectedSlotClientRpcMessage;
object obj5 = <>O.<4>__OnSyncSelectedSlotClientRpc;
if (obj5 == null)
{
HandleNamedMessageDelegate val5 = OnSyncSelectedSlotClientRpc;
<>O.<4>__OnSyncSelectedSlotClientRpc = val5;
obj5 = (object)val5;
}
customMessagingManager5.RegisterNamedMessageHandler(syncSelectedSlotClientRpcMessage, (HandleNamedMessageDelegate)obj5);
CustomMessagingManager customMessagingManager6 = NetworkManager.Singleton.CustomMessagingManager;
string syncUsernameServerRpcMessage = SyncUsernameServerRpcMessage;
object obj6 = <>O.<5>__OnSyncUsernameServerRpc;
if (obj6 == null)
{
HandleNamedMessageDelegate val6 = OnSyncUsernameServerRpc;
<>O.<5>__OnSyncUsernameServerRpc = val6;
obj6 = (object)val6;
}
customMessagingManager6.RegisterNamedMessageHandler(syncUsernameServerRpcMessage, (HandleNamedMessageDelegate)obj6);
CustomMessagingManager customMessagingManager7 = NetworkManager.Singleton.CustomMessagingManager;
string syncUsernameClientRpcMessage = SyncUsernameClientRpcMessage;
object obj7 = <>O.<6>__OnSyncUsernameClientRpc;
if (obj7 == null)
{
HandleNamedMessageDelegate val7 = OnSyncUsernameClientRpc;
<>O.<6>__OnSyncUsernameClientRpc = val7;
obj7 = (object)val7;
}
customMessagingManager7.RegisterNamedMessageHandler(syncUsernameClientRpcMessage, (HandleNamedMessageDelegate)obj7);
CustomMessagingManager customMessagingManager8 = NetworkManager.Singleton.CustomMessagingManager;
string requestSyncUsernameServerRpcMessage = RequestSyncUsernameServerRpcMessage;
object obj8 = <>O.<7>__OnRequestSyncUsernameServerRpc;
if (obj8 == null)
{
HandleNamedMessageDelegate val8 = OnRequestSyncUsernameServerRpc;
<>O.<7>__OnRequestSyncUsernameServerRpc = val8;
obj8 = (object)val8;
}
customMessagingManager8.RegisterNamedMessageHandler(requestSyncUsernameServerRpcMessage, (HandleNamedMessageDelegate)obj8);
}
public static void SyncInventoryServerRpc(NetworkObjectReference controllerReference, NetworkObjectReference[] inventory, int[] slots)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(inventory, -1, 0);
((FastBufferWriter)(ref val)).WriteValue<int>(slots, default(ForPrimitives));
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncInventoryServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnSyncInventoryServerRpc(ulong senderId, FastBufferReader data)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference controllerReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref controllerReference);
NetworkObjectReference[] array = default(NetworkObjectReference[]);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref array);
int[] array2 = default(int[]);
((FastBufferReader)(ref data)).ReadValue<int>(ref array2, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (!((NetworkObjectReference)(ref controllerReference)).TryGet(ref val, (NetworkManager)null) || val.OwnerClientId != senderId)
{
return;
}
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.syncInventoryServerRpc was called for {1}!", "PlayerControllerB", ((NetworkObjectReference)(ref controllerReference)).NetworkObjectId));
PlayerControllerB component = NetworkObjectReference.op_Implicit(controllerReference).GetComponent<PlayerControllerB>();
List<NetworkObjectReference> list = new List<NetworkObjectReference>();
List<int> list2 = new List<int>();
List<NetworkObjectReference> list3 = new List<NetworkObjectReference>();
for (int i = 0; i < array2.Length; i++)
{
if (array2[i] < component.ItemSlots.Length)
{
list.Add(array[i]);
list2.Add(array2[i]);
}
else
{
list3.Add(array[i]);
}
}
SyncInventoryClientRpc(controllerReference, list.ToArray(), list2.ToArray());
if (list3.Count > 0)
{
ThrowExtraItemsClientRpc(controllerReference, list3.ToArray(), new ulong[1] { senderId });
}
}
private static void SyncInventoryClientRpc(NetworkObjectReference controllerReference, NetworkObjectReference[] inventory, int[] slots, ulong[] targets = null)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(inventory, -1, 0);
((FastBufferWriter)(ref val)).WriteValue<int>(slots, default(ForPrimitives));
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(SyncInventoryClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncInventoryClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnSyncInventoryClientRpc(ulong senderId, FastBufferReader data)
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference controllerReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref controllerReference);
NetworkObjectReference[] array = default(NetworkObjectReference[]);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref array);
int[] array2 = default(int[]);
((FastBufferReader)(ref data)).ReadValue<int>(ref array2, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (!((NetworkObjectReference)(ref controllerReference)).TryGet(ref val, (NetworkManager)null) || senderId != 0L)
{
return;
}
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.syncInventoryClientRpc was called for {1}!", "PlayerControllerB", ((NetworkObjectReference)(ref controllerReference)).NetworkObjectId));
PlayerControllerB component = NetworkObjectReference.op_Implicit(controllerReference).GetComponent<PlayerControllerB>();
if (((NetworkBehaviour)component).IsOwner)
{
return;
}
component.ItemSlots = (GrabbableObject[])(object)new GrabbableObject[component.ItemSlots.Length];
NetworkObject val3 = default(NetworkObject);
GrabbableObject val4 = default(GrabbableObject);
for (int i = 0; i < array.Length; i++)
{
int num = array2[i];
NetworkObjectReference val2 = array[i];
if (num < component.ItemSlots.Length)
{
if (((NetworkObjectReference)(ref val2)).TryGet(ref val3, (NetworkManager)null) && ((Component)val3).TryGetComponent<GrabbableObject>(ref val4))
{
component.ItemSlots[num] = val4;
}
else
{
component.ItemSlots[num] = null;
}
}
}
component.SwitchToItemSlot(component.currentItemSlot, (GrabbableObject)null);
}
private static void ThrowExtraItemsClientRpc(NetworkObjectReference controllerReference, NetworkObjectReference[] objectsToThrow, ulong[] targets = null)
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(objectsToThrow, -1, 0);
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(ThrowExtraItemsClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(ThrowExtraItemsClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnThrowExtraItemsClientRpc(ulong senderId, FastBufferReader data)
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference val = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref val);
NetworkObjectReference[] array = default(NetworkObjectReference[]);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref array);
NetworkObject val2 = default(NetworkObject);
if (!((NetworkObjectReference)(ref val)).TryGet(ref val2, (NetworkManager)null) || senderId != 0L)
{
return;
}
AdditionalNetworking.Log.LogWarning((object)string.Format("{0}.throwExtraItemsClientRpc was called for {1}!", "PlayerControllerB", ((NetworkObjectReference)(ref val)).NetworkObjectId));
PlayerControllerB component = NetworkObjectReference.op_Implicit(val).GetComponent<PlayerControllerB>();
if (!((NetworkBehaviour)component).IsOwner)
{
return;
}
NetworkObjectReference[] array2 = array;
NetworkObject val4 = default(NetworkObject);
GrabbableObject val5 = default(GrabbableObject);
for (int i = 0; i < array2.Length; i++)
{
NetworkObjectReference val3 = array2[i];
if (((NetworkObjectReference)(ref val3)).TryGet(ref val4, (NetworkManager)null) && ((Component)val4).TryGetComponent<GrabbableObject>(ref val5))
{
component.ThrowObjectServerRpc(val3, component.isInElevator, component.isInHangarShipRoom, ((Component)component).transform.position, (int)((Component)component).transform.eulerAngles.y);
}
}
}
public static void SyncSelectedSlotServerRpc(NetworkObjectReference controllerReference, int selectedSlot)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
((FastBufferWriter)(ref val)).WriteValue<int>(ref selectedSlot, default(ForPrimitives));
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncSelectedSlotServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnSyncSelectedSlotServerRpc(ulong senderId, FastBufferReader data)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference controllerReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref controllerReference);
int selectedSlot = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref selectedSlot, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (!((NetworkObjectReference)(ref controllerReference)).TryGet(ref val, (NetworkManager)null) || val.OwnerClientId != senderId)
{
return;
}
PlayerControllerB component = NetworkObjectReference.op_Implicit(controllerReference).GetComponent<PlayerControllerB>();
if (selectedSlot < 0 || selectedSlot >= component.ItemSlots.Length)
{
AdditionalNetworking.Log.LogWarning((object)string.Format("Invalid {0}.syncSelectedSlotServerRpc was called for {1}, Ignored! slot:{2}", "PlayerControllerB", ((NetworkObjectReference)(ref controllerReference)).NetworkObjectId, selectedSlot));
return;
}
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.syncSelectedSlotServerRpc was called for {1}! slot:{2}", "PlayerControllerB", ((NetworkObjectReference)(ref controllerReference)).NetworkObjectId, selectedSlot));
SyncSelectedSlotClientRpc(controllerReference, selectedSlot);
}
private static void SyncSelectedSlotClientRpc(NetworkObjectReference controllerReference, int selectedSlot, ulong[] targets = null)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
((FastBufferWriter)(ref val)).WriteValue<int>(ref selectedSlot, default(ForPrimitives));
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(SyncSelectedSlotClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncSelectedSlotClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnSyncSelectedSlotClientRpc(ulong senderId, FastBufferReader data)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference controllerReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref controllerReference);
int selectedSlot = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref selectedSlot, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref controllerReference)).TryGet(ref val, (NetworkManager)null) && senderId == 0L)
{
PlayerControllerB controllerB = NetworkObjectReference.op_Implicit(controllerReference).GetComponent<PlayerControllerB>();
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.syncSelectedSlotClientRpc was called for {1}! slot:{2} was:{3}", "PlayerControllerB", ((NetworkObjectReference)(ref controllerReference)).NetworkObjectId, selectedSlot, controllerB.currentItemSlot));
if (!((NetworkBehaviour)controllerB).IsOwner && controllerB.currentItemSlot != selectedSlot)
{
controllerB.SwitchToItemSlot(selectedSlot, (GrabbableObject)null);
}
}
}
public static void SyncUsernameServerRpc(NetworkObjectReference controllerReference, string username)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
((FastBufferWriter)(ref val)).WriteValue(username, false);
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncUsernameServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnSyncUsernameServerRpc(ulong senderId, FastBufferReader data)
{
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
if (NetworkManager.Singleton.IsServer)
{
NetworkObjectReference controllerReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref controllerReference);
string username = default(string);
((FastBufferReader)(ref data)).ReadValue(ref username, false);
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref controllerReference)).TryGet(ref val, (NetworkManager)null) && (senderId == 0L || val.OwnerClientId == senderId))
{
AdditionalNetworking.Log.LogDebug((object)string.Format("{0}.syncUsernameServerRpc was called for {1}!", "PlayerControllerB", ((NetworkObjectReference)(ref controllerReference)).NetworkObjectId));
SyncUsernameClientRpc(controllerReference, username);
}
}
}
private static void SyncUsernameClientRpc(NetworkObjectReference controllerReference, string username, ulong[] targets = null)
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
((FastBufferWriter)(ref val)).WriteValue(username, false);
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(SyncUsernameClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncUsernameClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnSyncUsernameClientRpc(ulong senderId, FastBufferReader data)
{
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference val = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref val);
string text = default(string);
((FastBufferReader)(ref data)).ReadValue(ref text, false);
NetworkObject val2 = default(NetworkObject);
if (!((NetworkObjectReference)(ref val)).TryGet(ref val2, (NetworkManager)null) || senderId != 0L)
{
return;
}
AdditionalNetworking.Log.LogDebug((object)string.Format("{0}.syncUsernameClientRpc was called for {1}!", "PlayerControllerB", ((NetworkObjectReference)(ref val)).NetworkObjectId));
PlayerControllerB controllerB = NetworkObjectReference.op_Implicit(val).GetComponent<PlayerControllerB>();
if (((NetworkBehaviour)controllerB).IsOwner)
{
return;
}
controllerB.playerUsername = text;
((TMP_Text)controllerB.usernameBillboardText).text = text;
StartOfRound.Instance.mapScreen.ChangeNameOfTargetTransform(((Component)controllerB).transform, text);
if (HUDManager.Instance.spectatingPlayerBoxes.ContainsValue(controllerB))
{
GameObject gameObject = ((Component)HUDManager.Instance.spectatingPlayerBoxes.First((KeyValuePair<Animator, PlayerControllerB> x) => (Object)(object)x.Value == (Object)(object)controllerB).Key).gameObject;
((TMP_Text)gameObject.GetComponentInChildren<TextMeshProUGUI>()).text = text;
}
}
public static void RequestSyncUsernameServerRpc(NetworkObjectReference controllerReference)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref controllerReference);
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(RequestSyncUsernameServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnRequestSyncUsernameServerRpc(ulong senderId, FastBufferReader data)
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference val = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref val);
NetworkObject val2 = default(NetworkObject);
if (((NetworkObjectReference)(ref val)).TryGet(ref val2, (NetworkManager)null))
{
AdditionalNetworking.Log.LogDebug((object)string.Format("{0}.requestSyncUsernameServerRpc was called for {1} by {2}!", "PlayerControllerB", ((NetworkObjectReference)(ref val)).NetworkObjectId, senderId));
PlayerControllerB component = NetworkObjectReference.op_Implicit(val).GetComponent<PlayerControllerB>();
if (!((NetworkBehaviour)component).IsOwnedByServer)
{
SyncUsernameClientRpc(val, component.playerUsername, new ulong[1] { senderId });
}
}
}
}
public static class Shotgun
{
[CompilerGenerated]
private static class <>O
{
public static HandleNamedMessageDelegate <0>__OnSyncAmmoServerRpc;
public static HandleNamedMessageDelegate <1>__OnSyncAmmoClientRpc;
public static HandleNamedMessageDelegate <2>__OnSyncSafetyServerRpc;
public static HandleNamedMessageDelegate <3>__OnSyncSafetyClientRpc;
public static HandleNamedMessageDelegate <4>__OnRequestSyncServerRpc;
}
private static readonly string BaseName = typeof(Shotgun).FullName;
private static readonly string SyncAmmoClientRpcMessage = BaseName + "|SyncAmmoClientRpc";
private static readonly string SyncAmmoServerRpcMessage = BaseName + "|SyncAmmoServerRpc";
private static readonly string SyncSafetyClientRpcMessage = BaseName + "|SyncSafetyClientRpc";
private static readonly string SyncSafetyServerRpcMessage = BaseName + "|SyncSafetyServerRpc";
private static readonly string RequestSyncServerRpcMessage = BaseName + "|RequestSyncServerRpc";
internal static void RegisterMessages()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
string syncAmmoServerRpcMessage = SyncAmmoServerRpcMessage;
object obj = <>O.<0>__OnSyncAmmoServerRpc;
if (obj == null)
{
HandleNamedMessageDelegate val = OnSyncAmmoServerRpc;
<>O.<0>__OnSyncAmmoServerRpc = val;
obj = (object)val;
}
customMessagingManager.RegisterNamedMessageHandler(syncAmmoServerRpcMessage, (HandleNamedMessageDelegate)obj);
CustomMessagingManager customMessagingManager2 = NetworkManager.Singleton.CustomMessagingManager;
string syncAmmoClientRpcMessage = SyncAmmoClientRpcMessage;
object obj2 = <>O.<1>__OnSyncAmmoClientRpc;
if (obj2 == null)
{
HandleNamedMessageDelegate val2 = OnSyncAmmoClientRpc;
<>O.<1>__OnSyncAmmoClientRpc = val2;
obj2 = (object)val2;
}
customMessagingManager2.RegisterNamedMessageHandler(syncAmmoClientRpcMessage, (HandleNamedMessageDelegate)obj2);
CustomMessagingManager customMessagingManager3 = NetworkManager.Singleton.CustomMessagingManager;
string syncSafetyServerRpcMessage = SyncSafetyServerRpcMessage;
object obj3 = <>O.<2>__OnSyncSafetyServerRpc;
if (obj3 == null)
{
HandleNamedMessageDelegate val3 = OnSyncSafetyServerRpc;
<>O.<2>__OnSyncSafetyServerRpc = val3;
obj3 = (object)val3;
}
customMessagingManager3.RegisterNamedMessageHandler(syncSafetyServerRpcMessage, (HandleNamedMessageDelegate)obj3);
CustomMessagingManager customMessagingManager4 = NetworkManager.Singleton.CustomMessagingManager;
string syncSafetyClientRpcMessage = SyncSafetyClientRpcMessage;
object obj4 = <>O.<3>__OnSyncSafetyClientRpc;
if (obj4 == null)
{
HandleNamedMessageDelegate val4 = OnSyncSafetyClientRpc;
<>O.<3>__OnSyncSafetyClientRpc = val4;
obj4 = (object)val4;
}
customMessagingManager4.RegisterNamedMessageHandler(syncSafetyClientRpcMessage, (HandleNamedMessageDelegate)obj4);
CustomMessagingManager customMessagingManager5 = NetworkManager.Singleton.CustomMessagingManager;
string requestSyncServerRpcMessage = RequestSyncServerRpcMessage;
object obj5 = <>O.<4>__OnRequestSyncServerRpc;
if (obj5 == null)
{
HandleNamedMessageDelegate val5 = OnRequestSyncServerRpc;
<>O.<4>__OnRequestSyncServerRpc = val5;
obj5 = (object)val5;
}
customMessagingManager5.RegisterNamedMessageHandler(requestSyncServerRpcMessage, (HandleNamedMessageDelegate)obj5);
}
public static void SyncAmmoServerRpc(NetworkObjectReference shotgunReference, int ammoCount)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
((FastBufferWriter)(ref val)).WriteValue<int>(ref ammoCount, default(ForPrimitives));
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncAmmoServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnSyncAmmoServerRpc(ulong senderId, FastBufferReader data)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference shotgunReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
int ammoCount = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref ammoCount, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref shotgunReference)).TryGet(ref val, (NetworkManager)null) && (senderId == 0L || val.OwnerClientId == senderId))
{
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.SyncAmmoServerRpc was called for {1}! ammo: {2}", "Shotgun", ((NetworkObjectReference)(ref shotgunReference)).NetworkObjectId, ammoCount));
SyncAmmoClientRpc(shotgunReference, ammoCount);
}
}
private static void SyncAmmoClientRpc(NetworkObjectReference shotgunReference, int ammoCount, ulong[] targets = null)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
((FastBufferWriter)(ref val)).WriteValue<int>(ref ammoCount, default(ForPrimitives));
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(SyncAmmoClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncAmmoClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnSyncAmmoClientRpc(ulong senderId, FastBufferReader data)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference shotgunReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
int ammoCount = default(int);
((FastBufferReader)(ref data)).ReadValue<int>(ref ammoCount, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref shotgunReference)).TryGet(ref val, (NetworkManager)null) && senderId == 0L)
{
ShotgunItem shotgunItem = NetworkObjectReference.op_Implicit(shotgunReference).GetComponent<ShotgunItem>();
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.SyncAmmoClientRpc was called for {1}! ammo: {2} was: {3}", "Shotgun", ((NetworkObjectReference)(ref shotgunReference)).NetworkObjectId, ammoCount, shotgunItem.shellsLoaded));
if (!((NetworkBehaviour)shotgunItem).IsOwner)
{
shotgunItem.shellsLoaded = ammoCount;
}
}
}
public static void SyncSafetyServerRpc(NetworkObjectReference shotgunReference, bool safety)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
((FastBufferWriter)(ref val)).WriteValue<bool>(ref safety, default(ForPrimitives));
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncSafetyServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnSyncSafetyServerRpc(ulong senderId, FastBufferReader data)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference shotgunReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
bool safety = default(bool);
((FastBufferReader)(ref data)).ReadValue<bool>(ref safety, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref shotgunReference)).TryGet(ref val, (NetworkManager)null) && (senderId == 0L || val.OwnerClientId == senderId))
{
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.SyncSafetyServerRpc was called for {1}! safety:{2}", "Shotgun", ((NetworkObjectReference)(ref shotgunReference)).NetworkObjectId, safety ? "on" : "off"));
SyncSafetyClientRpc(shotgunReference, safety);
}
}
private static void SyncSafetyClientRpc(NetworkObjectReference shotgunReference, bool safety, ulong[] targets = null)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
((FastBufferWriter)(ref val)).WriteValue<bool>(ref safety, default(ForPrimitives));
if (targets == null)
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(SyncSafetyClientRpcMessage, val, (NetworkDelivery)3);
}
else
{
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(SyncSafetyClientRpcMessage, (IReadOnlyList<ulong>)targets, val, (NetworkDelivery)3);
}
}
private static void OnSyncSafetyClientRpc(ulong senderId, FastBufferReader data)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkObjectReference shotgunReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
bool safety = default(bool);
((FastBufferReader)(ref data)).ReadValue<bool>(ref safety, default(ForPrimitives));
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref shotgunReference)).TryGet(ref val, (NetworkManager)null) && senderId == 0L)
{
ShotgunItem shotgunItem = NetworkObjectReference.op_Implicit(shotgunReference).GetComponent<ShotgunItem>();
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.SyncSafetyClientRpc was called for {1}! safety:{2} was: {3}", "Shotgun", ((NetworkObjectReference)(ref shotgunReference)).NetworkObjectId, safety ? "on" : "off", shotgunItem.safetyOn ? "on" : "off"));
if (!((NetworkBehaviour)shotgunItem).IsOwner)
{
shotgunItem.safetyOn = safety;
}
}
}
public static void RequestSyncServerRpc(NetworkObjectReference shotgunReference)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
FastBufferWriter val = default(FastBufferWriter);
((FastBufferWriter)(ref val))..ctor(1024, (Allocator)2, -1);
((FastBufferWriter)(ref val)).WriteNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage(RequestSyncServerRpcMessage, 0uL, val, (NetworkDelivery)3);
}
private static void OnRequestSyncServerRpc(ulong senderId, FastBufferReader data)
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkManager.Singleton.IsServer)
{
return;
}
NetworkObjectReference shotgunReference = default(NetworkObjectReference);
((FastBufferReader)(ref data)).ReadNetworkSerializable<NetworkObjectReference>(ref shotgunReference);
NetworkObject val = default(NetworkObject);
if (((NetworkObjectReference)(ref shotgunReference)).TryGet(ref val, (NetworkManager)null))
{
AdditionalNetworking.VerboseLog((LogLevel)32, () => string.Format("{0}.RequestSyncServerRpc was called for {1} by {2}!", "Shotgun", ((NetworkObjectReference)(ref shotgunReference)).NetworkObjectId, senderId));
ShotgunItem component = NetworkObjectReference.op_Implicit(shotgunReference).GetComponent<ShotgunItem>();
SyncAmmoClientRpc(shotgunReference, component.shellsLoaded, new ulong[1] { senderId });
SyncSafetyClientRpc(shotgunReference, component.safetyOn, new ulong[1] { senderId });
}
}
}
}
namespace AdditionalNetworking.Dependency
{
public static class AsyncLoggerProxy
{
private static bool? _enabled;
public static bool Enabled
{
get
{
if (_enabled.HasValue)
{
return _enabled.Value;
}
try
{
_enabled = isDbEnabled();
}
catch (Exception)
{
_enabled = false;
return false;
}
return _enabled.Value;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void WriteEvent(string source, string tag, string data, DateTime? timestamp = null)
{
SqliteLogger.WriteEvent(source, tag, data, timestamp);
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void WriteData(string source, string tag, string data, DateTime? timestamp = null)
{
SqliteLogger.WriteData(source, tag, data, timestamp);
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static bool isDbEnabled()
{
return SqliteLogger.Enabled;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static int getExecutionID()
{
return SqliteLogger.ExecutionId;
}
}
public static class LobbyCompatibilityChecker
{
private static bool? _enabled;
public static bool Enabled
{
get
{
bool valueOrDefault = _enabled.GetValueOrDefault();
if (!_enabled.HasValue)
{
valueOrDefault = Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility");
_enabled = valueOrDefault;
}
return _enabled.Value;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void Init()
{
PluginHelper.RegisterPlugin("mattymatty.AdditionalNetworking", Version.Parse("2.1.0"), (CompatibilityLevel)0, (VersionStrictness)2);
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}