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TooManyItems
Patches for split competitive runs
CHANGELOG
v1.4.1
- g-bye OG OutOfBounds code
- as there should not be any ( non-intentional ) way for items to end up below the ship floor anymore
code for teleporting items back to the shipCenter have been removed
- as there should not be any ( non-intentional ) way for items to end up below the ship floor anymore
v1.4.0
- rewrite OutOfBounds patch with code from MattyFixes v2
- support for cruiser and BeltBag ( or anything that holds items by parenting them itself )
- improved lobby join detection for item positions
v1.3.1
- fix items slowly sinking into the floor on rehost
v1.3.0
- import OutOfBounds rewrite from MattyFixes
- add support for cruiser and add compatibility for pre-cruiser versions
v1.2.0
- update patches for v56
v1.1.2
- do not touch stickyNote nor clipboard manual ( thanks to @1a3 )
- only check OutOfBounds on load and on ship departure
- remove packet size limit for scrap value sync
- fix radar icons still showing for scrap in ship
- hopefully fix lamps falling below the ship
v1.1.1
- use different logic on clients to mark items as collected on join
v1.1.0
- RadarPatches from Matty's Fixes
- fixed CHANGELOG
- changed description
v1.0.0
- release
- ItemLimit from Lobby Control
- OutOfBounds from Matty's Fixes