using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DunGen;
using HarmonyLib;
using Interior.NetcodePatcher;
using LethalLevelLoader;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("EasyTextEffects")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Interior")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Interior")]
[assembly: AssemblyTitle("Interior")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Interior
{
public class ApparatusMachineThing : NetworkBehaviour
{
public static ApparatusMachineThing Instance;
public LungPropExtension lungProp = null;
public int leverCount = 4;
public Animator animator = null;
public override void OnNetworkSpawn()
{
((NetworkBehaviour)this).OnNetworkSpawn();
Instance = this;
}
public override void OnNetworkDespawn()
{
((NetworkBehaviour)this).OnNetworkDespawn();
Instance = null;
}
public void SendLeverOpen()
{
SendLeverOpenServerRpc();
}
[ServerRpc(RequireOwnership = false)]
public void SendLeverOpenServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2476210727u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2476210727u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
leverCount--;
if (leverCount == 0)
{
SendLeverOpenClientRpc();
}
}
}
[ClientRpc]
public void SendLeverOpenClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(895255042u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 895255042u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
animator.SetTrigger("OpenShell");
if ((Object)(object)lungProp != (Object)null)
{
((GrabbableObject)lungProp).grabbable = true;
((GrabbableObject)lungProp).grabbableToEnemies = true;
}
else
{
Plugin.mls.LogError((object)"Something wrong with apparatus machine/apparatus script!!! Report that to creator of this interior please.");
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ApparatusMachineThing()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2476210727u, new RpcReceiveHandler(__rpc_handler_2476210727));
NetworkManager.__rpc_func_table.Add(895255042u, new RpcReceiveHandler(__rpc_handler_895255042));
}
private static void __rpc_handler_2476210727(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((ApparatusMachineThing)(object)target).SendLeverOpenServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_895255042(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((ApparatusMachineThing)(object)target).SendLeverOpenClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "ApparatusMachineThing";
}
}
public class LungPropExtension : LungProp
{
[Space(10f)]
public AudioSource? apparatusAudio;
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static EnemyType? <oldBirdEnemyType>k__BackingField;
public static EnemyType? oldBirdEnemyType
{
get
{
if ((Object)(object)<oldBirdEnemyType>k__BackingField == (Object)null)
{
oldBirdEnemyType = OriginalContent.Enemies.Find((EnemyType enemy) => string.CompareOrdinal(enemy.enemyName, "RadMech") == 0);
}
return <oldBirdEnemyType>k__BackingField;
}
[CompilerGenerated]
private set
{
<oldBirdEnemyType>k__BackingField = value;
}
}
public override void OnNetworkSpawn()
{
((NetworkBehaviour)this).OnNetworkSpawn();
Plugin.mls.LogInfo((object)"LungPropExtension spawned!");
if (!StartOfRound.Instance.inShipPhase)
{
((MonoBehaviour)this).StartCoroutine(WaitAndDoSmth());
}
}
private IEnumerator WaitAndDoSmth()
{
yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)ApparatusMachineThing.Instance != (Object)null));
Plugin.mls.LogInfo((object)"ApparatusMachineThing instance found!");
ApparatusMachineThing.Instance.lungProp = this;
((GrabbableObject)this).grabbable = false;
((GrabbableObject)this).grabbableToEnemies = false;
base.isLungDocked = true;
base.isLungPowered = true;
base.radMechEnemyType = oldBirdEnemyType;
if ((Object)(object)apparatusAudio != (Object)null)
{
apparatusAudio.loop = true;
apparatusAudio.Play();
}
}
protected override void __initializeVariables()
{
((LungProp)this).__initializeVariables();
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string? __getTypeName()
{
return "LungPropExtension";
}
}
internal class Patches
{
private static Animator? sunAnimator;
private static Transform? sunTransform;
private static MeshRenderer? sunMeshRenderer;
[HarmonyTranspiler]
[HarmonyPatch(typeof(CentipedeAI), "RaycastToCeiling")]
private static IEnumerable<CodeInstruction> RaycastToCeilingPatch(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)20f, (string)null)
}).SetInstruction(new CodeInstruction(OpCodes.Ldc_R4, (object)80f));
return val.InstructionEnumeration();
}
[HarmonyTranspiler]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
private static IEnumerable<CodeInstruction> FallFromCeilingPatch(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Ldc_R4, (object)20f, (string)null)
}).SetInstruction(new CodeInstruction(OpCodes.Ldc_R4, (object)80f));
return val.InstructionEnumeration();
}
[HarmonyPostfix]
[HarmonyPatch(typeof(EntranceTeleport), "TeleportPlayer")]
private static void TeleportPlayerPostifx()
{
if ((Object)(object)TimeOfDay.Instance == (Object)null)
{
Plugin.mls.LogError((object)"TimeOfDay is null???");
return;
}
if ((Object)(object)sunAnimator == (Object)null)
{
sunAnimator = TimeOfDay.Instance.sunAnimator;
}
if ((Object)(object)sunTransform == (Object)null)
{
sunTransform = ((Component)TimeOfDay.Instance.sunAnimator).transform.Find("SunTexture");
}
if ((Object)(object)sunTransform == (Object)null)
{
Plugin.mls.LogWarning((object)"Cant find SunTexture");
return;
}
if ((Object)(object)sunMeshRenderer == (Object)null)
{
Transform? obj = sunTransform;
sunMeshRenderer = ((obj != null) ? ((Component)obj).GetComponent<MeshRenderer>() : null);
}
if ((Object)(object)sunMeshRenderer != (Object)null)
{
((Renderer)sunMeshRenderer).enabled = !StartOfRound.Instance.localPlayerController.isInsideFactory;
}
else
{
Plugin.mls.LogWarning((object)"Cant find SunTexture MeshRenderer");
}
}
[HarmonyPrefix]
[HarmonyPatch(typeof(animatedSun), "Start")]
private static void StartPatch()
{
sunAnimator = null;
sunTransform = null;
sunMeshRenderer = null;
}
}
[BepInPlugin("mborsh.HabitatIntreior", "HabitatInterior", "1.0.0")]
internal class Plugin : BaseUnityPlugin
{
public const string modGUID = "mborsh.HabitatIntreior";
public const string modName = "HabitatInterior";
public const string modVersion = "1.0.0";
public static Plugin Instance = null;
internal static ManualLogSource mls = null;
internal static readonly Harmony harmony = new Harmony("mborsh.HabitatIntreior");
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = ((BaseUnityPlugin)this).Logger;
NetcodePatcher();
harmony.PatchAll(typeof(Patches));
mls.LogInfo((object)"HabitatInterior Interior Plugin loaded!");
}
private static void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public class SphereBlockerChecker : MonoBehaviour
{
public List<Doorway> doorways = new List<Doorway>();
private void Start()
{
foreach (Doorway doorway in doorways)
{
if (Object.op_Implicit((Object)(object)doorway) && Object.op_Implicit((Object)(object)doorway.connectedDoorway) && (Object)(object)doorway.tile.placement.tileSet == (Object)(object)doorway.connectedDoorway.tile.placement.tileSet)
{
Object.Destroy((Object)(object)doorway.ConnectorSceneObjects[0]);
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace Interior.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}