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Wider Ship Mod
Makes the ship 'a little' wider for you and your stuff.
Date uploaded | 4 days ago |
Version | 1.2.1 |
Download link | mborsh-Wider_Ship_Mod-1.2.1.zip |
Downloads | 5937 |
Dependency string | mborsh-Wider_Ship_Mod-1.2.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2README
WiderShipMod
Mod for Lethal Company v64.
WARNING! This mod is currently not compatible with Ship Windows! Compatibility will be added in the future.
Recommended with:
If you want to report a bug or anything else, please contact me:
Discord: xntkrnl
E-mail: [email protected]
Steam: https://steamcommunity.com/profiles/76561198993437314/
X (Twitter): https://x.com/MaminBorsh (I may not check)
Change log:
v1.2.1
- Fixed a bug due to which the right part of the catwalk was not affected by the physics of the ship's movement
- Fixed a bug due to which monitors could "turn off" when entering the right part of the ship
- Fixed collision near left ladder
- Fixed a bug where mimics would use old non-existent ladder AI nodes instead of new ones
v1.2.0
- Added the second (right) part of the ship
- Added right inner wall, configurable in config (Client-side, like the left wall for now)
- Finally, posters are enabled, now poster mods work =)
- Please ignore the hanging light switch, it's temporary.
- The door monitor and door control panel have been moved closer to the lever (A lot of people will die from this)
v1.1.5
- Fixed a bug where the old ship navmesh was generated on Embrion and sometimes on Assurance
- Navmesh should now generate properly on modded planets
v1.1.4
- Mob behavior fixed (I hope the T-Rex went inside for the last time.)
- Railing material changed to vanilla
v1.1.3
- Mob behavior fixed (again)
v1.1.2
- Fixed a bug where the ship could not leave the Company Building
v1.1.1
- Fixed the problem with multiplayer
v1.1.0
- Fixed mob behavior with left side of ship (yay)
- Now the remote scrap switches the lighting on the left side of the ship
- Temporarily removed from the config the setting for buying the left part of the ship
v1.0.6
- Lethal Config is now required
- Added config to change the left inner wall (client sided)
- Added unused config for ship upgrade (for future use)
- Ship asset is now split into 2 parts (walls&roof and floor)
v1.0.5
- Fixed textures (materials) of the ship, now it is not white (closer to vanilla)
v1.0.4
- Now the light switch also turns off the light on the left side of the ship
v1.0.3
- Moved SideMachinaryLeft to the right side next to the long stairs
- Starting work on the light on the left side of the ship
v1.0.0
- Initial release