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MeowskullsModpack
I'm Meowskulls, and this is my Modpack. That is all.Required mods (92)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
A robust and powerful API for configuration handling and synchronization in real time. Create file-dependant configurations that can be changed while in game by the players. (The developer MUST implement their own configurations)
Version:3.1.0
Customize everything of the game with options such as enemy spawning, starting money, death penalty, enemy spawn probabilities, scrap spawn and value, weather chances, quota, day speed and many more options. All with an in-game menu and for each save file.
Version:1.9.0
Adds 10000 qota stare (better). Requires the More Suits mod.
Version:1.1.2
Change team death to lose a percentage of scrap, scaled by number of players.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Version:1.3.0
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.4.2
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
NoPenalty without using LC_API, just use this while it's borked.
Version:1.0.2
Adds an additional suit similar to the tan suits in the game's announcement teaser.
Version:1.2.0