Lethal Company
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Details

Latest version
0.1.4
Last Updated
First Uploaded
Downloads
15K
Likes
2
Size
182KB
Dependants

0.1.4

  • Added saving for TZP fuel
  • Added saving for Spray Paint fuel
  • Added saving for battery charge on all items
  • Adjusted some logging

0.1.3

  • Fixed an NRE with item mesh variants for items registered through non-standard means

0.1.2

  • Animated items now wait until animators stop and wait 0.1 seconds before restoring

0.1.1

  • Now sends a snapshot of current item position and rotations to clients as they join

0.1.0

  • Removed Matty Fixes patch and instead restore item saves 0.5 seconds later rather than 4 frames later after load

0.0.9

  • Rebuilt on Release rather than Debug, thanks Scandal for the heads up

0.0.8

  • Changed compatibility patch for Matty Fixes to affect every item with an animator instead
    • To avoid this affecting items that spawn in the facility, this now also checks if the item is in the ship beforehand

0.0.7

  • Added a compatibility patch to Matty Fixes to prevent BeltBag slowly rising vertically every save load

0.0.6

  • Fixed items floating mid air if someone was holding an item during a save

0.0.5

  • Fixed items not saving their variants if they were saved in the accursed cruiser

0.0.4

  • Now saves item variants
    • Note that this is only for items that use the vanilla mesh/material variants in their item properties

0.0.3

  • Item positions now save when placing any unlockable in orbit to prevent desync for late joiners before a full autosave is ran

0.0.2

  • Fixed BeltBag contents saving lightyears away from the ship

0.0.1

  • Release
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