MisideItems
Adds 58 items, 42 furniture and 1 pseudo-pocket dimension from Miside
| Date uploaded | 5 days ago |
| Version | 0.0.9 |
| Download link | mr_hat-MisideItems-0.0.9.zip |
| Downloads | 584 |
| Dependency string | mr_hat-MisideItems-0.0.9 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods
Preferred version: 0.7.10Zaggy1024-OpenBodyCams
An open-source implementation of a body/head camera that is displayed on the bottom right monitor in the ship, with the goal of appearing almost identical to the player's actual perspective while providing good performance.
Preferred version: 3.0.11README
Miside Items
Adds assets from Miside as items, furniture and Mita's house into Lethal Company.
You can remove OpenBodyCams safely as long as you disable the Console item under MisideItems.ItemSettings -> Console Options
Recommendations/More Info
- Matty Fixes
- If using GeneralImprovements, make sure 'Fix items falling through' and 'Fix items loading same rotation' are both disabled
- Make sure 'Item saving' and 'Unlockable saving' in DawnLibs config set to FALSE, meaning DawnLibs item saving and unlockable saving are enabled
- BetterDecorPlacement
- GeneralImprovements - Requires configuration, under GeneralImprovements -> Ship -> Snap Objects By Degrees
- FurnitureLock
- Turning on fast lights and/or disabling the particle renderers in the config, under MisideItems -> Mod Internal Settings
- Turning it off entirely in the config, under MisideItems.ItemSettings -> __TamagotchiHouse Options
- When disabled, most of the patches for the house also do not run
Item position fixes:
Any mod to make the ship larger, given the size of the house teleporter (if you're planning to use it):
Furniture management mods:
If the house takes up too much performance for you, consider:
If you feel the house is considered a cheat safe space, the teleporter can be set to be disabled during rounds in the config, under MisideItems -> House settings
Items
From Her Bedroom
From Your Bedroom
Kitchen
TechSlop
Special
Furniture
Storage
Wall Storage
Decorative
Lighting
Sittable
Carpet
Known Issues
- Placing the teleporter directly under where you pull the lever and pulling the lever will make undesirable things happen
- Entering the teleporter whilst in build mode with the teleporter itself will cause you to plummet to your death
- Not all weather effects are silenced, such meteor showers or earthquakes
- Chibi mita has no scan node - I don't know why
- Core room footsteps aren't metal despite being tagged as metal - I also don't know why
- House basement needs some optimisation for when you're in the room
- The normal ship lights seem to be flickery because of the house - I don't know why. But this does not happen with LethalSponge installed
Future Plans
- Fixing known issues
- A smaller variant for the house teleporter, since it's far too big for the vanilla ship
- House
- An interior
Credits
- The assets including all audio, most textures, all models and most animations belong to Aihasto
- debbicar for their runtime icons in README
- TheCheeseXD for performance testing
- XuXiaolan for helping me with DawnLib
CHANGELOG
0.0.9
- Fixed desync issue with drawers
0.0.8
- Made README more readable
- Hopefully fixed items falling into preplaced furniture inside the house by changing the layer from default to room
- Fixed misleading outdated config description for build mode patch toggle and updated name of _BackroomsLamp to _MetalLamp
0.0.7
- Fixed manifest description
- Fixed player placement transform on CouchSingle furniture
- Fixed hosts radar green light causing them to glow on non-hosts screen
- Hopefully fixed 'Disable teleporter during moon landings' having a desync with a teleport trigger
- Changed a lot of expensive mesh colliders into box colliders in the house, notably the floors and absurdly expensive pipes in the basement
- Changed animator culling on Cursed Clock and Bedside Clock to cull only transform updates, fixes no sound when off screen
- Removed all static flags in the house in favour of GPU instancing because the house technically moves as it's parented to the ship as an unlockable
- Removed more unnecessary shadow rendering from more mesh in the house
- Cleaned up a couple of leftover hidden things in the house
0.0.6
- Enabled shadows on some furniture mesh
- Turned OpenBodyCam into a soft dependency
- This means that OpenBodyCam can be removed if desired, but you must disable the console item assetbundle loading inside MisideItems.ItemSettings config
- Turned Pink Guitar into a weapon (shovel derivative) and adjusted item grip
- Added Mita's house as a pseudo pocket dimension
- Gotta have somewhere to put all this furniture
- Can be disabled in MisideItems.ItemSettings
- Added 1 new scripted item - Cursed Clock
- Added 2 small flickering lights to both server monitors
- Gave all items a default dynamic spawn weight config
- Adjusted metalic and smoothness of most materials
- Further compressed a lot of audio and textures, lowering assetbundle sizes
- Mirrored some materials so looking at them from behind isn't a trippy void
- Changed some mesh colliders to box colliders for furnitures
- Fixed some items having leftover mesh and materials in their item properties - this would cause most items to load with no value in the round
- Fixed LOD culling on all furniture
- Fixed interact hand icon being chungus on all trigger colliders
- Enabled GPU instancing on most materials
- Merged all volume configs under one section in MisideItems config
- Removed custom scrap icons for all items that had them
- Furniture
- Renames:
- Bedroom Lamp -> Cozy Lamp
- Bathroom Picture -> Framed Glass Fish
- Backrooms Lamp -> Metal Lamp
- Bedroom MiniTable -> Mini Table
- Bedroom Wardrobe -> Wardrobe
- Couch Tumb -> Wood Sidetable
- Additions:
- House Teleporter - x1
- Black Mat - x2
- Bookshelf - x1, storable items
- Cabinet - x2, storable items
- Capsula Ventil - 1x
- Console Table - x1, storable items
- Cubic Wall Shelving - x4, storable items
- Dresser - x1, storable items
- Large Fancy Clock - x1
- Little Lamp - x3, toggleable light X
- Living Room Table - x1, storable items
- Makeup Table - x1, storable items
- Metal Rolling Stairs - x1
- Metal Stand Shelves - x2, storable items
- Metal Table - x1, storable items
- Metal Wall Shelves - x2, storable items
- Mini Shelves - x3, storable items
- Roller Shelves - x2, storable items
- Sidetable - x2, storable items
- Tall Sidetable - x2, storable items
- Wood Stand Shelves - x2, storable items
- Wood Wall Cube Shelf - x3, storable items
- Wood Wall Shelf - x3, storable items
- Adjustments:
- Mini Table - Refined placement colliders
- Wood Sidetable - Refined placement colliders
- Flower Table - Refined placement colliders
- Hanger - Refined placement colliders
- Resized Big Lamp and lowered brightness intensity and range significantly
- and probably a lot of other stuff I forgot to list down
0.0.5
- Project adjustments
- Compressed all textures, lowering file size significantly
- Fixed incorrect item count in manifest (this number does not include variants of items)
- Items
- Bedside Clock audio jank fixed
- Added script to framed photo, photo is now randomised
- Added a texture on the back of framed photo so it's no longer see-through
- Pumpkin ambient light intensity lowered
- Changed pumpkin drop sound
- Item variant additions
- Pink Gamepad
- Item naming consistency fixes (ScanNode text/item text/config name)
- Aihasto Locklette -> Aihasto
- CatBook -> CAT
- ChibiAnita -> Anita Figurine
- ApplePlate -> Bowl of Apples
- DiscketaAssets -> Discketa
- PC Headphones -> Headphones
- Toilet -> Toilet Inception
- You Mad Bro Book -> How To Win An Argument
- Soft Drink -> Diet Soft Drink
- Item size adjustments
- Headphones -> smaller
- Pink Headphones -> smaller
- Toilet Brush -> smaller
- Furniture
- Removed Bedroom Lamp flicker
- Fixed Hanger2 price being 35 instead of 50
- Additional furniture
- Stool x3 - sittable
- Big Lamp x2 - toggleable light
- Backrooms Lamp x3 - toggleable light
- Furniture naming consistency fixes
- Corner Sofa -> Corner Couch
- Little Cover -> Little Carpet
- Furniture trigger additions
- Corner Couch -> Sit/Unsit
- Couch -> Sit/Unsit
- Couch Single -> Sit/Unsit
- Config
- Backrooms Lamp -> Volume config
- Bedside Clock -> Volume config
- Glitched Chair -> Volume config
- Fancy Clock -> Volume config
- Pink Recorder -> Volume config
This update will also reset the config, apologies
0.0.4
- Fixed folder structure, thanks Lunxara
0.0.3
- README completion
0.0.2
- Added OpenBodyCams as a dependency
- Split most items and furniture into their own assetbundle, as such, items/furniture you don't want to use will not load at all
- Removed accidental collider from scan node of pink guitar
- Chibi Mita can now be poked in your hand
- Fixed Flash Drive transparent glass/plastic textures being invisible
- Flash Drives now show a random image of one of the Mitas on the bottom
- Added 46 new items
- 1 of which is a weapon, which is just a shovel with a different look and different sounds
- 9 of which that do something more than just be items, ranging between a subtle animation to affecting gameplay
- 4 of which have variants ranging between 2 and 4 different colours/models
- Added 18 furniture
- 8 of which have multiple clones to fill up the ship
- 2 of which are interactable
- 3 of which can store items
0.0.1
- Release