Lethal Company
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Date Uploaded
2 days ago
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13K
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23MB
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mr_hat-TemporalStorm-0.1.1

Temporal Storm

Adds the Temporal Storm from Vintage Story as a weather

  • Adds 8 Items
    • Temporal Gear
      • Single use item that lowers Temporal Instability at the cost of HP when activated

    • Madness Gear
      • Single use item that increases Temporal Instability at the cost of HP when activated

    • Tuning Cylander
      • 5 Tuning Cylander store items that play different tracks on the Resonator unlockable
      • 3 tracks from Vintage Story, 2 tracks from Lethal Company

    • Edison Lightbulb
      • Light source that changes colour based off of the current Temporal Instability level
      • During a Temporal Storm, shifts from green to red as Temporal Instability rises, and remains orange whilst the weather is inactive

  • Adds 3 Unlockables
    • Resonator
      • Plays music tracks from Tuning Cylander store items

    • Scales of Justice
      • Can hold an item on either scale and physically tilts depending on which item is heavier

    • Temporal Instability Meter
      • Displays the current Temporal Instability with its needle
      • Also displays the current storm warning stage, either Quiet, Approaching, Imminent or Low Stability

  • Adds 4 Enemies
    • Bell
      • Slow, durable enemy that does not directly attack players
      • Rings an alarm when it sees, touches, or is hit by a player
      • Whilst ringing its Bell alarm, Temporal Instability gain increases rapidly and wakes nearby locusts
      • Can investigate loud noises, and may stop to listen or hide while wandering

    • Locust
      • Swarm type enemy that creates a shared nest around the first locust spawn
      • Wanders near the nest, sleeps when calm, and wakes when the swarm is alerted
      • Chases players it sees and attacks at close range
      • Crouching makes players harder to detect

    • Corrupt Locust
      • More dangerous locust variant that leaps onto a player's face
      • Deals repeated damage while attached
      • Can be knocked off by hitting, stunning, or killing it

    • Sawblade Locust
      • Locust variant with a stronger, longer reaching saw attack
      • Holds attack range during cooldown instead of always rushing in
      • Deals more damage than a regular locust

    Enemies only spawn when the Temporal Storm weather is active.

  • Hazards
    • Temporal Rifts
      • Temporal Rifts start to spawn and can eventually spawn enemies as Temporal Instability rises
      • Most Temporal Rifts spawn small groups of Locust variants, whilst few spawn normal enemies
      • Each Temporal Rift has limited amount of power, and spends that power spawning enemies using their pre-existing power values, and eventually weaken and close

    • Spatial Tears
      • Spatial Tears are a map object that can appear outside after the Thunderlord's Roar
      • They tear themselves open as the ship departs

    • Rust Objects
      • Rust Objects are objects of rust debri that appear outside during a Temporal Storm
      • Their size and damage are based off of the current Temporal Instability level, becoming more dangerous as the storm worsens
      • Touching Rust Objects can damage the player and slow their movement whilst standing in them

    • Gear Piles
      • Gear Piles are hazards that appear in the facility
      • Similar to Rust Objects, their size are based off of the current Temporal Instability level, but do not cause harm
      • Gear Piles can contain Temporal Gears and Madness Gears as the size reaches it's peak

    These hazards only spawn when the Temporal Storm weather is active.

  • Rustic & Temporal Items
    • Rustic Items

      Conductive scrap inside the facility can be permanently altered by the Temporal Storm. As Temporal Instability rises, conductive items begin to rust and become Rustic, lowering their scrap value and changing their appearance.

    • Temporal Items

      As Temporal Instability rises, Rustic items not yet bought back to the ship have a few chances to become Temporal instead. These items gain a different appearance and have increased value.

    • Item Exposure Prevention

      Scrap brought back to the ship are protected from further exposure to the Temporal Storm, as such, Rustic items lose their chance to become Temporal.

  • Thunderlord Roar
    • Thunderlord can roar during a Temporal Storm, causing a large event that can affect a lot of the moon at once
    • Can disrupt time, detonate active landmines, set active turrets to berserk, crack steam valves, flicker powered lights and rain down lightning
    • Can unplug the Apparatus, stun enemies, interrupt the ship monitor, turn off the ship lights and transform baby Maneaters
    • Creates a shockwave that can shove players, push the Cruiser, affect outdoor items and destroy trees

Compatibility

Compatibility Added

  • CullFactory
  • BasedItemSaving
  • Coroner
  • ModelReplacementAPI
    • Visual glitching support, only for materials that use `HDRP/Lit`
  • FacilityMeltdown
    • Thunderlord Roar can start a facility meltdown as one of its effects, configurable
  • BrutalCompanyMinusExtraReborn events:
    • LocustSwarm
      • Difficulty: Bad
      • Lots of Locusts are swarming the facility

    • RusticAllItems
      • Difficulty: Bad
      • All items are Rustic, including non-conductive

    • TemporalAllItems
      • Difficulty: Rare
      • All items are Temporal, including non-conductive

    • WorldOfRust
      • Difficulty: Insane
      • Temporal Instability starts off at 100
      • All items start off Rustic, including non-conductive
      • Lots of Locusts are swarming the facility

Partial Compatibility

  • Combined Weathers Toolkit
    • Works perfectly with `combined` weather configurations, does function with `progressing` weather configurations but not recommended
  • First Person View
    • Functions but removes screenshakes from Temporal Storm

Credits

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