CHANGELOG

1.0.11

  • fixed an issue with navmesh being placed vertically
  • fixed an issue with some ship materials being applied incorrectly
  • fixed an issue with ship lightning being adjusted incorrectly

1.0.10

  • fixed ship model having wrong materials in some places (thanks, isma_kenji!)

1.0.9

  • fixed the issue with The Tourist going through the ship (thanks, zeldahu!)

1.0.8

  • fixed navmesh being parented to the ship (thanks, isma_kenji!)

1.0.7

  • updated README with new images

1.0.6

  • removed debug logging being forced on (thanks, leubesgames!)
  • fixed lights not illuminating walls correctly (thanks: arterra003_, shaydelity!)
  • fixed navmesh blocking enemies from getting off the ship (thanks: leubesgames, isma_kenji, xuxiaolan!)
  • fixed MagnetLever config using wrong directions

1.0.5

  • fixed soft-compatibility issues

1.0.4

1.0.3

  • (hopefully) fixed all issues with navmesh not blocking enemies from wandering under the ship (thanks to: moroxide, lunxara, melaniemelicious and kenji!)
  • added SuitRack config option to disable the suit rack inside the ship
  • added Pillars config option to disable the pillars inside the ship

1.0.2

  • removed LandFromOrbit dependency
  • fixed an issue with ScienceBirdTweaks (thanks, monty!)
  • fixed an issue with some moons having different object tree (thanks, lunxara!)

1.0.0

  • Initial release