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Decompiled source of DisplayAllMoons v0.0.3
DisplayAllMoons.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LethalLevelLoader; using Microsoft.CodeAnalysis; using MrovLib; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: AssemblyCompany("DisplayAllMoons")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A template for Lethal Company")] [assembly: AssemblyFileVersion("0.0.0.0")] [assembly: AssemblyInformationalVersion("0.0.0-dev")] [assembly: AssemblyProduct("DisplayAllMoons")] [assembly: AssemblyTitle("DisplayAllMoons")] [assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/AndreyMrovol/LethalWeatherRegistry/")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DisplayAllMoons { [BepInPlugin("DisplayAllMoons", "DisplayAllMoons", "0.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal static ManualLogSource logger; internal static Harmony harmony = new Harmony("DisplayAllMoons"); internal ConfigManager configManager; private void Awake() { logger = ((BaseUnityPlugin)this).Logger; harmony.PatchAll(); configManager = new ConfigManager(((BaseUnityPlugin)this).Config); configManager.Init(((BaseUnityPlugin)this).Config); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin DisplayAllMoons is loaded!"); } } [HarmonyPatch(typeof(Terminal))] public class TerminalPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void MakeAllMoonsNotHidden(Terminal __instance) { List<ExtendedLevel> extendedLevels = PatchedContent.ExtendedLevels; foreach (ExtendedLevel item in extendedLevels) { if (!((ConfigHandler<SelectableLevel[], string>)ConfigManager.BlacklistList).Value.Contains(item.SelectableLevel)) { item.IsRouteHidden = false; Plugin.logger.LogDebug((object)("Moon " + item.NumberlessPlanetName + " is no longer hidden.")); } } } } public abstract class ConfigHandler<T, CT> : ConfigHandler<T, CT> { public ConfigFile ConfigFile { get; set; } = ConfigManager.configFile; public ConfigHandler(CT value, bool enabled = true) { ((ConfigHandler<T, CT>)this).DefaultValue = value; } public void SetConfigEntry(string configCategory, string configTitle, ConfigDescription configDescription = null) { ((ConfigHandler<T, CT>)this).ConfigEntry = ConfigFile.Bind<CT>(configCategory, configTitle, ((ConfigHandler<T, CT>)this).DefaultValue, configDescription); } } public class LevelListConfigHandler : ConfigHandler<SelectableLevel[], string> { public override SelectableLevel[] Value => StringResolver.ResolveStringToLevels(((ConfigHandler<SelectableLevel[], string>)this).ConfigEntry.Value); public LevelListConfigHandler(string value, bool enabled = true) : base(value, enabled) { } } public class ConfigManager { public static ConfigFile configFile; public static ConfigManager Instance { get; set; } public static LevelListConfigHandler BlacklistList { get; private set; } public virtual void Init(ConfigFile config) { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Expected O, but got Unknown Instance = new ConfigManager(config); BlacklistList = new LevelListConfigHandler("Gordion;Liquidation;"); BlacklistList.SetConfigEntry("General", "Blacklist", new ConfigDescription("Levels that should be ignored by the plugin.", (AcceptableValueBase)null, Array.Empty<object>())); } public ConfigManager(ConfigFile config) { configFile = config; } } public static class PluginInfo { public const string PLUGIN_GUID = "DisplayAllMoons"; public const string PLUGIN_NAME = "DisplayAllMoons"; public const string PLUGIN_VERSION = "0.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }