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Decompiled source of TerminalDisplaySync v0.0.2
TerminalDisplaySync.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalNetworkAPI; using Microsoft.CodeAnalysis; using Unity.Netcode; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("TerminalDisplaySync")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A template for Lethal Company")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: AssemblyInformationalVersion("0.0.1")] [assembly: AssemblyProduct("TerminalDisplaySync")] [assembly: AssemblyTitle("TerminalDisplaySync")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TerminalDisplaySync { internal class Networking { [PublicNetworkVariable] public static LethalNetworkVariable<string> TerminalText = new LethalNetworkVariable<string>("terminaltext"); public static LethalServerMessage<string> TerminalServerMessage = new LethalServerMessage<string>("terminaltextmessage", (Action<string, ulong>)null); public static LethalClientMessage<string> TerminalClientMessage = new LethalClientMessage<string>("terminaltextmessage", (Action<string>)null, (Action<string, ulong>)null); internal static void Init() { TerminalText.OnValueChanged += OnTerminalTextChange; TerminalServerMessage.OnReceived += OnTerminalTextMessageReceived; } private static void OnTerminalTextMessageReceived(string newText, ulong clientId) { if (((NetworkBehaviour)StartOfRound.Instance).IsHost) { Plugin.logger.LogInfo((object)("Received new terminal text from client: " + newText)); TerminalText.Value = newText; } } private static void OnTerminalTextChange(string newText) { Plugin.logger.LogInfo((object)("Received new terminal text: " + newText)); TerminalPatches.TerminalInstance.currentNode.clearPreviousText = true; TerminalPatches.TerminalInstance.textAdded = 0; TerminalPatches.TerminalInstance.currentText = newText; TerminalPatches.TerminalInstance.screenText.text = newText; TerminalPatches.TerminalInstance.screenText.caretPosition = 0; } } [HarmonyPatch(typeof(Terminal))] public class TerminalPatches { public static Terminal TerminalInstance; [HarmonyPatch(typeof(Terminal), "Start")] [HarmonyPostfix] private static void StartPostfix(Terminal __instance) { if (((NetworkBehaviour)__instance).IsHost) { __instance.LoadNewNode(__instance.terminalNodes.specialNodes.First()); } TerminalInstance = __instance; } [HarmonyPatch(typeof(Terminal), "LoadNewNode")] [HarmonyPostfix] [HarmonyPriority(0)] private static void LoadNewNodePostfix(Terminal __instance, TerminalNode node) { TerminalInstance = __instance; Networking.TerminalClientMessage.SendServer(__instance.currentText); Plugin.logger.LogInfo((object)("Sent new terminal text: " + __instance.currentText)); } } [BepInPlugin("TerminalDisplaySync", "TerminalDisplaySync", "0.0.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal static ManualLogSource logger; internal static Harmony harmony = new Harmony("TerminalDisplaySync"); private void Awake() { logger = ((BaseUnityPlugin)this).Logger; harmony.PatchAll(); Networking.Init(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TerminalDisplaySync is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "TerminalDisplaySync"; public const string PLUGIN_NAME = "TerminalDisplaySync"; public const string PLUGIN_VERSION = "0.0.1"; } }