WeatherTweaks
Difficulty tweaks to the weather system in Lethal Company.
Last updated | 6 days ago |
Total downloads | 729263 |
Total rating | 28 |
Categories | Mods Tools BepInEx Client-side Server-side Weather Tweaks & Quality Of Life |
Dependency string | mrov-WeatherTweaks-1.0.1 |
Dependants | 395 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.1README
WeatherTweaks
Simple mod that adds a few difficulty tweaks to the weather system.
Currently, vanilla weather system is completely random - it means that weather condition can exists for few days in a row, which makes it not fun to play - this mod aims to fix that.
Features
- Weathers on a new save try to mimic default vanilla behavior, which didn't happen with any modded moons present
- Uncertain weather mechanic: shown forecast won't always be 100% accurate
- (optional) Difficulty scaling with player amount and quotas completed
- (optional) No certain weather conditions shown mode
- (optional) Always unknown weather mode
- Combined weathers: the ability for multiple weather conditions to be present at the same time
- Progressing weathers: the ability for weather conditions to change during the day
Conditions
Weather calculation operates based on weights defined in the config file.
License
This project is licensed under CC BY-NC-ND 4.0 license.
Report issues
If you encounter any issues, please report them on the GitHub issues page or in the discord thread.
Credits
This project uses LethalCompanyTemplate, licensed under MIT License.
This project uses ConsoleTables, licensed under MIT License.
This project uses Xilophor's LethalNetworkAPI.
This project uses mrov's WeatherRegistry.
Massive thanks to Electric131, Easyidle123, anon, Clark and whole TheMostLethalCompany Discord for their feedback, testing and support on the initial versions of this mod.
Thanks to everyone using my mod, reporting bugs and suggesting new features - without you I wouldn't be able to make this mod as good as it is now.