Lethal Company
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Details

Latest version
1.3.2
Last Updated
First Uploaded
Downloads
1.2K
Likes
1
Size
11KB
Dependants

Categories

Required mods (23)

This package requires the following packages to work.
A mod to allow players to join after the game starts.
Version:1.0.11
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Rework the Performance Report with new info, including cause of death.
Version:1.6.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Large game expansion with SDK support and a plenty of features.
Version:1.3.39
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.1.6
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Version:0.0.2
A mod that adds daily & weekly seeded moons to the game.
Version:1.0.4
A stable lobby player count expansion mod. With cosmetics!
Version:1.8.1
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
Adds the Minecraft Taiga biome as a moon using LethalExpansion
Version:1.1.1
The monsters have learned how to mimic the voices of your friends.
Version:4.0.1
Adds two new interiors (Dungeon and Sewer), and some scrap items. This mod aims to add some variety to the base game of lethal company through new content.
Version:1.2.0
A new moon. [1.0 Release]
Version:1.1.1
A new moon.
Version:0.2.1
This mod does not work on it's own
Version:1.1.0
A new moon.
Version:1.3.0
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