PlayerDogModel Plus
It's a doggie-dog world! Updated version of the original mod by MonAmiral!
Last updated | a day ago |
Total downloads | 3083 |
Total rating | 5 |
Categories | Mods Suits Cosmetics Asset Replacements |
Dependency string | nattaboy-PlayerDogModel_Plus-2.0.3 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.0README
Fork of the original mod by MonAmiral!
[!IMPORTANT] Please report bugs, issues, and feature requests and I will be happy to look into them when I have time!
Features
Use the helmets on the side of the suits rack to toggle dog mode!
- Model, first person camera, item anchor, health display, and ragdoll are updated in dog mode
- Snare fleas attach to the dog model head
- Jetpacks are aligned to the dog model body
- Spectator cameras are recentered on dog players
- Body collected notification displays a dog model turnaround
- Hides any MoreCompany cosmetics while in dog mode
- Custom overrides in config file to customize the Verity-3rdPerson camera in dog mode
- Masks attach to the dog model head during possession
- Belt bag position is adjusted to be useable (and kind of cute!) when pocketed in dog mode
- Masked enemies spawned from dog players will use the dog model
Click for more screenshots!
Limitations
- When crouching in dog mode, dropped items can fall through the ship
- When holding certain items in dog mode (dog ragdoll in particular), they may partially or fully obstruct your view
- Masked enemies using the dog model that were not spawned from a possession do not have masks
- Masked enemies spawned from a dog model will not have a mask if Mirage is being used, regardless of config
- Some animations look a little funky for masked enemies using the dog model
- Blood spatter does not apply to dog players or their ragdolls
Credits
- Obviously MonAmiral and all their supporters for creating the original mod! It's awesome!
- Thanks to Andrew, Jaime, 90% Andy, and 90% Denny for your help in testing and fixing multiplayer interactions! Dog bless you!
- Thanks to the entire Flodogs+ squad for dogfooding this mod with me! Bone-appetit!