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PlayerDogModel Plus
It's a doggie-dog world! Updated version of the original mod by MonAmiral!Fork of the original mod by MonAmiral!

Features
- Use the helmets on the side of the suits rack to switch between dog and human model!
- Replaces your 3D model, adjusts your height, updates the health UI.
- Compatible with custom suits!
- Compatible with 3rd person & mirror!
- The mod works in multiplayer with players who do not have it! They will just see everyone as a human.
- Limited compatibility with emotes!
- [NEW] Compatible with MoreCompany cosmetics! Cosmetics are hidden in dog mode.
Limitations
- Not compatible with model replacing mods (e.g. ModelReplacementAPI, etc.)
- In dog mode:
- held scrap can easily clip and fall through the ship and world floor, especially when crouching
- jumping before dropping and looking up helps prevent this!
- snare fleas will appear to float above you
- if you turn into a masked enemy, you will still be a human
- held scrap can easily clip and fall through the ship and world floor, especially when crouching
Credits
- Obviously MonAmiral for creating the original mod! It's awesome!
- Based on DarnHyena's LethalCreatures mod, which is based on code by Zoomy
- Originated from a design by EndlessForebode
- LC_API 3.2 fix by juanjp600. Thank you very much!
- Thanks to Andrew, Jaime, Andy, and Denny for your help in testing and fixing multiplayer interactions! Dog bless you!
Changelog
[1.0.0]
- Updated to LC_API_V50. Added compatibility with MoreCompany which hides cosmetics when in dog mode.
[1.0.1]
- Fixed issue causing your own MoreCompany cosmetics to be visible in first-person. Also added dependency to x753-More_Suits since this mod tends to work best with it.
[1.0.2]
- Dog model ragdolls no longer have MoreCompany cosmetics floating above them. Fixed audio issue where model toggle clips played on respawn.
Click for a surprise
