Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of PufferAEUGH v1.0.0
BepInEx/plugins/PufferAeugh/PampuchaDzwiek.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using PampuchaDzwiek.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("PampuchaDzwiek")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("PampuchaDzwiek")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1b1c745a-0e0e-47dd-996e-6040a4d5d49b")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace PampuchaDzwiek { [BepInPlugin("Poseidon.PufferModAEUGH", "PufferAeughMod", "1.0.0")] public class PampuchaBaseD : BaseUnityPlugin { private const string modGUID = "Poseidon.PufferModAEUGH"; private const string modName = "PufferAeughMod"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Poseidon.PufferModAEUGH"); private static PampuchaBaseD Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Poseidon.PufferModAEUGH"); mls.LogInfo((object)"\r\n ______ _ _ _____ _ _ \r\n /\\ | ____| | | |/ ____| | | |\r\n / \\ | |__ | | | | | __| |__| |\r\n / /\\ \\ | __| | | | | | |_ | __ |\r\n / ____ \\| |____| |__| | |__| | | | |\r\n /_/ \\_\\______|\\____/ \\_____|_| |_|\r\n \r\n \r\n"); harmony.PatchAll(typeof(PampuchaBaseD)); harmony.PatchAll(typeof(PufferAIPatch)); mls = ((BaseUnityPlugin)this).Logger; SoundFX = new List<AudioClip>(); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("PampuchaDzwiek.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "pampuh"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"asset bundle loaded"); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"asset bundle not found"); } } } } namespace PampuchaDzwiek.Patches { [HarmonyPatch(typeof(PufferAI))] public class PufferAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(PufferAI __instance) { __instance.frightenSFX[0] = PampuchaBaseD.SoundFX[0]; __instance.frightenSFX[1] = PampuchaBaseD.SoundFX[0]; } } }