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RedPillEnemySpawn

Allows the "Red Pill" test enemy (Obunga) to naturally spawn on moons

CHANGELOG

Red Pill Changelog

0.2.3

Added

  • Tidbits of information in config file

Changed

  • Removed misinformation from README (sort of)
  • Slightly increased default player tracking range
  • Intensified default proximity speed effect

Fixed

  • Patched DoAIInterval() instead of Update() when calculating movement speed (it did not need to be called every frame)

0.2.2

Added

  • Config entry for player detection radius
  • More fun text in the README file

0.2.1

Added

  • Config entries
    • max spawn count
    • base movement speed
    • proximity effect (slow down) intensity

Changed

  • Smoother proximity-based speed effect

0.2.0

Added

  • Configuration! Now you can tweak the Red Pill's spawn rarity and disable the custom AI changes

0.1.0

Added

  • Added Red Pill to indoor enemy list at the start of a round (any moon)

Changed

  • Spawn rarity is now 2 (was 0)
  • Max number of Red Pill enemies in facility is now 1 (was 0)
  • Changed spawn probability curve to match the Bracken
  • Changed the movement speed of Red Pill to speed up when far from its target and slow down when closing in