using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using LobbyCompatibility.Attributes;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("BepInEx")]
[assembly: AssemblyCompany("dev.peelz.harvestmoonstweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+29f4b17b54deed170598e3b4d01bc809cb499c64")]
[assembly: AssemblyProduct("HarvestMoonsTweaks")]
[assembly: AssemblyTitle("dev.peelz.harvestmoonstweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public class Config
{
public ConfigEntry<bool> FrayDisableInsideFog { get; }
public ConfigEntry<bool> SierraDisableInsideFog { get; }
public Config(ConfigFile cfg)
{
cfg.SaveOnConfigSet = false;
FrayDisableInsideFog = cfg.Bind<bool>("Fray", "DisableInsideFog", false, "Hides the fog that appears inside the facility.");
SierraDisableInsideFog = cfg.Bind<bool>("Sierra", "DisableInsideFog", false, "Hides the fog that appears inside the facility.");
cfg.OrphanedEntries.Clear();
cfg.Save();
cfg.SaveOnConfigSet = true;
}
}
namespace HarvestMoonsTweaks
{
internal static class GameObjectExtensions
{
public static IEnumerable<GameObject> Children(this GameObject o)
{
for (int i = 0; i < o.transform.childCount; i++)
{
Transform child = o.transform.GetChild(i);
yield return ((Component)child).gameObject;
}
}
}
[BepInPlugin("dev.peelz.harvestmoonstweaks", "HarvestMoonsTweaks", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[LobbyCompatibility(/*Could not decode attribute arguments.*/)]
public class HarvestMoonsTweaks : BaseUnityPlugin
{
public static Config Config { get; private set; }
private void Awake()
{
Config = new Config(((BaseUnityPlugin)this).Config);
SceneManager.sceneLoaded += OnSceneLoaded;
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
string name = ((Scene)(ref scene)).name;
if (!(name == "SierraScene"))
{
if (name == "FrayScene" && Config.FrayDisableInsideFog.Value)
{
DisableInsideFog();
}
}
else if (Config.SierraDisableInsideFog.Value)
{
DisableInsideFog();
}
void DisableInsideFog()
{
GameObject val = ((IEnumerable<GameObject>)((Scene)(ref scene)).GetRootGameObjects()).FirstOrDefault((Func<GameObject, bool>)((GameObject x) => ((Object)x).name == "Environment"));
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("GameObject 'Environment' doesn't exist in scene '" + ((Scene)(ref scene)).name + "'"));
}
else
{
GameObject val2 = val.Children().FirstOrDefault((Func<GameObject, bool>)((GameObject x) => ((Object)x).name == "Lighting"));
if ((Object)(object)val2 == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("GameObject 'Environment/Lighting' doesn't exist in scene '" + ((Scene)(ref scene)).name + "'"));
}
else
{
int num = 0;
IEnumerable<GameObject> enumerable = from x in val2.Children()
where ((Object)x).name.StartsWith("Inside Fog")
select x;
foreach (GameObject item in enumerable)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)("Disabling GameObject 'Environment/Lighting/" + ((Object)item).name + "' in scene '" + ((Scene)(ref scene)).name + "'"));
item.SetActive(false);
num++;
}
if (num == 0)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)("No 'Inside Fog' GameObjects found in scene '" + ((Scene)(ref scene)).name + "'"));
}
}
}
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "dev.peelz.harvestmoonstweaks";
public const string PLUGIN_NAME = "HarvestMoonsTweaks";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
internal IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}