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Decompiled source of HarvestMoonsTweaks v1.0.0
dev.peelz.harvestmoonstweaks.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using LobbyCompatibility.Attributes; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("BepInEx")] [assembly: AssemblyCompany("dev.peelz.harvestmoonstweaks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+29f4b17b54deed170598e3b4d01bc809cb499c64")] [assembly: AssemblyProduct("HarvestMoonsTweaks")] [assembly: AssemblyTitle("dev.peelz.harvestmoonstweaks")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public class Config { public ConfigEntry<bool> FrayDisableInsideFog { get; } public ConfigEntry<bool> SierraDisableInsideFog { get; } public Config(ConfigFile cfg) { cfg.SaveOnConfigSet = false; FrayDisableInsideFog = cfg.Bind<bool>("Fray", "DisableInsideFog", false, "Hides the fog that appears inside the facility."); SierraDisableInsideFog = cfg.Bind<bool>("Sierra", "DisableInsideFog", false, "Hides the fog that appears inside the facility."); cfg.OrphanedEntries.Clear(); cfg.Save(); cfg.SaveOnConfigSet = true; } } namespace HarvestMoonsTweaks { internal static class GameObjectExtensions { public static IEnumerable<GameObject> Children(this GameObject o) { for (int i = 0; i < o.transform.childCount; i++) { Transform child = o.transform.GetChild(i); yield return ((Component)child).gameObject; } } } [BepInPlugin("dev.peelz.harvestmoonstweaks", "HarvestMoonsTweaks", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [LobbyCompatibility(/*Could not decode attribute arguments.*/)] public class HarvestMoonsTweaks : BaseUnityPlugin { public static Config Config { get; private set; } private void Awake() { Config = new Config(((BaseUnityPlugin)this).Config); SceneManager.sceneLoaded += OnSceneLoaded; } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) string name = ((Scene)(ref scene)).name; if (!(name == "SierraScene")) { if (name == "FrayScene" && Config.FrayDisableInsideFog.Value) { DisableInsideFog(); } } else if (Config.SierraDisableInsideFog.Value) { DisableInsideFog(); } void DisableInsideFog() { GameObject val = ((IEnumerable<GameObject>)((Scene)(ref scene)).GetRootGameObjects()).FirstOrDefault((Func<GameObject, bool>)((GameObject x) => ((Object)x).name == "Environment")); if ((Object)(object)val == (Object)null) { ((BaseUnityPlugin)this).Logger.LogWarning((object)("GameObject 'Environment' doesn't exist in scene '" + ((Scene)(ref scene)).name + "'")); } else { GameObject val2 = val.Children().FirstOrDefault((Func<GameObject, bool>)((GameObject x) => ((Object)x).name == "Lighting")); if ((Object)(object)val2 == (Object)null) { ((BaseUnityPlugin)this).Logger.LogWarning((object)("GameObject 'Environment/Lighting' doesn't exist in scene '" + ((Scene)(ref scene)).name + "'")); } else { int num = 0; IEnumerable<GameObject> enumerable = from x in val2.Children() where ((Object)x).name.StartsWith("Inside Fog") select x; foreach (GameObject item in enumerable) { ((BaseUnityPlugin)this).Logger.LogInfo((object)("Disabling GameObject 'Environment/Lighting/" + ((Object)item).name + "' in scene '" + ((Scene)(ref scene)).name + "'")); item.SetActive(false); num++; } if (num == 0) { ((BaseUnityPlugin)this).Logger.LogWarning((object)("No 'Inside Fog' GameObjects found in scene '" + ((Scene)(ref scene)).name + "'")); } } } } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "dev.peelz.harvestmoonstweaks"; public const string PLUGIN_NAME = "HarvestMoonsTweaks"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { internal IgnoresAccessChecksToAttribute(string assemblyName) { } } }