This is an edit of LethalPosters that, instead of relying on external tools, creates texture replacements at runtime! Note that LethalPosters's mods will still work with this mod!
Place the contents of the zip into:
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/\
You must run the game with the mod installed once to create needed folders
To use this mod you simply need to place any image files (.jpg, .png, etc) into:
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/Input/posters/ or
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/Input/tips/
depending on the assets you wish to replace. The easiest way to do this is to open your mod manager, go to settings, click on the "Locations" tab, then select "Browse profile folder" and continue from there. Once you have done this simply run the game and the files will be generated in:
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/LCPosterEditor/posters/
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/LCPosterEditor/tips/
from the respective Input folder (you will not need to do anything further to these files). In order to generate new files you must delete all contents of the respective folder you wish to generate new files for.
By default images placed inside the Input folder will respect the original image's aspect ratio when being converted. You can change this behavior in the .cfg file.
To create your own dependent mods simply copy:
[GameDir(or)ModProfileDir]/BepInEx/plugins/nyoo-LCPosterEditor/LCPosterEditor/ into
[YourModDir]/BepInEx/plugins/
Also, don't forget to add this mod's dependency string into your manifest file!
No longer attempting to package empty folders in download.
Fixed folder naming convention.
Fixed folder hierarchy.
Initial Release!