DeadlyPaintbucket
BusRequired mods (96)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.3
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
A living flesh, meat, and bone interior made for vanilla-esque dungeon gameplay
Version:1.0.3
An Unreal Tournament Interior modeled after DM-Curse][, DM-Agony, and DM-Codex.
Version:1.1.0
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.11.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
