Lethal Company
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Latest version
1.0.0
Last Updated
First Uploaded
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10
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0
Size
77KB
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NSFW

Required mods (82)

This package requires the following packages to work.
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Allows you to spectate enemies when dead.
Version:2.6.0
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.2.5
Compatibility mod for custom enemy skins.
Version:1.4.5
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.3
More counterplay for some Lethal Company mobs
Version:1.3.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.2.0
API to simplify model replacement
Version:2.4.10
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Replaces the coil head model to a much more voluptuous physique.
Version:1.2.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Adds a new enemy: The Projection, and it's new scrap item: Pretty Hat.
Version:1.0.3
Collecting Scrap in VR
Version:1.3.3
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Gives (almost) every hostile enemy in Lethal Company alternate color skins for variety.
Version:1.4.1
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
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