
You are viewing a potentially older version of this package. View Latest Version
ExitPointer
ExitPointer mod by overfirec<center><font size="50">ExitPointer</font></center>
<center><font size="5">中文</font></center>
<font size="5">Displays an image to help you find the exit after you enter the building.</font>
Features
Displays two markers pointing to the main entrance and back door after you enter the building.
How to use
- Install BepInEx.
- Launch the game to let it automatically create the BepInEx folder (if this is your first time using BepInEx).
- Drop
ExitPointer.dllinto theBepInEx/pluginsfolder. - Then you can start enjoying the game!
Notes
- This mod is my first project after learning C# (yes, first project, not just the first mod), so the code might be quite messy. If you have any suggestions, feel free to open an issue or PR.
- To be honest, this mod somewhat reduces the difficulty of the game, which I feel goes against the original intent, as this is supposed to be a maze game. The initial idea was actually meant for designing reverse teleportation.
- It may not be compatible with the Mimics mod or third-party maps, as it hasn't been tested.