
prepare for war modpack
модпак для друзей :3uhhh modpack for fwiends, fully configured :3
what's changed:
cruiser changes:
infinite warranty, QoL improvements, now has a fully functional terminal in it's trunk, now costs 500 credits (was 370) (jetpack also now costs 250 and TZP only 45 to provide it some competition in the category of tools to move scrap back to the ship)
teleporter changes:
both prices reduced by ~100 credits, inverse teleporter keeps all your items and recharges in 10 seconds (was 3.5 minutes), teleporter will keep your equipment, Radar boosters can be inverse teleported into the facility, if an active radar booster is selected on camera monitor, inverse teleporters will teleport to it, instead of a random point
squad wipe
you no longer lose all scrap if the entire squad dies. this punishment was run-ending and just made you leave someone in the ship or leave early to minimize risk, not very fun, i say.(you still lose money if people die though, which is a much more managable repercussion)
reviving
you can now revive dead players by interacting with the bunkbeds while holding a body. this has a money cost equal to a percentage of the current quota and bodies that were teleported cannot be revived, so you need to haul them back manually toa revive (this was added mainly to keep my dear friend from getting bored)
item changes:
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some items were made cheaper to justify buying and risk losing them over saving up for a paid moon (notably tzp-inhalant, jetpack and zap-gun)
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belt bag now weighs only 1 lb and has a dedicated extra slot so you can actually carry equipment in the facility instead of dropping everything but your flashlight at the entrance doors
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easter eggs only explode when thrown.
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minor buffs and QoL for spray paint
5 new moons:
- Court - a free ocean moon with an almost nonexistant and safe exterior, but a large interior. not drivable.
- Dejection - a 150 cost urban/foresty moon. drivable
- Ascension - a 300 cost snowy mountain moon. cruiser is ineffective
- Lua - a 1200 cost moon, loks like earth's moon with a view on a planet similar to earth. very beautiful. cruiser is useful.
- Pestilence - a 1750 cost foresty moon made for the cruiser.
new item: mapper
costs 100 credits and weight 5 pounds. it is a handheld ship monitor screen which displays a static snapshot of the camera. You can use item to update the image using some battery charge. Also it doesn't show the way back to facility exit.
new item: bomb collar
a free item. you can attach it to your crew member or yourself and get the remote for it. press the remote to explode the collar and your friend. just a funny meme item.
new enemy: the rolling giant
an inside enemy that will "randomly move while a player is looking at it", it creeps me out and i don't have enough experience with it to say anything else.
new enemy: siren head
an outside enemy that spawns on March, Vow and Adamance (100 spawn weight). I have never seen it yet.
new enemy: Locker
an inside enemy. looks like a fleshy and metallic rectangle a bit higher and wider that the player. stays still, but when scanned or if you shine a flashlight on it, it starts shining an orange light, makes loud noises and charges at that player in a straight line with 50% chance to charge again once it hits a wall. not very dangerous on it's own but i find it TERRIFYING.
new hazard: mystery button
a small button that spawn inside. when pressed by a player it has a 50/50 chance to trigger a positive or a negative effect. it only has 20 spawn weight and i have never seen it
masked changes:
spawn more often, copy a player's outfit, have an item in hand to blend in better, copy player's voices
A CASINO AT THE COMPANY BUILDING!!! this one is a hit amongst my friends
new suits including furries, Spamton G. Spamton the #1 ranked salesman circa 1997, the dog from Silent Hill, Hakari from Jujutsu Kaisen
custom paintings, posters and TV videos, which i may or may not have added yet
and a lot of bug fixes, Quality of life changes and miscellaneous changes
kartoshka5142 on discord just in case