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Decompiled source of HSRForLethal v3.1.0
HSRForLethal.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("HSRForLethal")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("HSRForLethal")] [assembly: AssemblyTitle("HSRForLethal")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public class MRPHAINONFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PhainonforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMYDEIFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MydeiforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTRIBBIEFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TribbieforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRAGLAEAFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "AglaeaforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCASTORICEFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CastoriceforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRANAXAFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "AnaxaforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCIPHERFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CipherforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRHYACINEFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HyacineforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDIVINENONFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DivinenonforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } namespace ModelReplacement { public class MRAVENTURINEFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "AventurineForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRACHERONFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "AcheronForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRRATIOFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RatioForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRDANHENGFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DanHengForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRJINGYUANFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "JingYuanForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSEELEFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SeeleForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTOPAZFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TopazForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRJINGLIUFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "JingliuForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBLADEFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BladeForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBLACKSWANFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BlackSwanForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRROBINFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RobinForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCAELUSFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CaelusForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCLARAFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ClaraForLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRLUKAFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LukaforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSERVALFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ServalforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRSUNDAYFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SundayforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRWONWEEKOGSUNFORLETHAL : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WonweekOGSunforLethal"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("pegasusu", "HSRForLethal", "3.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<string> suitNamesToEnableModel { get; private set; } private static void InitConfig() { suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])"); } private void Awake() { //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_0276: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); string[] array = suitNamesToEnableModel.Value.Split(','); string[] array2 = array; foreach (string text in array2) { ModelReplacementAPI.RegisterSuitModelReplacement("Aventurine", typeof(MRAVENTURINEFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Seele", typeof(MRSEELEFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Ratio", typeof(MRRATIOFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Topaz", typeof(MRTOPAZFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("JingYuan", typeof(MRJINGYUANFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Jingliu", typeof(MRJINGLIUFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Blade", typeof(MRBLADEFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("DanHengIL", typeof(MRDANHENGFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Acheron", typeof(MRACHERONFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("BlackSwan", typeof(MRBLACKSWANFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Robin", typeof(MRROBINFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Caelus", typeof(MRCAELUSFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Clara", typeof(MRCLARAFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Luka", typeof(MRLUKAFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Serval", typeof(MRSERVALFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Sunday", typeof(MRSUNDAYFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Wonweek (OG Sunny)", typeof(MRWONWEEKOGSUNFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Phainon", typeof(MRPHAINONFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Mydei", typeof(MRMYDEIFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Tribbie", typeof(MRTRIBBIEFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Aglaea", typeof(MRAGLAEAFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Castorice", typeof(MRCASTORICEFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Anaxa", typeof(MRANAXAFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Hyacine", typeof(MRHYACINEFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Cipher", typeof(MRCIPHERFORLETHAL)); ModelReplacementAPI.RegisterSuitModelReplacement("Divinenon", typeof(MRDIVINENONFORLETHAL)); } Harmony val = new Harmony("pegasusu"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin pegasusu is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "templatebundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }