using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_BoomBoxMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LC_BoomBoxMod")]
[assembly: AssemblyTitle("LC_BoomBoxMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LC_BoomBoxMod
{
[BepInPlugin("tech.penguins.LC_BoomBoxMod", "LC_BoomBox_Mod", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string PluginId = "tech.penguins.LC_BoomBoxMod";
private const string PluginName = "LC_BoomBox_Mod";
private const string PluginVersion = "1.0.0";
private Harmony harmony;
internal static AudioClip[] newMusicAudios;
internal static ManualLogSource Log;
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LC_BoomBoxMod is loaded!");
string path = Path.GetDirectoryName(((object)this).GetType().Assembly.Location) ?? "";
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(path, "LC_BoomBoxMod.assets"));
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load audio assets!");
return;
}
newMusicAudios = val.LoadAllAssets<AudioClip>();
harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "tech.penguins.LC_BoomBoxMod");
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LC_BoomBoxMod finished patching!");
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Logger.LogWarning((object)"Plugin LC_BoomBoxMod OnDestroy called. Unpatching.");
Harmony obj = harmony;
if (obj != null)
{
obj.UnpatchSelf();
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LC_BoomBoxMod";
public const string PLUGIN_NAME = "LC_BoomBoxMod";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LC_BoomBoxMod.Patches
{
[HarmonyPatch(typeof(BoomboxItem))]
internal class BoomboxAudioPatcher
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
public static void AddInAudioClips(ref AudioClip[] ___musicAudios)
{
AudioClip[] array = (AudioClip[])(object)new AudioClip[Plugin.newMusicAudios.Length + ___musicAudios.Length];
Plugin.newMusicAudios.CopyTo(array, 0);
___musicAudios.CopyTo(array, Plugin.newMusicAudios.Length);
___musicAudios = array;
}
}
}