Please disclose if your mod was created primarily using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of MoreLighting v1.0.1
plugins/MoreLighting.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MoreLighting")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("MoreLighting mod for lethal comapany")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+d951b9ffc307c7d3a1b4ce5202d60f84b65f9a28")] [assembly: AssemblyProduct("MoreLighting")] [assembly: AssemblyTitle("MoreLighting")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MoreLighting { [BepInPlugin("com.github.phawitpp.morelighting", "MoreLighting", "1.0.0")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource log; public Harmony harmony = new Harmony("com.github.phawitpp.morelighting"); private void Awake() { log = ((BaseUnityPlugin)this).Logger; log.LogInfo((object)"Loading plugin MoreLighting ..."); harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin MoreLighting is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "MoreLighting"; public const string PLUGIN_NAME = "MoreLighting"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace MoreLighting.Patchs { [HarmonyPatch(typeof(StormyWeather))] internal class MoreLightingPatch { private static Random seed = new Random(); [HarmonyPatch("DetermineNextStrikeInterval")] [HarmonyPrefix] public static void DetermineNextStrikeInterval(StormyWeather __instance) { float value = Traverse.Create((object)__instance).Field("randomThunderTime").GetValue<float>(); Plugin.log.LogInfo((object)$"randomThunderTime: {value}"); Traverse.Create((object)__instance).Field("timeAtLastStrike").SetValue((object)value); float num = value + Mathf.Clamp((float)seed.Next(-5, 110) * 0.85f, 1f, 5f) / (float)Mathf.Clamp(TimeOfDay.Instance.currentWeatherVariable, 1, 100); Plugin.log.LogInfo((object)$"newThunderTime: {num}"); Traverse.Create((object)__instance).Field("randomThunderTime").SetValue((object)num); } } }