PotPack
Modpack making Lethal Company more developed in scrap and many other things, dowland if you wanna be a real great asset. Read more on the webside.Required mods (262)
This package requires the following packages to work.Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.2
The mod removes fog, it allows you to better see small details in the distance
Version:0.7.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
Changes the position of the magnet switch, support for the Wider Ship Mod!
Version:1.4.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
A Vanilla-Themed 500 cost muddy industrial moon, filled with a variety of enemies.
Version:1.1.3
A Vanilla-Themed industrial and desert-like modded moon. The exterior is small, but deadly...
Version:1.1.6
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
